Hobgoblin Commander

Hayato - 1006's page

26 posts. Alias of Kamicosmos.


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Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of Pharasma
Hour Rules: None
SOT: None
Give Card: None
Move: Still at the Waterfront
Location Powers: When using a weapon, subtract 1 from each die rolled.
After your exploration, you may discard 2 card to explore again.

Explore: Ambush!
Will recharge Orison to bless check (presuming Bless of Pharasma is a Level 0/B)

Wisdom DC10: 1d6 + 1d6 ⇒ (2) + (2) = 4
Failure!

Hayato ends their turn.

Hayato resets their hand. Draws Falconer.

Summary
Acquired: None
Banished: None
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

Hayato wrote:

Hand: Falconer, Mock Armor, Crowbar (Core), Battleaxe (Core),

Displayed:
Deck: 6 Discard: 8 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Retriever, Fireproof O-Yoroi, Naginata
Recharged: Nine-Ring Sword, Jinfu, orison,
Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Falcon, burgler, Blessing of the Samurai,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of the Gods
Hour Rules: None
SOT: None
Give Card: None
Move: staying here
Location Powers: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 card to explore again.
Explore: Bugbear
Reveal Nine-Ring Sword and use Power Feat for first combat
combatDC10: 1d1 + 1d6 + 1d10 + 2 - 3 ⇒ (1) + (6) + (6) + 2 - 3 = 12
Success!
recharge Jinfu to explore
a Mercenary steps out of the shadows!
reveal nine-ring sword. Also will Recharge to add 1d8 with Samurai trait
CombatDC11: 1d10 + 1d6 + 1d8 + 2 ⇒ (3) + (3) + (6) + 2 = 14
Success!

Hayato ends their turn.

Hayato resets their hand. Draws Orison

Summary
Acquired: None
Banished: Bugbear, Mercenary
Examined: None
Random Card(s) Used: None
Displayed: none
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

Hayato wrote:

Hand: orison, Mock Armor, Crowbar (Core), Battleaxe (Core),

Displayed:
Deck: 6 Discard: 8 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Naginata, Fireproof O-Yoroi, Falconer, Retriever
Recharged: Nine-Ring Sword, Jinfu,
Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Falcon, burgler, Blessing of the Samurai,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Blessing of Desna
Hour Rules: None
SOT: None
Give Card: None
Move: staying put
Location Powers: When using a weapon, subtract 1 from each die rolled.
After your exploration, you may discard 2 card to explore again.

Explore: Burglar
Diplomacy DC6: 1d6 + 1 ⇒ (6) + 1 = 7
success!

discard Falcon to explore
Bracers of Protection
Int DC3: 1d6 ⇒ 1
Failure!

discard blessing of samurai to explore
Goblin Commando
Before the encounter, the Goblin deals 1 Ranged Combat damage to you.
Discard Burgler for damage
Reveal nine-Ring Sword and use Power feat for first combat action
Combat DC9: 1d10 + 1d6 + 1d10 + 2 ⇒ (6) + (5) + (7) + 2 = 20
Then subtract 1 for each die used, total = 17. Success!

Hayato ends their turn.

Hayato resets their hand.

Summary
Acquired: Burgler
Banished: Goblin Commando, Bracers of Protection
Examined: None
Random Card(s) Used: None
Displayed: Jinfu
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

Hayato wrote:

Hand: Nine-Ring Sword, Mock Armor, Crowbar (Core), Battleaxe (Core),

Displayed: Jinfu,
Deck: 5 Discard: 8 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fireproof O-Yoroi, Naginata, orison, Retriever, Falconer
Recharged:
Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Falcon, burgler, Blessing of the Samurai,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of the Gods
Hour Rules: None
SOT: None
Give Card: None
Move: Not Moving
Location Powers: When using a weapon, subtract 1 from each die rolled.
After your exploration, you may discard 2 card to explore again.

