Henai_37's page

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Squiggit wrote:

The Thaumaturge isn't the one who's best at hunting down a werewolf... but they are the best at saying "It seems the stories were wrong, that's a daemon not a werewolf. Luckily I happen to have some holy charms just in case something like this happened."

Maybe that's on purpose?

That's the vibe I got from a read through, more Hellboy than Van Helsing.


Grankless wrote:
And I'm mostly just in the brainstorming stage right now. I know I"m gonna make Cassilda be one of the players' witch patron, for instance. Personally I"m excited cuz I can use cool enemies that aren't just ghouls with how fun 2E enemies are.

It sounds like you are on the right path

I think one of the mistakes I made early on was trying to keep too close to the 1e information (attacks, DC's, etc.) rather than using the 2e damage levels and conditions but still describing them using the terms given in the adventure path.


@Grankless I'm running this converted to 2e on roll20, I'm only converting a couple of sessions ahead of where the party is so I've only done up to the East Ward of Briarstone but if you want to bounce any ideas or see anything I've done just ask.

I should say it is my first game running 2e so I feel like i'm taking shortcuts (for example with monsters I'm just finding something similar of the right level and re-skinning it) not claiming it is the best way to convert but it's there if you want it.


Charon Onozuka wrote:

For applying multiple attack penalties, I've previously used a drop down menu in the macro to say which attack # it is and apply the appropriate MAP. Adding something like this for example into the attack roll:

-?{Attack# | 1st , 0 | 2nd , 5 | 3rd+ , 10 }

Sorry for the simple question but where would I put this on the character sheet to implement it?

I'm only just starting to run P2e on roll20 and get easily lost in the details of what you have to put where.

Thanks in advance.