Hugo Van Der Maarl CR 1/2
500 XP
Human Male Cleric/1
NG Medium Humanoid (Human)
Init +4; Perception +4
Traits; Corpse Hunter, On The Payroll
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Defense
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AC 17; Touch 10; Flat-Footed 17; (Breastplate 6AC, Buckler 1AC)
HP 9 (d8)
Fort +2; Ref +0; Will +6
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Offense
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Speed 20ft
Space 5ft; Reach 5ft
Melee +0 Light Mace (1d6)
Ranged +0 Light Crossbow (1d6)
Special Attacks
Lore Keeper (Sp): You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your cleric level + your Wisdom modifier.
Gentle Rest (Sp): Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for a number of rounds equal to your Wisdom modifier. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Spell-Like Abilities
At will— Channel Energy 1d6 5/day
Spells Known/Prepared
1st (2/day+Domain) — Bless, Command (DC 15 Will), Comprehend Languages
0 (at will) — Detect Magic, Read Magic, Light
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Statistics
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Str 10, Dex 10, Con 10, Int 14, Wis 18, Cha 14
Base Atk +0; CMB +0; CMD +10
Feats Scribe Scroll, Improved Initiative
Skills Heal +8, KN:History +6, KN:Religion +6, KN:Local +6, Diplomacy +6;
Languages Celestial, Infernal, Common
SQ
Domains - Knowledge (all KN are class skills), Repose
Aura of Good
Corpse Hunter - +1 on all attack rolls against the undead
Combat Gear Breastplate, Buckler, Light Crossbow (w/20 Bolts) Light Mace, Holy Symbol of Pharasma
Other Gear Scroll of Protection from Evil, 10 gold pieces, Robes of the Pharasman Clergy, Waterskin, Copy of "The bones fall in a spiral"