CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
"No wait, try this instead."
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno replaces the mysterious elf's anatomical structures with those of another creature from across the infinite worlds by sacrificing a level 1 spell, imposing the shaken condition for 1 round.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Mysticism: 1d20 + 8 ⇒ (6) + 8 = 14 "Agreed. That is a wise course of action." Herno sets about extinguishing all the candles.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno sacrifices a level 1 spell to reach across the infinite worlds and draw forth a blinding flash of light in a 10 ft radius centered on the Red creature.
1st (Instantaneous): You cause a bright flash of light to fill the area. Each creature within the area must succeed at a Fortitude saves or be dazzled for 1 round per witchwarper level. If a creature rolls a natural 1 on its saving throw (meaning the d20 shows a “1”), it is also blinded for 1 round.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno, careful not to remove the dagger, runs his non-dominate paw across the sharp end of the blade, slicing into his flesh. He sprinkles some blood from the fresh wound on the statue.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno presses onward, careful to avoid the trap, headed towards the hallway to the south. Leary of additional traps, he gives the hallway a good look before continuing.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Explorer Handrail vs EAC: 1d20 + 5 ⇒ (19) + 5 = 24
Herno fires at the robot again and starts moving out of the room.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno fires at the red robot again.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
"You got this Flenn! I'll try to keep this bucket of bolts busy!"
Acrobatics: 1d20 + 7 ⇒ (19) + 7 = 26
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno, taking a cue from the previous room, double moves into the room drawing a 5 credit stick and dropping it into the palm of the statue. He then crosses his fingers and hopes not to be pummeled by a robot.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Will Save: 1d20 + 2 ⇒ (14) + 2 = 16 "Oh look, she had a surprise death trap. How cliché. Is it too much to ask for some originality? Next you'll start monologing like some two bit holo-vid villain. I mean really Datch, I expected better."
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno meets Datch's gaze with equal resolve. "We are not judge, jury, nor executioner. If you'll come quietly, you'll have your day in court."
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno spends the three rounds trying to provide encouragement to Flenn for making repairs.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
"Nice moves!"
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
"We ain't afraid of no drone!"
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
"Full throttle Flenn!"
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
"Keep up those fancy moves Ace!"
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
I think we need to focus on getting out of the forward arc of at least one, if not both ships. Winning the piloting check is the best option for that. "Alright Flenn, you're doing great!"
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Round 1
Round 2
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno gathers mystical energies and forces them outward in a blast wave towards the eel in a 30ft cone shaped burst.
Force Blast: You gather mystical energy and blast it outward in a mighty wave originating from your fingertips, damaging and potentially knocking back your enemies. This spell deals 2d6 force damage to each creature in the area unless it succeeds at a Reflex saving throw for half damage.
Additionally, the force from this spell effectively attempts to bull rush all creatures in the area. Attempt a single bull rush combat maneuver, using your caster level + your key ability score modifier as your attack bonus. Compare the result to each target’s KAC + 8. If you’re successful, that creature is knocked back 5 feet, plus 5 additional feet for every 5 by which your attack exceeds the creature’s KAC + 8. If there is an obstacle in the way, the creature stops at the obstacle instead.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno continues to keep the eel shaken with his Paradigm Shift, sacrificing another level 2 spell for the effect to last 2 rounds.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno sacrifices a 1st level spell activating his Paradigm shift, Disrupt Creatute, rearranging the eels organs with those from another reality imposing the shaken condition for one round.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno moves in closer to the eel. He begins casting a spell, drawing in the ambient heat from the jungle and focuses it into a cone of fire aimed at the beast.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno reaches across the multiverse with his Paradigm Shift and, sacrificing a level 2 spell, swaps out some of the serpentine organs for others imposin the shaken condition on his target for 2 rounds. Disrupt Creature: As a standard action, you can expend an unused spell slot to target a creature within 100 feet and swap in alternate physiologies or circuitry in its body in this version of existence, imposing the shaken condition for a number of rounds equal to the level of the spell slot expended.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno, realizing he is leading the way again, which is so uncharacteristic of him, falls back behind his more sturdy companions. He sacrifices a 2nd level spell and opens a vortex allowing a blast of icy wind from another realm to slam into the unidentified serpent.
2nd (Instantaneous): You cause a destabilizing event, such as a brief earthquake, a split-second reversal of gravity, or a blast of icy wind. Each creature within the area must succeed at a Reflex save or be knocked prone. If a creature rolls a natural 1 on its saving throw, it is also moved 5 feet per level of the spell slot expended in a direction of your choice.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Can I get a rescue please? Lol Herno struggles to not be swept away, reaching out to his brother and his friends for help.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno takes a five foot guarded step and sacrifices a level 1 spell opening a rift to a dimension of bright light centered on the Zuvak in pink in a 10ft radius. Both Zuvaks need to succeed at a DC 14 Fort save or be dazzlednfor 4 rounds. Nat is also blinded for 1 round. Level 1 (Instantaneous): You cause a bright flash of light to fill the area. Each creature within the area must succeed at a Fortitude saves or be dazzled for 1 round per witchwarper level. If a creature rolls a natural 1 on its saving throw (meaning the d20 shows a “1”), it is also blinded for 1 round.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno takes a five foot step in front if Abistar. A sudden chill fills the air as the ambient temperature is drawn into Herno and forced out in a 15ft cone-shaped-burst. Casting Overheat Reflex DC 14 for 1/2 Damage.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
My action last round should have required a reflex save from all of the Zuvaks. It is a 10ft radius centered on the Zuvak in black. All the others were within 10ft of it and should also be affected.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
I rearranged myself and Rahdokama so the squishy caster wasn't on the front line. Herno tries to recall knowledge from his mystical studies about these creatures.
Herno sacrifices a level 2 spell to create a minor earthquake in a 10 ft radius centered on the Black Zuvak . DC 15 Relex save or be knocked prone. On a natural 1 I can chose to move the affected creature 5 ft per level in any direction. Level 2 environmental effect: 2nd (Instantaneous): You cause a destabilizing event, such as a brief earthquake, a split-second reversal of gravity, or a blast of icy wind. Each creature within the area must succeed at a Reflex save or be knocked prone. If a creature rolls a natural 1 on its saving throw, it is also moved 5 feet per level of the spell slot expended in a direction of your choice.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Perception: 1d20 + 9 ⇒ (3) + 9 = 12 Herno is aghast at the state of the room, finding himself unable to absorb any relevant details from the surroundings. "That's uhhh... that's ... yeah. This is why we don't keep filthy disease spreading critters as pets."
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno takes a moment to keep his lunch down. "They're eating the eggs? Gross... Yeah let's get over there and put a stop to that."
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno relays the information gathered about the ore. He steps a little closer to listen in about the food situation.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Seeing Abistar flounder a bit, Herno steps in.
Diplomacy: 1d20 + 9 ⇒ (5) + 9 = 14
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno answers the comm.
Diplomacy: 1d20 + 9 ⇒ (3) + 9 = 12
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno will take part this hand, anti in with the 5000 and deal.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno decides to sit this hand out and keep his senses trained on the dealer. Perception: 1d20 + 9 ⇒ (5) + 9 = 14
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Casual jokes about slavery. This 'lady' also lacks social skills. So far this entire experienc leaves something to be desired. Unfortunate that we need her. I hope the individual we are trying to elevate above Datch proves to be a better person. Herno observes the surroundings stoicly. "What's the game?" He asks.
CN Medium Humanoid Witchwarper 4 (Themeless) | SP: 23/23 HP: 29/29 RP: 5/5 | EAC 17 KAC 18 +2 vs AoO casting DR 5/Cold| Fort +2 Reflex +7 Will +2 | Initiative +6 | Low-light Vision Blindsight (scent) 30' Deafened| Move 25'|
Herno turns to Denanne.
|
