Bloodstone Swords

Hollen Gar's page

1 post. Alias of NothingBoy.


Full Name

Hollen Gar

Race

Human

Classes/Levels

Fighter 1

Gender

Male

Size

Medium

Age

28

Alignment

Neutral Good

Deity

Erastil

Location

Silas Gribb's Caravan - Taldor Border

Languages

Common

Occupation

Caravan Guard

Strength 16
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 12
Charisma 8

About Hollen Gar

Background:

“You know, I like it on the caravan trail. Every day I wake up and I’m somewhere new, but you’re still here. It’s a good way to be.”

Hollen Gar is a simple but kind-hearted soul. A stout man of 28 years, he is tall, well-built and rugged of appearance (not helped by a couple of missing teeth and a dented skull). As a child he suffered a head injury which has left him a little slow on the uptake, but you will never find a more earnest or loyal friend than you will in Hollen.
He firmly believes in helping others and that a life lived alone is a life wasted. Unfortunately, his inability to keep afloat in a world where so many are out for themselves has seen him taken advantage of in the past, and his lack of education leaves him fit for little more than common soldiery.
He feels most at home in small, rural communities and has a love of music, festivals and other revelries. Hollen is travelling with the group as a caravan guard, with no more purpose for this journey than earning a bit of coin and accompanying his one true friend.

Stat Block:

hp 14 (1d10+3+FCB)
Fort +5, Ref +4, Will +4
AC 18, Touch 12, Flat 16
Init +4

Offense
Speed 30 ft.
Ranged +3
Melee +4
Attack Options: Morningstar +4 (1d8+3); Longsword +4 (1d8+3); Light Crossbow +3 (1d8)

Base Statistics
Str 16, Dex 14, Con 16, Int 10, Wis 12, Cha 8
Base Atk +1; CMB +4; CMD 16

Feats: Combat Reflexes, Lightning Reflexes, Iron Will
Skills: Climb 3; KN: Dungeoneering 4, KN:Engineering 4, Survival 5
Traits: Reactionary, Indomitable Faith
Languages: Common
Combat Gear: Longsword, Morningstar, Light Crossbow (20 bolts), Light Wooden Shield, Scale Mail
Other Gear: Backpack, Bedroll, Belt Pouch, Common Lamp, Crossbow Bolts (20), Flint and Steel, Iron Pot, Oil, Sack, Tent, Torch x3, Trail Rations x3, Waterskin, Whetstone, Winter Blanket
Currency: 43 Gold, 7 Silver, 5 Copper