Linnorm-Slayer

Hoch's page

24 posts. Alias of Daniel Stewart.


Race

Female Human Ranger (Urban) 3; HP28/28; AC 18/14/14; Int +4; Per +7

About Hoch

Hoch
Female human ranger (urban ranger) 3 (Pathfinder RPG Advanced Player's Guide 129)
NG Medium humanoid (human)
Init +4; Senses Perception +7
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Defense
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AC 18, touch 14, flat-footed 14 (+3 armor, +4 Dex, +1 shield)
hp 28 (3d10+6)
Fort +4, Ref +7, Will +2
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Offense
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Speed 30 ft.
Melee mwk tonfa +7 (1d6) or
. . mwk tonfa +7 (1d6)
Special Attacks combat style (two-weapon combat), favored enemy (humans +2)
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Statistics
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Str 10, Dex 18, Con 12, Int 10, Wis 13, Cha 14
Base Atk +3; CMB +3; CMD 17
Feats Two-weapon Defense, Two-weapon Fighting, Weapon Finesse, Weapon Focus (tonfa)
Traits armor expert, friend in every town, world traveler
Skills Bluff +3, Diplomacy +9, Disable Device +11, Intimidate +6, Knowledge (local) +7, Linguistics +2, Perception +7, Profession (Guard-Watch) +7, Sense Motive +8, Sleight of Hand +5, Stealth +10, Survival +7
Languages Common, Elven, Halfling
SQ family ties, favored community (Mivon +2), track +1, trapfinding +1, wild empathy
Combat Gear caltrops; Other Gear mwk studded leather, mwk tonfa[UC], mwk tonfa[UC], belt pouch, canteen[UE], flint and steel, hip flask[UE], manacles, masterwork thieves' tools, signal whistle, 2,101 gp, 2 sp
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Special Abilities
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Family Ties Not fulfilling family requests: -2 penalty on all Wis and Cha based ability & skill checks (DC 20 Will negates).
Favored Community (Mivon +2) (Ex) +2 to rolls when in mivon terrain.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs. humans foes.
Track +1 Add the listed bonus to Survival checks made to track.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Two-Weapon Defense +1 to AC while wielding 2 weapons. +2 when doing so defensively.
Wild Empathy +5 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Background:

Hoch grew up in the city to parents who ran a local bakery. During the last uprising, mobs penetrated into their neighborhood and starting looting and burning buildings. She and her family were lucky, as the clothier next door was pillaged and burned, but their home and shop were left unscathed. All through the harrowing night, Hoch could only wish that there was someone to come and protect them.
When Hoch heard of the formation of watch-guards, she knew she had to be part of the team. She told her parents, who while not thrilled that their young daughter was going to be putting herself in harm's way, understood her drive and determination. With their blessing, off she went to train.

During the grueling months of basic training, one thing became very clear to her superiors. While she was very talented and knowledgeable about the city and got along well with the merchants and regular people, she was not use to having a partner. Time and again she would leave her assigned partner behind, or get ahead of them and try to finish the assigned test on her own. In her own words, "They just slow me down!". Beyond this problem, she was a model cadet and graduated at the top of her class.

Her first postings turned out to be somewhat disastrous. Continuing to disdain her partners, Hoch soon gained the reputation of a bad partner. It has gotten to the point that her superiors are thinking of moving her to a permanent station at one of the gates. One of the commanders had the idea of starting a division using animals to assist the watch-guards, and that maybe if she was unable to have a human partner, then maybe an animal companion might be the way to go.