Explore: Grizzled Mercenary

ChaDiploDC6: 1d6 + 1 ⇒ (6) + 1 = 7
then -1 from that total for location power, final total of 6

Hello, Mercenary! Why don't you go see what's over there?
Discard Grizzled Mercenary to explore

Explore: Explosive Runes
Less than optimal there, bud!
Intel DC10: 1d6 - 1 ⇒ (1) - 1 = 0
Failed!
Ouch, quit it!
FireDamage: 2d4 ⇒ (1, 3) = 4
hand wipe

Hayato ends their turn.

Hayato resets their hand.

Hayato wrote:

Hand: Nine-Ring Sword, Falcon, Crowbar (Core), Blessing of the Samurai,

Displayed: Jinfu,
Deck: 7 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Falconer, orison, Fireproof O-Yoroi, Naginata, Mock Armor, Retriever, Battleaxe (Core)
Recharged:
Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)

Summary
Acquired: Ally1 (Grizzled Mercenary)
Banished: Explosive Runes
Examined: None
Random Card(s) Used: None
Displayed: Jinfu
Other Player(s) Resources Used: None
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of Lamashtu
Hour Rules: None
SOT: Display Jinfu
Give Card: None
Move: Starting at Waterfront
Location Powers: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 card to explore again.
Explore: Goblin Warchanter

Displays BANNER: When any character encounters a monster, display this card. While displayed, add 1 to all combat checks. If any character fails a check to defeat a bane, bury this card; if proficient with heavy armors, recharge this card instead of burying it.

Before the encounter, succeed at a Wisdom 8 check or you may not play spells with the Attack trait or weapons.

I'm going to have to use one your two's Blessings of the gods on this check.

Wisdom DC8: 1d8 + 1d8 ⇒ (1) + (5) = 6

So I can't use weapons on the attack. Guess you get to meet Mr Left and Mr Right!

using Power to add 1d10 to first combat check

melee DC8: 1d10 + 1d10 + 2 + 1 ⇒ (3) + (7) + 2 + 1 = 13
and then -2 for the two dice rolled, total roll is 11
Success!

Hayato ends their turn.

Summary
Acquired: None
Banished: None
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: Blessing of the Gods
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Starting Location: Waterfront

Hayato wrote:

Hand: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core),

Displayed: Jinfu,
Deck: 13 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Mock Armor, Blessing of the Samurai, Nine-Ring Sword, Naginata, Falcon, Falconer, Battleaxe (Core), Retriever, Fireproof O-Yoroi, Blessing of Gorum, Crowbar (Core), Blessing of the Samurai, orison
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Spending Hero Point to add Skill Feat (Strength +1)


Deck Handler Samurai UltCombat + Smash Pack

Hero Point: Card Feat: Blessing

Taking Blessing 0: Orison


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of Irori
Hour Rules: None
SOT: None
Give Card: None
Move: Desecrated Vault
Location Powers: If you would defeat a bane with the Undead trait here, roll 1d6. On a 1, the monster is undefeated
Explore: Goblin Warrior
Reveal Naginata, use Power Feat for first combat first turn
dc9: 1d10 + 2d8 + 1d10 + 2 ⇒ (3) + (6, 6) + (6) + 2 = 23
Success!

nothing to explore with

Hayato ends their turn.

Hayato resets their hand. (not necessary this time, nothing used

Hayato wrote:

Hand: Naginata, Scythe (Core), Champion's Do-Maru, Battleaxe (Core),

Displayed: Jinfu,
Deck: 6 Discard: 6 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Mock Armor, Retriever, Nine-Ring Sword
Recharged: Falcon, Fireproof O-Yoroi, Staff of Minor Healing (Core),
Discard Pile: Banner, Falconer, Battleaxe (Core), Crowbar (Core), Blessing of the Samurai, Blessing of Gorum,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)

Summary
Acquired: None
Banished: Goblin Warrior
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of Sarenrae
Hour Rules: None
SOT: None
Give Card: None
Move: Still in the Dungeon
Location Powers: The difficulty of combat checks is increased by 1
Explore: Poison Trap

coughinghow many of these blasted poison traps must I set off?!
discard Blessing of Gorum to bless the check
DC5 Dex: 1d6 + 1d6 ⇒ (6) + (1) = 7
Success!
attempting to close location
Con-Fort DC8: 1d8 + 2 ⇒ (6) + 2 = 8
Success!!
No effect on closing

Hayato ends their turn.

