| Haskalah |
Valet Familiar
base value x2High enough Spellcraft to take +5 on his DCs
change time intervals to 4 hoursFavored Class Bonus as a Wizard
+200 gp x 8 hours or for time increment. Apparently a fixed value. (the bonus is written really badly. Nowhere it say that it don't stack. It is not a time increment, it is 8 hours, so working at double rate isn't affected?)Arcane Builder (Wondrous Items)
"You create items of this type 25% faster than normal,"
8 hours of work count as 10? Another badly written piece of text.
Let's suppose that it mean you produce 125% of the base value.So Base value 1000x2 (valet familiar)+1000x.25 +200 (dwarf wizard)
2450 with each time increment.Now the spellcraft check allow you to reduce the time increment to 4 hours.
You are capable to do 4900 gp of work for magic item construction in 1 day, but you can still craft only 1 magic item in a day.
The problem is with the Favored Class Bonus. Typically, applying no other bonuses, you can craft 1000 GP in one 8-hour day. I feel the favored class bonus should apply at this point because it's before any other time modifiers such as how much extra can be crafted or how much can be accomplished in half the time.
It's really about defining what a day of crafting is. That appears to normally be 8 hours of crafting. By that reasoning, if we can accomplish 8 hours of crafting in 4, I believe the Favored Class Bonus would apply to that 4-hour period (since DC +5 allows you to basically craft a day's worth in half the time).
The rest of the modifiers (Valet and Builder) I also believe should go together because they affect crafting separately, Builder allowing more crafting and Valet doubling your final output.
I also apologize with side-tracking the conversation with multipliers. Each of the modifiers works independently because they affect different aspects of crafting.