Turn - Hour: Blessing of Pharasma Hour Rules: None SOT: None Give Card: None Move: Still at the Waterfront Location Powers: When using a weapon, subtract 1 from each die rolled.
After your exploration, you may discard 2 card to explore again. Explore: Ambush! Will recharge Orison to bless check (presuming Bless of Pharasma is a Level 0/B)
Wisdom DC10:1d6 + 1d6 ⇒ (2) + (2) = 4 Failure!
Hayato ends their turn.
Hayato resets their hand. Draws Falconer.
Summary Acquired: None Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 6 Discard: 8 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Retriever, Fireproof O-Yoroi, Naginata
Recharged: Nine-Ring Sword, Jinfu, orison,
Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Falcon, burgler, Blessing of the Samurai, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour: Blessing of the Gods Hour Rules: None SOT: None Give Card: None Move: staying here Location Powers: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 card to explore again. Explore: Bugbear Reveal Nine-Ring Sword and use Power Feat for first combat combatDC10:1d1 + 1d6 + 1d10 + 2 - 3 ⇒ (1) + (6) + (6) + 2 - 3 = 12 Success! recharge Jinfu to explore a Mercenary steps out of the shadows! reveal nine-ring sword. Also will Recharge to add 1d8 with Samurai trait CombatDC11:1d10 + 1d6 + 1d8 + 2 ⇒ (3) + (3) + (6) + 2 = 14 Success!
Hayato ends their turn.
Hayato resets their hand. Draws Orison
Summary Acquired: None Banished: Bugbear, Mercenary Examined: None Random Card(s) Used: None Displayed: none Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed: Deck: 6 Discard: 8 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Naginata, Fireproof O-Yoroi, Falconer, Retriever
Recharged: Nine-Ring Sword, Jinfu,
Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Falcon, burgler, Blessing of the Samurai, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour:Blessing of Desna Hour Rules: None SOT: None Give Card: None Move: staying put Location Powers: When using a weapon, subtract 1 from each die rolled.
After your exploration, you may discard 2 card to explore again. Explore: Burglar Diplomacy DC6:1d6 + 1 ⇒ (6) + 1 = 7 success!
discard Falcon to explore Bracers of Protection Int DC3:1d6 ⇒ 1 Failure!
discard blessing of samurai to explore Goblin Commando Before the encounter, the Goblin deals 1 Ranged Combat damage to you. Discard Burgler for damage Reveal nine-Ring Sword and use Power feat for first combat action Combat DC9:1d10 + 1d6 + 1d10 + 2 ⇒ (6) + (5) + (7) + 2 = 20 Then subtract 1 for each die used, total = 17. Success!
Hayato ends their turn.
Hayato resets their hand.
Summary Acquired: Burgler Banished: Goblin Commando, Bracers of Protection Examined: None Random Card(s) Used: None Displayed: Jinfu Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed:Jinfu,
Deck: 5 Discard: 8 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Fireproof O-Yoroi, Naginata, orison, Retriever, Falconer
Recharged: Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Falcon, burgler, Blessing of the Samurai, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour: Blessing of the Gods Hour Rules: None SOT: None Give Card: None Move: Not Moving Location Powers: When using a weapon, subtract 1 from each die rolled.
