MeleeStaff* (T) +6 (thrown 10 ft); Damage 1d6+3 B
RangeJavelin (T) +5 (thrown 30 ft); Damage 1d6+3 P
Class Abilities:
Shield Block ↻ Trigger While you have your shield raised, you would take physical damage (bludgeoning, piercing, or slashing) from an attack.
You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.
Retributive Strike ↻ Trigger An enemy damages your ally, and both are in your champion’s aura.
Effect You protect your ally and strike your enemy. The ally gains resistance to all damage against the triggering damage equal to 2 + your level. If the enemy is within reach, make a melee Strike against it.