Initiative +2 (Reactionary trait)
BAB +2
CMB 4 / CMD 14
Fort 4 / Ref 1 / Will 3
+2 vs. mind-affecting effects (nagaji)
+2 vs. poisons (nagaji)
+1 vs. enchantment (Indomitable trait)
+4 vs. hot/cold temps, suffocation (Endurance feat)
+4 vs. bardic performance, sonic effects, language-based effects (Well-Versed class feature)
HP 21
AC 17 / Touch 10 / Flat-footed 17
Breastplate: -4 armor check penalty
Greatsword: 2d6 + 2 slashing, crit 19-20/x2
Diehard feat: does not fall unconscious below 0 HP
Rage power: Intimidating glare (move action, Intimidate check to shake target for 1d4 + 1 extra per 5 over DC)