__INT's page

** Pathfinder Society GM. 3 posts. 1 review. No lists. No wishlists. 7 Organized Play characters.


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I am reviewing the characters in my PFS game and I found one of my players tried to apply the effect of Deadeye Bowman traits for a composite longbow. He also mentioned that he wants to get Sentinel prestige class of Erastil. Personally, I would not be against this interpretation but I need a consensus for the PFS game.

Equiptment - Composite longbow wrote:

For the purposes of Weapon Proficiency and similar feats, a composite longbow is treated as if it were a longbow.

Trait - Deadeye Bowman wrote:

When you are using a longbow, if only a single creature is providing soft cover to your target, your target does not receive the +4 bonus to AC.

Prestige - Sentinel wrote:

Symbolic Weapon (Su): When wielding his deity’s favored weapon, the sentinel gains a +1 sacred or profane bonus on attack and damage rolls. These bonuses increase by 1 for every 3 levels he has in the sentinel prestige class (maximum +4). His deity’s favored weapon also functions as a holy (or unholy) symbol when wielded by a sentinel.

Any thought?


I am running Fists of the Ruby and my player wants to cast multiple spell immunity to counter enemies' spells such as Power Word: Stun, Maze, Roaring Applause, and Hideous Laughter.

But I refer to general rules in "Duplicate Effects" to stop him apply multiple Spell Immunity. Do I judge correctly?

CRB pg. 443 wrote:

Duplicate Effects

When you’re affected by the same thing multiple times, only one instance applies, using the higher level of the effects, or the newer effect if the two are the same level. For example, if you were using mage armor and then cast it again, you’d still benefit from only one casting of that spell. Casting a spell again on the same target might get you a better duration or effect if it were cast at a higher level the second time, but otherwise doing so gives you no advantage.

Similarly, can players cast multiple Resist Energy to get resistance for all of fire, cold, and sonic?


RAW, amp Warp Step only reduces the action using Warp Step without reducing components. But in most cases, one action spell only requires language as the component.

Even if the 4th level amp warp step does not have the manipulate trait, it is not overpowered, because the 3rd level spell Time Jump can have nearly the same use.