After your exploration, you may discard 2 card to explore again. Explore: Grizzled Mercenary
ChaDiploDC6:1d6 + 1 ⇒ (6) + 1 = 7 then -1 from that total for location power, final total of 6
Hello, Mercenary! Why don't you go see what's over there? Discard Grizzled Mercenary to explore
Explore: Explosive Runes Less than optimal there, bud! Intel DC10:1d6 - 1 ⇒ (1) - 1 = 0 Failed! Ouch, quit it! FireDamage:2d4 ⇒ (1, 3) = 4 hand wipe
Displayed:Jinfu,
Deck: 7 Discard: 5 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Falconer, orison, Fireproof O-Yoroi, Naginata, Mock Armor, Retriever, Battleaxe (Core)
Recharged: Discard Pile: Banner, Champion's Do-Maru, Staff of Minor Healing (Core), Scythe (Core), Blessing of Gorum, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Summary Acquired: Ally1 (Grizzled Mercenary) Banished: Explosive Runes Examined: None Random Card(s) Used: None Displayed: Jinfu Other Player(s) Resources Used: None Actions needed by other Player(s): None
Turn - Hour: Blessing of Lamashtu Hour Rules: None SOT: Display Jinfu Give Card: None Move: Starting at Waterfront Location Powers: When using a weapon, subtract 1 from each die rolled. After your exploration, you may discard 2 card to explore again. Explore: Goblin Warchanter
Displays BANNER: When any character encounters a monster, display this card. While displayed, add 1 to all combat checks. If any character fails a check to defeat a bane, bury this card; if proficient with heavy armors, recharge this card instead of burying it.
Before the encounter, succeed at a Wisdom 8 check or you may not play spells with the Attack trait or weapons.
I'm going to have to use one your two's Blessings of the gods on this check.
Wisdom DC8:1d8 + 1d8 ⇒ (1) + (5) = 6
So I can't use weapons on the attack. Guess you get to meet Mr Left and Mr Right!
using Power to add 1d10 to first combat check
melee DC8:1d10 + 1d10 + 2 + 1 ⇒ (3) + (7) + 2 + 1 = 13 and then -2 for the two dice rolled, total roll is 11 Success!
Hayato ends their turn.
Summary Acquired: None Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: Blessing of the Gods Actions needed by other Player(s): None
Displayed:Jinfu,
Deck: 13 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Mock Armor, Blessing of the Samurai, Nine-Ring Sword, Naginata, Falcon, Falconer, Battleaxe (Core), Retriever, Fireproof O-Yoroi, Blessing of Gorum, Crowbar (Core), Blessing of the Samurai, orison
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour: Blessing of Irori Hour Rules: None SOT: None Give Card: None Move: Desecrated Vault Location Powers: If you would defeat a bane with the Undead trait here, roll 1d6. On a 1, the monster is undefeated Explore: Goblin Warrior Reveal Naginata, use Power Feat for first combat first turn dc9:1d10 + 2d8 + 1d10 + 2 ⇒ (3) + (6, 6) + (6) + 2 = 23 Success!
nothing to explore with
Hayato ends their turn.
Hayato resets their hand. (not necessary this time, nothing used
Displayed:Jinfu,
Deck: 6 Discard: 6 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Mock Armor, Retriever, Nine-Ring Sword
Recharged: Falcon, Fireproof O-Yoroi, Staff of Minor Healing (Core),
Discard Pile: Banner, Falconer, Battleaxe (Core), Crowbar (Core), Blessing of the Samurai, Blessing of Gorum, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Summary Acquired: None Banished: Goblin Warrior Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Turn - Hour: Blessing of Sarenrae Hour Rules: None SOT: None Give Card: None Move: Still in the Dungeon Location Powers: The difficulty of combat checks is increased by 1 Explore: Poison Trap
coughinghow many of these blasted poison traps must I set off?! discard Blessing of Gorum to bless the check DC5 Dex:1d6 + 1d6 ⇒ (6) + (1) = 7 Success! attempting to close location Con-Fort DC8:1d8 + 2 ⇒ (6) + 2 = 8 Success!! No effect on closing
Hayato ends their turn.
Hayato resets their hand, draws Champion's Do-Maru.
