Kyra

Halle Keb's page

91 posts. Organized Play character for Lapyd.


Full Name

Halle Keb

Race

Human (Garundi) Shifter (Feyform Shifter) 1 | HP 12/12 | AC 19 TO 13 FF 16 | F +3 R +5 W +3 (+1 vs. Arcane) | CMD 17 | Init +2 | Perc +6 LLV | Fey 3/4

Classes/Levels

Fey Aspect:
DR 1/Cold Iron, Concealment 20%, Darkvision

Gender

Female

Alignment

Neutral Good

Deity

Shelyn

Languages

Azlanti, Common, Druidic, Osiriani, Sylvan

Strength 17
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 14
Charisma 7

About Halle Keb

Halle Keb
Female human (Garundi) shifter (feyform shifter) 1 (Pathfinder Player Companion: Wilderness Origins 6, Ultimate Wilderness 26)
NG Medium humanoid (human)
Init +2; Senses low-light vision; Perception +6
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Defense
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AC 19, touch 13, flat-footed 16 (+4 armor, +2 Dex, +1 dodge, +2 shield)
hp 12 (1d10+2)
Fort +3, Ref +5, Will +3; +1 trait bonus vs. arcane spells
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+3/19-20) or
. . heavy shield bash +0 (1d4+3) or
. . scimitar +4 (1d6+3/18-20) or
. . unarmed strike +4 (1d3+3 nonlethal) or
. . bite +4 (1d4+3), claw +4 (1d4+3), sting +4 (1d4+3)
Ranged sling +3 (1d4+3)
Special Attacks shifter claws
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Statistics
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Str 17, Dex 14, Con 12, Int 14, Wis 14, Cha 7
Base Atk +1; CMB +4; CMD 17
Feats Combat Expertise, Dodge
Traits superstitious (kellid), threatening defender
Skills Acrobatics +1 (-3 to jump), Knowledge (nature) +6, Perception +6, Profession (tanner) +6, Stealth +1, Survival +6
Languages Azlanti, Common, Druidic, Osiriani, Sylvan
SQ fey aspect, shifter aspect (minor: 4), wild empathy +1
Other Gear hide armor, heavy wooden shield, dagger (2), scimitar, sling, sling bullets (20), backpack, blanket[APG], cold weather outfit, flint and steel, hemp rope (50 ft.), hot weather outfit[APG], trail rations (5), waterskin, wooden holy symbol of Shelyn, wrist sheath, spring loaded (2), 557 gp, 8 sp, 8 cp
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Tracked Resources
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Dagger - 0/2
Fey Aspect (Already have low-light vision, 4 minutes/day) (Su) - 0/4
Sling bullets - 0/20
Trail rations - 0/5
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Special Abilities
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Combat Expertise -0/+1 Bonus to AC in exchange for an equal penalty to attack.
Fey Aspect (Already have low-light vision, 4 minutes/day) (Su) Swift, gain DR X/Cold Iron, concealment, and Low-light or Darkvision, plus more at high level.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Shifter Aspect (Su) Gain abilities of selected animal aspects.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.