Hayato resets their hand, draws Champion's Do-Maru.

Hayato wrote:

Hand: Naginata, Scythe (Core), Champion's Do-Maru, Battleaxe (Core),

Displayed: Jinfu,
Deck: 6 Discard: 6 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Retriever, Nine-Ring Sword, Mock Armor
Recharged: Falcon, Fireproof O-Yoroi, Staff of Minor Healing (Core),
Discard Pile: Banner, Falconer, Battleaxe (Core), Crowbar (Core), Blessing of the Samurai, Blessing of Gorum,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)

Summary
Acquired: None
Banished: Poison Trap
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of the Gods
Hour Rules: None
SOT: None
Give Card: None
Move: Still in the Dungeon
Location Powers: The difficulty of combat checks is increased by 1.
Explore: Bugbear

Reveal Naginata, use Poewr feat for +1d10 on first turn of first combat

DC11: 1d10 + 2d8 + 1d10 + 2 ⇒ (8) + (7, 4) + (10) + 2 = 31
Success!

Discard Blessing of the Samurai to explore.
Poison Trap!
DC5: 1d6 ⇒ 3
Failure!
Discard Crowbar from top of deck
DC7: 1d8 + 2 ⇒ (7) + 2 = 9
success!
Recharge Staff of Minor Healing to heal a card: BattleAxe (core)

Hayato ends their turn.

Hayato resets their hand: Blessing of Gorum

Hayato wrote:

Hand: Naginata, Scythe (Core), Blessing of Gorum, Battleaxe (Core),

Displayed: Jinfu,
Deck: 7 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Champion's Do-Maru, Mock Armor, Retriever, Nine-Ring Sword
Recharged: Falcon, Fireproof O-Yoroi, Staff of Minor Healing (Core),
Discard Pile: Banner, Falconer, Battleaxe (Core), Crowbar (Core), Blessing of the Samurai,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None
Turn - Hour: Blessing of Lamashtu
Hour Rules: None
SOT: None
Give Card: None
Move: Still in the Dungeon
Location Powers: The difficulty of combat checks is increased by 1.
Explore: Poison Trap (Henchman)
Trap: Exists
Hayato: *Looks at all his weapons* "Argh!!!"

disable DC5: 1d6 ⇒ 1
Failure! Discard top card of deck: Banner. Con or Fort DC7 or take 1d4-1 Poison damage.

fortitude DC7: 1d8 + 2 ⇒ (3) + 2 = 5

Fail! Seriously?!

poison dmg: 1d4 - 1 ⇒ (2) - 1 = 1

will bury Fireproof O-Yoroi to absorb dmg. Then, Samurai Trait allows me to Recharge at hand reset

Discard Falconer to Examine top card of location. Then May explore.
Goblin Pyro

Reveal Scythe(core), use Power to add 1d10 for first combat this turn

melee DC9: 1d10 + 1d10 + 1d10 + 2 ⇒ (3) + (4) + (9) + 2 = 18
Success! But, Goblin Pyro still gets to hit me for 1 Fire Damage

Discard BattleAxe to cover damage

Hayato ends their turn.

Hayato resets their hand.
Draws: Naginata, Blessing of Samurai, Staff of Minor Healing

Hayato wrote:

Hand: Naginata, Scythe (Core), Blessing of the Samurai, Staff of Minor Healing (Core),

Displayed: Jinfu,
Deck: 8 Discard: 3 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Mock Armor, Blessing of Gorum, Nine-Ring Sword, Crowbar (Core), Retriever, Champion's Do-Maru
Recharged: Falcon, Fireproof O-Yoroi,
Discard Pile: Banner, Falconer, Battleaxe (Core),
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)

Summary
Acquired: None
Banished: None
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None
Turn - Hour:Blessing of the Gods
Hour Rules: None
SOT: Display Jinfu
Give Card: None
Move: Staying at Deeper Dungeons
Location Powers: The difficulty of combat checks is increased by 1.
Explore: Spell Acid Arrow

Hmmm, what is this, magic?
intelligence DC4: 1d4 ⇒ 1
Failure!
Doesn't make any sense to me!