Displayed:Jinfu,
Deck: 6 Discard: 6 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Retriever, Nine-Ring Sword, Mock Armor
Recharged: Falcon, Fireproof O-Yoroi, Staff of Minor Healing (Core),
Discard Pile: Banner, Falconer, Battleaxe (Core), Crowbar (Core), Blessing of the Samurai, Blessing of Gorum, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Summary Acquired: None Banished: Poison Trap Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Turn - Hour: Blessing of the Gods Hour Rules: None SOT: None Give Card: None Move: Still in the Dungeon Location Powers: The difficulty of combat checks is increased by 1. Explore: Bugbear
Reveal Naginata, use Poewr feat for +1d10 on first turn of first combat
Discard Blessing of the Samurai to explore. Poison Trap! DC5:1d6 ⇒ 3 Failure! Discard Crowbar from top of deck DC7:1d8 + 2 ⇒ (7) + 2 = 9 success! Recharge Staff of Minor Healing to heal a card: BattleAxe (core)
Displayed:Jinfu,
Deck: 7 Discard: 5 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Champion's Do-Maru, Mock Armor, Retriever, Nine-Ring Sword
Recharged: Falcon, Fireproof O-Yoroi, Staff of Minor Healing (Core),
Discard Pile: Banner, Falconer, Battleaxe (Core), Crowbar (Core), Blessing of the Samurai, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Out of Turn Updates: None Turn - Hour: Blessing of Lamashtu Hour Rules: None SOT: None Give Card: None Move: Still in the Dungeon Location Powers: The difficulty of combat checks is increased by 1. Explore: Poison Trap (Henchman) Trap: Exists
Hayato: *Looks at all his weapons* "Argh!!!"
disable DC5:1d6 ⇒ 1 Failure! Discard top card of deck: Banner. Con or Fort DC7 or take 1d4-1 Poison damage.
fortitude DC7:1d8 + 2 ⇒ (3) + 2 = 5
Fail! Seriously?!
poison dmg:1d4 - 1 ⇒ (2) - 1 = 1
will bury Fireproof O-Yoroi to absorb dmg. Then, Samurai Trait allows me to Recharge at hand reset
Discard Falconer to Examine top card of location. Then May explore. Goblin Pyro
Reveal Scythe(core), use Power to add 1d10 for first combat this turn
melee DC9:1d10 + 1d10 + 1d10 + 2 ⇒ (3) + (4) + (9) + 2 = 18 Success! But, Goblin Pyro still gets to hit me for 1 Fire Damage
Discard BattleAxe to cover damage
Hayato ends their turn.
Hayato resets their hand. Draws: Naginata, Blessing of Samurai, Staff of Minor Healing
Displayed:Jinfu,
Deck: 8 Discard: 3 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Summary Acquired: None Banished: None Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Out of Turn Updates: None Turn - Hour:Blessing of the Gods Hour Rules: None SOT: Display Jinfu Give Card: None Move: Staying at Deeper Dungeons Location Powers: The difficulty of combat checks is increased by 1. Explore: Spell Acid Arrow
Hmmm, what is this, magic? intelligence DC4:1d4 ⇒ 1 Failure! Doesn't make any sense to me!
Discard Falcon to Explore, finds a QuarterStaff I know what this is! melee DC3:1d10 + 2 ⇒ (9) + 2 = 11 Success! (auto-acquire)
Hayato ends their turn.
