Ambusher

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Did it really breaks the game?
Okay, here is the plot:
You are a Half-Orc Master Summoner with Ferocious Summons and Expanded Summon Monster feats (and the others feat you need, no matter lvl). You summon a Kyton, Augur wich have regeneration 2.
Now with a Con 16 (Augmented Summoning), and considering enemies don't have the attack type to stop Regeneration, what will happens when his HP are at -17, would it die? OR he will continue to fight, despite his HP are -1000???
Because, FEROCITY says: "A creature with ferocity still dies when its hit point total reaches a negative amount equal to its Constitution score."
But REGENERATION says: "they cannot die as long as their regeneration is still functioning".


So, I'm thinking of playing an NE Master Summoner in a "tank" role, like I have seen in some forums, but all of them have the Summon Good Monsters feat, but I need to be evil, since my CN barbarian betrayed the group doing s good action and saving some people he wasn't mean to save.
So I want to try or Synthesist or Master Summoner as a "tank" role, but I want to be like an Overlord and rub my hands while my minions are killing every living creature.
So here is my question: which feat? Because Summon Evil don't let minions attack sudden after being summoned, but it's a standard action, so idk. Although, I'm going to be half-orc and pick the Ferocious Summons.
Some advice to better fit in that role?