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I need some advice on which adventure path would be best for a group of new players and GM (made a small thread on some rules discussion but I thought I'd discuss the adventure paths here in more detail).

I've done some searching around however I can't find any real concise answers, especially regarding the new path; Serpent's Skull. I do however apologise if this has been covered many times before! I was originally thinking Rise of the Rune Lords, however I have since learned it was not written specifically for Pathfinder, I have heard good things about Kingmaker also (but would that be too complex for newbies?).

I'd love to hear your opinions, they all seem great! Which would be the best introduction to Pathfinder?

Appreciate the help,
Hawk


Hi all,

Me and a few friends have decided to get a pathfinder game running, and I've been nominated to GM. I've made this thread to get some ideas on what I should run first, and discuss any questions I have about the rules (as I am currently reading through the rulebook, it's huge, I'll have more questions I'm sure).

Would Rise of the Rune Lords be a good start for a group of completely new players (and GM)? I'm lucky enough to have a group that accepts we will probably make some mistakes during the learning process, so that shouldn't be a problem.

I also have a question about weapon sizes and damage: for example a halfling would use the dmg(s) column (on the weapon table) for rolling damage whilst a human would use dmg(m)? And do those sizes related to the actual 'weapon size' if at all (halfling wielding a medium weapon as a 2 handed for instance)?

Any advice/insights are much appreciated, I have a lot to learn.