Hayato resets their hand. Draws Scythe(core)
Summary Acquired: QuarterStaff Banished: Acid Arrow Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Displayed:Jinfu,
Deck: 11 Discard: 1 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Retriever, Crowbar (Core), Blessing of the Samurai, Nine-Ring Sword, Blessing of Gorum, Staff of Minor Healing (Core), Naginata, Mock Armor, Champion's Do-Maru, Banner, Blessing of the Samurai
Recharged: Discard Pile: Falcon, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Displayed:Jinfu,
Deck: 12 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Please order me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Retriever, Champion's Do-Maru, Banner, Mock Armor, Blessing of the Samurai, Staff of Minor Healing (Core), Crowbar (Core), Blessing of Gorum, Scythe (Core), Blessing of the Samurai, Naginata, Nine-Ring Sword
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour: Blessing of the Gods Hour Rules: None SOT: None Give Card: None Move: not moving Location Powers: The difficulty to defeat monsters with the Goblin trait is increased by 2. Explore: Goblin Dog
Combat DC=9, Reveal Naginata, use Power Feat for first fight
Displayed:Jinfu,
Deck: 6 Discard: 5 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Champion's Do-Maru, Staff of Minor Healing (Core), Nine-Ring Sword, Banner
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Blessing of Gorum, Enfeeble, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour:Blessing of the Gods Hour Rules: None SOT: None Give Card: None Move: From Old Light to Goblin Fortress Location Powers: The difficulty to defeat monsters with the Goblin trait is increased by 2. Explore: Skeleton Horde
Skeletons! Skeletons...everywhere! New Core ancient skel is 11+## for a 13. Original is 8, but since I'm using slashing, it's an 11. I'll just roll and see what I get: melee with naginata:1d10 + 2d8 + 1d10 + 2 ⇒ (2) + (1, 1) + (2) + 2 = 8 well...guess piercing vs skeleton IS a bad choice! Deck Box Reroll to reroll a d10 reroll:1d10 ⇒ 6
Hayato ends their turn. discard Enfeeble. Draws BattleAxe(core)
Displayed:Jinfu,
Deck: 6 Discard: 5 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Champion's Do-Maru, Staff of Minor Healing (Core), Nine-Ring Sword, Banner
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Blessing of Gorum, Enfeeble, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour:Blessing of the Gods Hour Rules: None SOT: None Give Card: None Move: Not moving Location Powers: Add 1d6 to checks using the Fire trait. Explore: Enfeeble
Attempt to acquire Enfeeble, DC=Arcane 6
Intelligence:1d6 ⇒ 6
I don't know what I will do with this...
discard Bless of Gorum to explore again Goblin Raider Henchman! Combat DC=8
Before Acting vs Goblin trait, roll 1d6 BA:1d6 ⇒ 3 After acting, will move to random location
reveal naginata, use Power Feat for first combat melee:1d10 + 2d8 + 1d10 + 2 ⇒ (2) + (7, 6) + (3) + 2 = 20 success! but now for the random move to other location. Since there is only one other location, I move to the Fortress. Guess that puts me in a good spot to fight the villian.
Displayed:Jinfu,
Deck: 7 Discard: 4 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Battleaxe (Core), Champion's Do-Maru, Banner, Staff of Minor Healing (Core), Nine-Ring Sword
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Blessing of Gorum, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour:Blessing of Gorum Hour Rules: None SOT: None Give Card: None Move: I'm staying put. Location Powers: Add 1d6 to checks using the Fire trait. Explore: Ghost
Oh, it's that Yūrei again! Well, I'll give him another smack.
Reveal Naginata, use Power Feat for first combat. melee:1d10 + 2d8 + 1d10 + 2 ⇒ (3) + (4, 6) + (5) + 2 = 20
Success! But no magic, so he goes back in the deck, again.
Discard Falconer to examine top card of location, then May explore
A cultist! I'll deal with you!
Combat DC 9. Reveal Naginata.
melee:1d10 + 2d8 + 2 ⇒ (2) + (7, 2) + 2 = 13
Success! The cultist crumbles to the ground at Hayato's feet.
I better clean this blade and take a moment to catch my breath.
Hayato ends their turn.
Hayato resets their hand. Hayato draws Blessing of Gorum
Displayed:Jinfu,
Deck: 7 Discard: 3 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Please command me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Banner, Nine-Ring Sword, Champion's Do-Maru, Staff of Minor Healing (Core), Battleaxe (Core)
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Falconer, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Turn - Hour:Blessing of Torag Hour Rules: None SOT: None Give Card: None Move: Staying put Location Powers: Add 1d6 to checks using the Fire trait. Explore: Sneak
random card draw since Ghost reshuffled deck:1d8 ⇒ 4
Sneak - Combat 9
The difficulty to defeat the Sneak is increased by the adventure deck number of the current scenario, if any.
Before the encounter, succeed at a Wisdom or Perception 8 check or discard 1 card of your choice.