Discard Falcon to Explore, finds a QuarterStaff
I know what this is!
melee DC3: 1d10 + 2 ⇒ (9) + 2 = 11
Success! (auto-acquire)

Hayato ends their turn.

Hayato resets their hand.
Draws Scythe(core)

Summary
Acquired: QuarterStaff
Banished: Acid Arrow
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

Hayato wrote:

Hand: Falconer, Scythe (Core), Fireproof O-Yoroi, Battleaxe (Core),

Displayed: Jinfu,
Deck: 11 Discard: 1 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Retriever, Crowbar (Core), Blessing of the Samurai, Nine-Ring Sword, Blessing of Gorum, Staff of Minor Healing (Core), Naginata, Mock Armor, Champion's Do-Maru, Banner, Blessing of the Samurai
Recharged:
Discard Pile: Falcon,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Hayato lights a torch, and heads into the Deeper Dungeons

Hayato wrote:

Hand: Falcon, Falconer, Fireproof O-Yoroi, Battleaxe (Core),

Displayed: Jinfu,
Deck: 12 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Please order me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Retriever, Champion's Do-Maru, Banner, Mock Armor, Blessing of the Samurai, Staff of Minor Healing (Core), Crowbar (Core), Blessing of Gorum, Scythe (Core), Blessing of the Samurai, Naginata, Nine-Ring Sword
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Spending Hero Point to add Card Feat (Item)
Taking Item 1: Mock Armor


Deck Handler Samurai UltCombat + Smash Pack

What's the matter? You scared of that little guy?


To Defeat:
Combat 10
THEN Combat 12

Reveal naginata, use First Fight Feat, combat DC 10+2, then 12+2[/ooc]

melee DC=12: 1d10 + 2d8 + 1d10 + 2 ⇒ (3) + (4, 6) + (8) + 2 = 23

first hack, success!

Reveal Naginata, combat DC=14
melee dc=14: 1d10 + 2d8 + 2 ⇒ (10) + (3, 6) + 2 = 21

second slash, success!

See...that wasn't so hard! Pay no attention to the smoke and flames. And blood...


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour: Blessing of the Gods
Hour Rules: None
SOT: None
Give Card: None
Move: not moving
Location Powers: The difficulty to defeat monsters with the Goblin trait is increased by 2.
Explore: Goblin Dog

Combat DC=9, Reveal Naginata, use Power Feat for first fight

melee: 1d10 + 2d8 + 1d10 + 2 ⇒ (2) + (2, 5) + (5) + 2 = 16

Success!

I have nothing in my hand to explore with, ending turn

Hayato ends their turn.

Hayato resets their hand.

Hayato wrote:

Hand: Naginata, Scythe (Core), Crowbar (Core), Battleaxe (Core),

Displayed: Jinfu,
Deck: 6 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Champion's Do-Maru, Staff of Minor Healing (Core), Nine-Ring Sword, Banner
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Blessing of Gorum, Enfeeble,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Blessing of the Gods
Hour Rules: None
SOT: None
Give Card: None
Move: From Old Light to Goblin Fortress
Location Powers: The difficulty to defeat monsters with the Goblin trait is increased by 2.
Explore: Skeleton Horde

Skeletons! Skeletons...everywhere!
New Core ancient skel is 11+## for a 13. Original is 8, but since I'm using slashing, it's an 11. I'll just roll and see what I get:
melee with naginata: 1d10 + 2d8 + 1d10 + 2 ⇒ (2) + (1, 1) + (2) + 2 = 8
well...guess piercing vs skeleton IS a bad choice!
Deck Box Reroll to reroll a d10
reroll: 1d10 ⇒ 6

Hayato ends their turn.
discard Enfeeble. Draws BattleAxe(core)

Hayato wrote:

