| ICT GM |
Located in the foothills of the Five Kings Mountains in eastern Isger, Breachill is a thriving town of about 1,300 inhabitants; most are humans, although there are notable populations of dwarves, half-elves, and gnomes here as well. The town predates its most notable landmark, which sits about 1 mile to the northeast, high on low-rising Hellknight Hill: Citadel Altaerein, the foreboding but now-abandoned fortress that was once the home of the Hellknight Order of the Nail.
In years past, Breachill gladly served as a supply source for the Hellknights, who commended the well-ordered peace the town enjoyed. But 8 years ago, when the Order of the Nail fully retreated from Citadel Altaerein in favor of the order’s new home in Varisia, Breachill’s inhabitants simply shrugged, continuing the agriculture, crafting, and bartering that has always sustained them. Now, common wisdom generally recommends avoiding the citadel, which serves as an isolated haven for peaceful groups that don’t want to be disturbed but is also rumored to be overrun with dangerous monsters.
You have all arrived in the town of Breachill, eager to participate in the town's monthly "Call For Heroes," a formal meeting aimed at helping the local populace tackle problems that fall outside the responsibilities or capabilities of the town guard, and help provide a launch for burgeoning adventurers.
The meeting is scheduled to start soon, but you've gathered in the Wizards Grace, a popular nearby tavern, before the proceedings begin. The room is full of local town folk, chatting, eating and mingling cheerfully. Today, the tavern is particularly full. As is tradition, there are numerous toasts to adventurers and residents alike, and a hearty meal of boar stew with lentils is being served - a practice owner Trinil Uskwold highly encourages, as her grandfather, himself a prominent local adventurer, loved eating that meal before embarking on his own many daring journeys.
Please introduce your character here - but don't do any skill checks yet. Just start stretching your roleplaying legs for now. The story begins!