Hortensia Gallonica
Female human paladin (oath of the people's council) 6 (Pathfinder Player Companion: Divine Anthology 20)
LG Medium humanoid (human)
Init +5; Senses Perception +9
Aura courage (10 ft.)
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Defense
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AC 23, touch 12, flat-footed 22 (+10 armor, +1 deflection, +1 Dex, +1 natural)
hp 46 (6d10+6)
Fort +11 (+5 circumstance bonus vs. cold weather), Ref +8, Will +8; +2 trait bonus vs. charm and compulsion
Immune disease, fear
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 adamantine glaive +13/+8 (1d10+10/×3) or
. . cold iron dagger +12/+7 (1d4+6/19-20) or
. . cold iron longsword +12/+7 (1d8+6/19-20) or
. . cold iron ranseur +12/+7 (2d4+9/×3) or
. . silver light mace +12/+7 (1d6+6)
Ranged darkwood composite longbow +8/+3 (1d8+3/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with cold iron ranseur, 10 ft. with +1 adamantine glaive)
Special Attacks channel positive energy 3/day (DC 17, 3d6), fascinate, inspire competence +2, inspire courage +2
Paladin Spell-Like Abilities (CL 6th; concentration +10)
. . At will—detect evil
Paladin (Oath of the People's Council) Spells Prepared (CL 3rd; concentration +7)
. . 1st—divine favor (2)
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Statistics
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Str 22, Dex 12, Con 12, Int 12, Wis 7, Cha 18
Base Atk +6; CMB +11; CMD 23
Feats Combat Reflexes, Extra Mercy, Improved Initiative, Power Attack
Traits birthmark, dangerously curious
Skills Diplomacy +15, Knowledge (nobility) +5, Knowledge (religion) +7, Linguistics +5, Perception +9, Perform (oratory) +8, Sense Motive +7, Survival -2 (+0 to avoid becoming lost), Use Magic Device +16
Languages Common, Polyglot, Skald
SQ divine bond (weapon +1, 1/day), lay on hands 7/day (3d6), mercies (diseased, fatigued, sickened), stirring monologue
Potions and Scrolls oil of bless weapon, oil of daylight, oil of magic weapon (2), potion of spider climb, scroll of bless weapon (x2), scroll of comprehend languages (x2), scroll of endure elements (x2), scroll of fly, scroll of protection from evil (x2)
Wands wand of bless (15 charges), wand of cure light wounds (37 charges), wand of divine favour (50 charges), wand of longstrider (46 charges), wand of shield (41 charges)
Mundane Gear acid (2), alchemist's fire (2), antitoxin, holy water (2), backpack, bedroll, cold weather outfit, courtier's outfit, flint and steel, ink, inkpen, masterwork tool (Diplomacy, Pereption, UMD, Religion), parchment (10), silk rope (50 ft.), sunrod (4), trail rations (10), wooden holy symbol of Abadar (2)
Weapons and Armour +1 full plate, buckler, +1 adamantine glaive, arrows (20), cold iron dagger, cold iron longsword, cold iron ranseur, darkwood composite longbow (+3 Str), silver light mace
Magic Items amulet of natural armor +1, belt of mighty strength +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, wayfinder