| Ichthyodactyl |
I have searched around and failed to find an answer for this specific question;
Can you use Scar Hex on a creature that is already currently under the effects of Scar Hex, assuming that you have a high enough Int to do so (however that need is interpreted for this instance). If so, would that mean that the creature has two separate 'scars' on it and uses two 'slots' of scarring (as two separate creatures would)?
In extrapolation, if you can Scar Hex a creature already under the effects of a Scar Hex then, presumably, you can use Scar Hex on the creature in question anywhere within the mile distance of the already present Scar Hex, yes?
Further extrapolation, based on the apparent RAW interaction between Scar Hex and Split Hex, you could re-scar a creature within the mile limit to also scar a secondary creature within 30ft. of the original creature. In effect, long-distance scarring?
I realize that RAI, this seems utterly ridiculous but I can't find any reason RAW why it wouldn't be true, looking for some insight if there is any to be had here.
*Tangentially related non-rules question for Hex-users who use the Split Hex/Scar RAW interaction; How do you find it best to accumulate and maintain a standing collection of animals to use for this interaction? What sorts of Hexes do you find useful for this, as it would seem that the really good negative ones would be counterproductive unless you have a constant influx of new animals to use?
Any response is welcome