Hand: Naginata, Scythe (Core), Crowbar (Core), Battleaxe (Core),

Displayed: Jinfu,
Deck: 6 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Champion's Do-Maru, Staff of Minor Healing (Core), Nine-Ring Sword, Banner
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Blessing of Gorum, Enfeeble,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 [ooc]☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Blessing of the Gods
Hour Rules: None
SOT: None
Give Card: None
Move: Not moving
Location Powers: Add 1d6 to checks using the Fire trait.
Explore: Enfeeble

Attempt to acquire Enfeeble, DC=Arcane 6

Intelligence: 1d6 ⇒ 6

I don't know what I will do with this...

discard Bless of Gorum to explore again
Goblin Raider Henchman! Combat DC=8

Before Acting vs Goblin trait, roll 1d6
BA: 1d6 ⇒ 3
After acting, will move to random location

reveal naginata, use Power Feat for first combat
melee: 1d10 + 2d8 + 1d10 + 2 ⇒ (2) + (7, 6) + (3) + 2 = 20
success! but now for the random move to other location. Since there is only one other location, I move to the Fortress. Guess that puts me in a good spot to fight the villian.

Hayato ends their turn.

"

Hayato wrote:

Hand: Naginata, Scythe (Core), Crowbar (Core), Enfeeble,

Displayed: Jinfu,
Deck: 7 Discard: 4 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Battleaxe (Core), Champion's Do-Maru, Banner, Staff of Minor Healing (Core), Nine-Ring Sword
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Blessing of Gorum,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)

"


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Blessing of Gorum
Hour Rules: None
SOT: None
Give Card: None
Move: I'm staying put.
Location Powers: Add 1d6 to checks using the Fire trait.
Explore: Ghost

Oh, it's that Yūrei again! Well, I'll give him another smack.

Reveal Naginata, use Power Feat for first combat.
melee: 1d10 + 2d8 + 1d10 + 2 ⇒ (3) + (4, 6) + (5) + 2 = 20

Success! But no magic, so he goes back in the deck, again.

Discard Falconer to examine top card of location, then May explore

A cultist! I'll deal with you!

Combat DC 9. Reveal Naginata.

melee: 1d10 + 2d8 + 2 ⇒ (2) + (7, 2) + 2 = 13

Success! The cultist crumbles to the ground at Hayato's feet.

I better clean this blade and take a moment to catch my breath.

Hayato ends their turn.

Hayato resets their hand.
Hayato draws Blessing of Gorum

Hayato wrote:

Hand: Naginata, Scythe (Core), Crowbar (Core), Blessing of Gorum,

Displayed: Jinfu,
Deck: 7 Discard: 3 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Please command me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Banner, Nine-Ring Sword, Champion's Do-Maru, Staff of Minor Healing (Core), Battleaxe (Core)
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Blessing of Torag
Hour Rules: None
SOT: None
Give Card: None
Move: Staying put
Location Powers: Add 1d6 to checks using the Fire trait.
Explore: Sneak

random card draw since Ghost reshuffled deck: 1d8 ⇒ 4

Sneak - Combat 9
The difficulty to defeat the Sneak is increased by the adventure deck number of the current scenario, if any.
Before the encounter, succeed at a Wisdom or Perception 8 check or discard 1 card of your choice.

Will Discard Bless of Samurai to add 1 die to my Wisdom roll for the BoA check...
wisdom: 1d6 + 1d6 ⇒ (5) + (3) = 8

reveal naginata, use Power Feat for First Fight, looking for a 10
melee: 1d10 + 2d8 + 1d10 + 2 ⇒ (5) + (5, 6) + (9) + 2 = 27

Success!

Discard Retriever to explore. During this exploration, +1d6 on checks to acquire weapon, armor, item.

taking card #2
Goblin Warrior -Combat 9
If undefeated, bury 1 item or weapon of your choice from your discard pile.

reveal naginata
melee: 1d10 + 2d8 + 2 ⇒ (2) + (7, 6) + 2 = 17

Hayato ends their turn.

