Harsk

Harsk, the Ranger's page

46 posts. Organized Play character for Edeldhur.


Race

AC 18 / Perception +7 (+9 to Seek your target.); darkvision / Male (He/Him) /

Classes/Levels

Dwarf Ranger / LN / HP: 22/22 / Fort +7; Ref +8; Will +5

About Harsk, the Ranger

Harsk - Level 1
Male dwarf ranger 1
LN, Medium, Dwarf, Humanoid
Heritage strong-blooded dwarf
Background scout
Perception +7 (+9 to Seek your target.); darkvision
Languages Common, Dwarven
Skills Acrobatics +6, Athletics +6, Crafting +3, Forest Lore +3, Intimidation +2, Nature +5, Stealth +6, Survival +5 (+7 to Track your target.)
Str 16 (+3), Dex 16 (+3), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 8 (-1)
Other Items studded leather armor, clan dagger, dwarven waraxe, hatchet, heavy crossbow (20 bolts), backpack, bedroll, chalks (10), flint and steel, grappling hook, minor elixir of life, mug, rations (1 week)s (2), repair kit, rope (foot)s (50), soap, torchs (5), waterskin, purse (2 gp; 9 sp)
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AC 18; Fort +7; Ref +8; Will +5
HP 22; Resistances poison 1
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Speed 20 feet
Melee [1] clan dagger +6 (parry, versatile B, agile, dwarf), Damage 1d4+3 P
Melee [1] dwarven waraxe +6 (two-hand (1d12), sweep, dwarf), Damage 1d8+3 S
Melee [1] hatchet +6 (thrown 10 ft., sweep, agile), Damage 1d6+3 S
Ranged [1] hatchet +6 (thrown 10 ft., sweep, agile), Damage 1d6+3 S
Ranged [1] heavy crossbow +6 (range increment 120 feet, reload 2), Damage 1d10 P
Flurry You have trained to unleash a devastating flurry of attacks upon your prey. Your multiple attack penalty for attacks against your hunted prey is –3 (–2 with an agile weapon) on your second attack of the turn instead of –5, and –6 (–4 with an agile weapon) on your third or subsequent attack of the turn, instead of –10.
Ancestry Feats Dwarven Weapon Familiarity
Class Feats Crossbow Ace
Skill Feats Forager
Other Abilities hunt prey, hunter's edge