Will Discard Bless of Samurai to add 1 die to my Wisdom roll for the BoA check... wisdom:1d6 + 1d6 ⇒ (5) + (3) = 8
reveal naginata, use Power Feat for First Fight, looking for a 10 melee:1d10 + 2d8 + 1d10 + 2 ⇒ (5) + (5, 6) + (9) + 2 = 27
Success!
Discard Retriever to explore. During this exploration, +1d6 on checks to acquire weapon, armor, item.
taking card #2 Goblin Warrior -Combat 9
If undefeated, bury 1 item or weapon of your choice from your discard pile.
Displayed:Jinfu,
Deck: 8 Discard: 2 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Command me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Nine-Ring Sword, Banner, Staff of Minor Healing (Core), Blessing of Gorum, Champion's Do-Maru, Battleaxe (Core)
Recharged: Fireproof O-Yoroi, Falcon,
Discard Pile: Blessing of the Samurai, Retriever, Buried Pile:
Favored Card: Weapons Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Armor, Weapons POWERS: On your first combat check of your turn, add 1d6 ( [x]1d10) On your ([ ]or a character at your location's) non-combat check against a monster, you may recharge a card to add 1d6( [ ] 1d10)
Summary Acquired: None Banished: Sneak, Goblin Warrior Examined: None Random Card(s) Used: None Displayed: None Other Player(s) Resources Used: None Actions needed by other Player(s): None
Turn - Hour:Blessing of Inori Hour Rules: None SOT: Reveal Falconer to recharge Falcon from discards Give Card: None Move: Move from Goblin Fortress to Old Light Location Powers: Add 1d6 to checks using the Fire trait. Explore: Ghost: The Ghost is immune to the Mental and Poison traits. If the check to defeat does not have the Magic trait, the Ghost is undefeated.
Reveal Naginata (Melee+2, +2d8, plus Power Feat +1d10) to beat Combat 12
melee:1d10 + 2d8 + 1d10 + 2 ⇒ (4) + (2, 5) + (1) + 2 = 14 defeated, but without magic, so Ghost goes back in location
Displayed:Jinfu,
Deck: 10 Discard: 0 Buried: 0
Hero Points: 0
"NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please command me if I need to Guard my location!"
Turn - Hour:Bless of Gods Hour Rules: None SOT: None Give Card: None Move: staying put Location Powers: The difficulty to defeat monsters with the Goblin trait is increased by 2. Explore: Goblin Pyro
Combat 8 +2 for location power about Gobbos Reveal Naginata Strength or Melee +2d8, plus Power Feat First Combat +1d10 melee:1d10 + 2d8 + 1d10 + 2 ⇒ (4) + (8, 6) + (2) + 2 = 22
Take that foul goblin! Recharge Fireproof O-Yoroi to absorb the goblins after encounter fire damage
Discard Falcon to Examine Explore: Gogmurt Oh, hello there big guy! I better fall back and work out a plan with my companions before dealing with you!
Hayato ends their turn.
Hayato draws up, pulling a Retriever and a Blessing of the Samurai.
[u]Summary[/u]
Acquired: None Banished: None Examined: Villian Random Card(s) Used: None Displayed: Jinfu Other Player(s) Resources Used: Recharged Armor, Discarded Falcon Actions needed by other Player(s): None
Displayed:Jinfu,
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: Hi I'm Hayato! Please bot me if I need to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Samurai, Falconer, Battleaxe (Core), Banner, Blessing of the Samurai, Champion's Do-Maru, Staff of Minor Healing (Core), Nine-Ring Sword, Blessing of Gorum, Retriever, Scythe (Core)
Recharged: Discard Pile: Buried Pile:
Displayed:Jinfu,
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: Blessings are available for use.
Other: I'm Hayato! You can command me to Guard my location!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Nine-Ring Sword, Scythe (Core), Falconer, Blessing of the Samurai, Retriever, Staff of Minor Healing (Core), Banner, Blessing of the Samurai, Battleaxe (Core), Blessing of Gorum, Champion's Do-Maru
Recharged: Discard Pile: Buried Pile: