| Hyger |
Hey people,
Just love the game and I actually got my girlfriend to love a board game other than Monopoly-type games.
Here are my questions:
1. Loot cards - Just finished Burnt Offerings. Who gets the single loot card? We just decide among ourselves? Also, I see it's an "item" type card. I assume the person that gets it has to replace an item from his current deck. Right?
2. Loot cards again - If you complete the second adventure, it lists multiple loot cards as a reward. Do you get all of them or you just choose one of the bunch?
3. Damage/discard/recharge - If you have a card that states: "If you make a [skill] check x, recharge this card instead of discarding it". Can you try to recharge the card when you receive damage instead of discarding it? I'm positive the answer is no but a buddy of mine thinks the opposite as the statement on the card is separate from the power itself.
4. Condition to win - Been reading the forums a lot and there seems to be 2 schools of thinking for this. My take is: When you defeat the villain and he's got nowhere to run, the game is over and you win. I see that some people say that even if he has nowhere to run, you need to close the location, otherwise he stays there undefeated. Now which is true?
5. Banish card - To me, banishing a card means putting it back in the box. Bury a card means that it's basically exiled from your deck for the current scenario only. My question is, what's the difference between banish and bury for a basic card? What prevents you from taking a basic banished card back in between scenarios?
Edit: Ok, reading the forums, it seems that bury and banish is practically the same thing until you start Hook Mountain Massacre. Am I reading this right?
Thanks!