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Henric Millair's page

14 posts. Alias of Mar Nakrum.


Race

LE Varisian

Classes/Levels

Mesmerist 3 | HP: 22/22 | AC: 17 (13 Tch, 14 Fl) | CMD: 14 | F: +3 R: +7 W: +8 | Init: +3 | Perc: +7 SM: +7 | Active conditions: |

Gender

Male

Deity

Abadar

Languages

Ancient Osirian, Taldan, Ignan, Kelish, Ninshaburian, Ulfen, Varisian

Strength 11
Dexterity 16
Constitution 12
Intelligence 14
Wisdom 12
Charisma 16

About Henric Millair

Defense:
HP: 22
AC: 17 (10+3(Dex)+4(Armor))
Fort: +3, Ref: +7; Will: +8

Attack:
Initiative: +5; Melee: +1; Ranged: +5
Heavy Crossbow: +6(+1); 1d10+*dmg; 19-20/x2crit; 120ft.; MW.
Sword Cane: +3; 1d6+*dmg; x2crit;

Skills:
Adventuring Skills: 27/27 ((6 class +2 Int +1 human)x3)
Bluff +10 (3 Ranks +3 class +3 Cha +1 misc)
Diplomacy +10 (3 ranks +3 class +3 Cha +1 misc)
Knowledge: Arcana +6 (1 ranks +3 class +2 Int)
Knowledge: Arcana +6 (1 ranks +3 class +2 Int)
Knowledge: History +8 (3 ranks +3 class +2 Int)
Knowledge: Local +6 (1 ranks +3 class +2 Int)
Knowledge: Nobility +7 (1 ranks +3 class +2 Int +1 misc)
Knowledge: Religion +6 (1 ranks +3 class +2 Int)
Intimidate +7 (1 ranks +3 class +3 Cha)
Perception +8 (3 ranks +3 class +1 Wis +1 misc)
Sense Motive +7 (3 ranks +3 class +1 Wis)
Stealth (3 ranks +3 class +3 Dex)
Spellcraft +6 (1 ranks +3 class +2 Int)
Use Magic Device +7 (1 ranks +3 class +3 Cha)

Background Skills: 6/6 (2x3)
Appraise +7 (1 rank +3 class +3 Int)
Craft: Weapons +8 (3 ranks +3 class +2 Int)
Linguistics +9 (3 ranks +3 class +3 Int)

Armor Check Penalty: -


Feats:
Human: Point Blank Shot
1st Level: Precise Shot
3rd Level: Rapid Reload: Heavy Crossbow

Traits:
1st: Reactionary (+2 to Initiative)
2nd: Eyes and Ears of the City (+1 to Perception checks)
3rd: Lesser Noble (+1 to Diplomacy and Knowledge: Nobility)
Drawback: Oppressive Expectations

Class Features:
Proficiency: all simple weapons, plus the hand crossbow, sap, sword cane, and whip. Proficient in light armor.
Consummate Liar: adds ½ mesmerist level (min. 1) to all Bluff checks. Qualifies for Improved Feint and Greater Feint.
Hypnotic Stare: One creature within 30 ft. suffers -2 to Will saves.
Mesmerist Trick: (4/day) Misdirection and Compel Alarcity
*Painful Stare: Once per round, creatures hit with damage while under the effects of Hypnotic Stare take an extra 1 damage (1/2 mesmerist level), creatures damaged by the mesmerist take 1d6+1 (+1d6 per every 3 class levels).
Towering Ego: Add Cha modifier to Will saves.
Bold Stare: Psychic Inception
Touch Treatment: Minor

Spells:
Knacks: Dancing Lights, Detect Magic, Detect Poison, Ghost Sound, Message, Read Magic
1st Level: (4/day) 4 (Unseen Servant)

Gear:
Traveler’s Clothes
Mithral Shirt
Cloak of Resistance (+1)
Heavy Crossbow, MW.
Crossbow Bolts (30)
Silver Crossbow Bolts (20)
Cane Sword, MW.
Belt Pouch
Clay Pipe
Tobacco (5 ounces)
Backpack
-Bedroll
-Flint and Steel
-Ink (1 ounce)
-Inkpen
-Iron Pot
-Journal
-Torches (10)
-Trail Rations (6)
-Waterskin
-Grappling Hook
-Automatic Writing Planchette
-Fortune-teller's deck, masterwork
GP: 191
SP: 9
Weight: 54.5 lbs (18.5 lbs w/o backpack)
Encumbrance: Medium (Light w/o backpack)

Background:
Henric was born into a family with more name than wealth, but wanted not for much as his early interests kept him in the family's vast library, or visiting the familial holdings at Redleaf Lake. His elders were oppressive by turns, his mother held him responsible for carrying on the family line, his aunts held him to the spotless cleaning as they could not maintain servants, and his venerable grandparents found his very existence intolerable. None cared for his father, who left to seek his fortune while Henric was young, and never returned. He did not die, as the family had hoped, but instead found that fortune and a more lovely woman than Henric's mother to share it with.

As Henric reached adulthood, he abandoned his family to become an academic, however, the rueful and stodgy professorship at the institutions he attended left him unfulfilled.

Restless, Henric enlisted with a Pathfinder expedition into old Ninshabur, along the way learning the finer points of the crossbow, and learning the religion of Abadar, from the mercenaries hired to protect the caravan. The caravan made it into the ancient lands, but the Pathfinder expedition leaders were well out of their depth, and mistakenly intruded on the territory of a Rovagug cult. None save the canny mercenaries and Henric survived.

Henric spent the next several years exploring the eastern lands, until a letter came to him from the old country. Dorin Beauturne wanted to speak with him, and having seen as much sand as he was want to do, he returned to Ustalav.


Appearance:
Tall, dark and intense, Henric's most notable feature are his piercing grey eyes. His beard is an overgrown vandyke, though he takes care to curl the ends of his mustache throughout the day. In his dress, whether rugged or formal, Henric dons variations of grey, which further bring out the intensity of his eyes.