Lini

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Organized Play Member. 65 posts. 1 review. No lists. No wishlists. 3 Organized Play characters.



Scarab Sages

Have a player wanting to try a Magus in the next campaign, but she came across a possible gap in the errata. Secrets of Magic p.41: Studious Spells 7th Level - Laughing Shadow 7th: Mirror Image. Anyone know if they've addressed this anywhere?

Scarab Sages

1 person marked this as FAQ candidate.

Just got the COM book & PDF, and saw that under Vanguard Aspects, both Boundary and Cascade offer Sunder as the Improved Combat Maneuver. However when using SF Hero Labs, Disarm is an option. Is this an errata in the print, and PDF copies?

Scarab Sages

Just got the COM book & PDF, and saw that under Vanguard Aspects, both Boundary and Cascade offer Sunder as the Improved Combat Maneuver. However when using SF Hero Labs, Disarm is an option. Is this an errata in the print and PDF copies?

Scarab Sages

"If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone. The robot's statistics and abilities do not change, although it is now a magical construct rather than a technological one. It loses the robot subtype, but does not lose its Intelligence score (if any). You can issue mental commands to the infused robot as long as it stays within range of the spell; issuing commands in this manner is a free action for you. When the spell's duration runs out, the robot transforms back to normal but is staggered for 1d4 rounds."

Not the best written spell honestly, but from the sounds of it, it's Dominante Robot. Anyone else come across using this?

Scarab Sages

So here's the scenario. We have for the first time in my group a Ninja being played (Grippli as well, which is hilarious). He has now reached level 10. He's a Two-Weapon Fighting sort, Weapon Finesse, that path. Now he has the combination of Vanishing Trick, Invisible Blade, and Pressure Points. So with 7 ki points/day he can use Greater Invisibility for 70 rounds/day. Every time he succeeds on a Sneak Attack, he can do either 1 point of Strength or Dexterity damage, so nearly 4/round. He's denying the opponent it's Dexterity for being invisible. His damage output (while wearing Deliquescent Gloves) is 6D6 + 1D4+1 (wielding a pair of Wakizashi) per hit. If he hits 4 times in a round, that's maxing 164 points of damage.
Now yes I know there is See Invisibility, Blindsense/Tremorsense, True Seeing, Faerie Fire, Glitterdust, and Invisibility Purge around to counter this. But honestly I can't find any other class that even comes close to the damage output and defense abilities these few class abilities can grant (and no let's not talk about the Gunslinger :P).

Am I worrying too much? Or do others see this as well?

Scarab Sages

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Alright, already have read people asking about False Focus on here (found in Inner Sea Magic). Now I am having issues with it and a caster with Symbol of Mirroring. Basically using the Focus it can bypass the 100gp cost of the spell, and make a large, unlimited number of them during downtime for the party. Does this seem fair? If not any ideas how to curb it or make it more balanced?

Scarab Sages

Pretty straight forward question: Are Druids who take Nature Bond and have a Clerical Domain able to then take a Subdomain as shown in the Advanced Player's Guide?

Scarab Sages

Having a hard time making a 20 point Paladin build using the Holy Tactician archetype from Ultimate Combat. Would like some advice, ideas and builds on what options would work best. Race and primary weapon usage (melee, ranged, or other) are all up for grabs.