Hayato resets their hand. Draws scythe(core), crowbar(core)

Hayato wrote:

Hand: Naginata, Scythe (Core), Crowbar (Core), Falconer,

Displayed: Jinfu,
Deck: 8 Discard: 2 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Command me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Nine-Ring Sword, Banner, Staff of Minor Healing (Core), Blessing of Gorum, Champion's Do-Maru, Battleaxe (Core)
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever,
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 ( [x]1d10)
On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)

Summary
Acquired: None
Banished: Sneak, Goblin Warrior
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Blessing of Inori
Hour Rules: None
SOT: Reveal Falconer to recharge Falcon from discards
Give Card: None
Move: Move from Goblin Fortress to Old Light
Location Powers: Add 1d6 to checks using the Fire trait.
Explore: Ghost: The Ghost is immune to the Mental and Poison traits. If the check to defeat does not have the Magic trait, the Ghost is undefeated.

Reveal Naginata (Melee+2, +2d8, plus Power Feat +1d10) to beat Combat 12
melee: 1d10 + 2d8 + 1d10 + 2 ⇒ (4) + (2, 5) + (1) + 2 = 14
defeated, but without magic, so Ghost goes back in location

Hayato ends their turn.

Hayato spent no cards, so no reset needed.

Hayato wrote:

Hand: Naginata, Retriever, Blessing of the Samurai, Falconer,

Displayed: Jinfu,
Deck: 10 Discard: 0 Buried: 0
Hero Points: 0
"NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please command me if I need to Guard my location!"


Deck Handler Samurai UltCombat + Smash Pack

Out of Turn Updates: None

Turn - Hour:Bless of Gods
Hour Rules: None
SOT: None
Give Card: None
Move: staying put
Location Powers: The difficulty to defeat monsters with the Goblin trait is increased by 2.
Explore: Goblin Pyro

Combat 8 +2 for location power about Gobbos
Reveal Naginata Strength or Melee +2d8, plus Power Feat First Combat +1d10
melee: 1d10 + 2d8 + 1d10 + 2 ⇒ (4) + (8, 6) + (2) + 2 = 22

Take that foul goblin!
Recharge Fireproof O-Yoroi to absorb the goblins after encounter fire damage

Discard Falcon to Examine
Explore: Gogmurt
Oh, hello there big guy! I better fall back and work out a plan with my companions before dealing with you!

Hayato ends their turn.

Hayato draws up, pulling a Retriever and a Blessing of the Samurai.

[u]Summary[/u]
Acquired: None
Banished: None
Examined: Villian
Random Card(s) Used: None
Displayed: Jinfu
Other Player(s) Resources Used: Recharged Armor, Discarded Falcon
Actions needed by other Player(s): None


Deck Handler Samurai UltCombat + Smash Pack

Hayato starting at Goblin Fortress

Hayato wrote:

Hand: Naginata, Falcon, Crowbar (Core), Fireproof O-Yoroi,

Displayed: Jinfu,
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Samurai, Falconer, Battleaxe (Core), Banner, Blessing of the Samurai, Champion's Do-Maru, Staff of Minor Healing (Core), Nine-Ring Sword, Blessing of Gorum, Retriever, Scythe (Core)
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 [x]1d10


Deck Handler Samurai UltCombat + Smash Pack
Hayato wrote:

Hand: Naginata, Falcon, Crowbar (Core), Fireproof O-Yoroi,

Displayed: Jinfu,
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: I'm Hayato! You can command me to Guard my location!

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Nine-Ring Sword, Scythe (Core), Falconer, Blessing of the Samurai, Retriever, Staff of Minor Healing (Core), Banner, Blessing of the Samurai, Battleaxe (Core), Blessing of Gorum, Champion's Do-Maru
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4

Favored Card: Weapons
Hand Size: 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9
Proficiencies:
Armor, Weapons
POWERS:
On your first combat check of your turn, add 1d6 [x]1d10


Deck Handler Samurai UltCombat + Smash Pack

Player Name: Kamicosmos (Dave)
Character Name: Hayato
PFACG Number: 127954-1006
Class Deck(s): UC + Smash Pack