Full Name |
Hamish |
Race |
Human Cleric 1 | HP 16/16 | AC 14 | F 3 R 4 W 9 | Perc +7 | Focus 1/1 | |
Classes/Levels |
Longbow +4 1d8 | Spell +7 DC 17 | Effects: None |
Gender |
Male |
Age |
50 |
Alignment |
LG |
Deity |
Erastil |
About Hamish of Lastwall
Spells
0 - Detect Magic, Stabilize, Guidance, Divine Lance, Shield
1 - Bless, Magic Weapon
Font - Heal, Heal, Heal, Heal
Focus Spells (◆) (1 points) Soothing Words Range 30 feet; Targets 1 ally Duration 1 round You attempt to calm the target by uttering soothing words in a calm and even tone. The target gains a +1 status bonus to Will saving throws. This bonus increases to +2 against emotion effects. In addition, when you Cast this Spell, you can attempt to counteract one emotion effect on the target. Heightened(5th) The bonus to saves increases to +2, or +3 against emotion effects.
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Perception +7
Languages Common, Sylvan
Skills Acrobatics +1, Athletics +3, Diplomacy +6, Lore:Herbalism +4, Lore:Undead +4, Medicine +7, Nature +7, Religion +7, Society +4, Survival +7
Str +0, Dex +1, Con +0, Int +1, Wis +4, Cha +3 Items Backpack, Bedroll, Chalk(10), Flint and Steel, Rope, Rations(2), Torch(5), Waterskin, Soap, Caltrops(2), Religious Symbol(Wooden), Healer's Tools, Arrows(10), Bandolier
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AC 14, Fort +3, Ref +4, Will +9
HP 16
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Speed 25 feet
Melee Dagger +4 (Agile, Finesse, Thrown10ft., Versatile S), Damage 1d4 (P)
Melee Morningstar +3 (Versatile P), Damage 1d6 (B)
Ranged Longbow +4 (Deadly d10, Volley 30ft.), Damage 1d8 (P)
Battle Medicine (◆) (General, Healing, Manipulate, Skill) Prerequisites trained in Medicine Requirements You are holding or wearing healer's tools. You can patch up yourself or an adjacent ally, even in combat. Attempt a Medicine check with the same DC as for Treat Wounds, and restore a corresponding amount of Hit Points; this does not remove the wounded condition. As with Treat Wounds, you can attempt checks against higher DCs if you have the minimum proficiency rank. The target is then temporarily immune to your Battle Medicine for 1 day.
Additional Feats Domain Initiate, Healing Hands, Skilled Heritage
Additional Specials Anathema, Deity, DivineFont (Healing Font), Divine Spellcasting, Doctrine (Cloistered Cleric), Domain Initiate (Family), Skilled Heritage (Diplomacy)