
| Full Name |
Hope Sandaval |
| Race |
Half-Elf |
| Classes/Levels |
Summoner Unchained |
About Hope Sandaval
Hope Sandaval
Half-elf (Snowborn) unchained summoner 2 (Pathfinder Unchained 25)
N Medium humanoid (elf, human)
Init +5; Senses low-light vision; Perception +3
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 18 (2d8+5)
Fort +2, Ref +3, Will +4; +2 vs. enchantments, +2 trait bonus vs. illusion
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Ranged light crossbow +4 (1d8/19-20)
Summoner (Unchained) Spell-Like Abilities (CL 2nd; concentration +5)
. . 6/day—summon monster I
Summoner (Unchained) Spells Known (CL 2nd; concentration +5)
. . 1st (3/day)—grease, mage armor, summon monster I
. . 0 (at will)—acid splash, detect magic, guidance, light, mage hand
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Statistics
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Str 7, Dex 16, Con 14, Int 12, Wis 12, Cha 16
Base Atk +1; CMB -1; CMD 12
Feats Skill Focus (Spellcraft), Spell Focus (conjuration)
Traits elven reflexes, skeptic
Skills Acrobatics +0 (-4 to jump), Knowledge (arcana) +6, Perception +3, Spellcraft +9, Use Magic Device +8; Racial Modifiers +2 Perception
Languages Catfolk, Common, Elven
SQ bond senses (2 rounds/day), eidolon (unchained), elf blood, life link
Other Gear lamellar (leather) armor[UC], light crossbow, 55 gp
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Special Abilities
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Bond Senses (2 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Eidolon (Unchained) Can summon a powerful aspect of an outsider.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summon Monster I (6/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
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