M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Half-Tsuurm, knowing this must be a trap, shrugs and grabs at the robe and begins climbing down into the green room. Climb: 1d20 + 7 ⇒ (9) + 7 = 16 He grumbles about wizard statues and stone hallways.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Half-Tsuurm continues to fire arrows at the thing, frustrated with his aim. Orcish Hornbow (Point-blank shot, Manyshot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 - 2 ⇒ (16) + 13 + 1 - 2 + 4 - 2 = 30 Dmg (P): 2d6 + 2 + 1 + 4 - 2 ⇒ (2, 5) + 2 + 1 + 4 - 2 = 12 Dmg (P) Manyshot: 2d6 + 2 + 1 + 4 - 2 ⇒ (3, 3) + 2 + 1 + 4 - 2 = 11 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 - 2 ⇒ (3) + 13 + 1 - 2 + 4 - 2 = 17 Dmg (P) Rapid Shot: 2d6 + 2 + 1 + 4 - 2 ⇒ (3, 5) + 2 + 1 + 4 - 2 = 13 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 8 + 1 - 2 + 4 - 2 ⇒ (17) + 8 + 1 - 2 + 4 - 2 = 26 Dmg (P): 2d6 + 2 + 1 + 4 - 2 ⇒ (6, 5) + 2 + 1 + 4 - 2 = 16 Full Attack: Hornbow w/ Rapid Shot
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Half-Tsuurm focuses intently on the statue, sussing out vulnerabilities before launching a volley of arrows at the thing. Orcish Hornbow (Point-blank shot, Manyshot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 ⇒ (3) + 13 + 1 - 2 + 4 = 19 Dmg (P): 2d6 + 2 + 1 + 4 ⇒ (5, 6) + 2 + 1 + 4 = 18 Dmg (P) Manyshot: 2d6 + 2 + 1 + 4 ⇒ (4, 5) + 2 + 1 + 4 = 16 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 ⇒ (10) + 13 + 1 - 2 + 4 = 26 Dmg (P) Rapid Shot: 2d6 + 2 + 1 + 4 ⇒ (2, 1) + 2 + 1 + 4 = 10 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 8 + 1 - 2 + 4 ⇒ (9) + 8 + 1 - 2 + 4 = 20 Dmg (P): 2d6 + 2 + 1 + 4 ⇒ (6, 2) + 2 + 1 + 4 = 15 Half-Tsuurm uses a swift action to designate the statue using his Ranger's Focus
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Team: I'm traveling for the week with limited opportunity to connect. I'll try to login once a day. @GM Dan please 'bot Half-Tsuurm, if necessary.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Half-Tsuurm carefully descends the stairs with the rest of the heroes. He scans the room with his darkvision, careful examining the room. Perception: 1d20 + 13 ⇒ (13) + 13 = 26 Ezranadir wrote: "To begin with, I suggest not touching or disturbing anything until I examine the room." Ezranadir will wait for others to move in before looking around with his Detect Magic. "No worries, Ezra-deer. Gemstone and floor look like obvious trap," he says.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
@EZRANADIR - I have given you (and everybody) access to the firewall/circle. Unsure I can give you access to the entire library of fire spells graphics. They need to be put on the map first, at which point they become "tokens" which can be assigned to an owner/player.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Half-Tsuurm holds his position, draws, and shoots a volley of arrows in rapid succession. Orcish Hornbow (Manyshot, Rapid Shot, Ranger's Focus): 1d20 + 13 - 2 + 4 ⇒ (20) + 13 - 2 + 4 = 35 CRIT THREAT! Dmg (P): 2d6 + 2 + 4 ⇒ (2, 3) + 2 + 4 = 11 Dmg (P) Manyshot: 2d6 + 2 + 4 ⇒ (5, 4) + 2 + 4 = 15 CONFIRM CRIT?: 1d20 + 13 - 2 + 4 ⇒ (3) + 13 - 2 + 4 = 18 ADD'L CRIT Dmg (P): 4d6 + 4 + 8 ⇒ (2, 2, 5, 5) + 4 + 8 = 26 ADD'L CRIT Dmg (P) Manyshot: 4d6 + 4 + 8 ⇒ (1, 4, 3, 6) + 4 + 8 = 26 Orcish Hornbow (Rapid Shot, Ranger's Focus): 1d20 + 13 - 2 + 4 ⇒ (1) + 13 - 2 + 4 = 16 Dmg (P) Rapid Shot: 2d6 + 2 + 4 ⇒ (5, 5) + 2 + 4 = 16 Orcish Hornbow (Rapid Shot, Ranger's Focus): 1d20 + 8 - 2 + 4 ⇒ (10) + 8 - 2 + 4 = 20 CRIT THREAT! Dmg (P): 2d6 + 2 + 4 ⇒ (3, 4) + 2 + 4 = 13
Full Attack: Hornbow w/ Rapid Shot
Hope this guy is critable. I've segmented crit damage on the chance he isn't susceptible to crits.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
GM Dan wrote:
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Half-Tsuurm can't quite see the thing, so he moves slightly (5ft). He launches another flurry of arrows at the creature. Orcish Hornbow (Point-blank shot, Manyshot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 ⇒ (8) + 13 + 1 - 2 + 4 = 24 Dmg (P): 2d6 + 2 + 1 + 4 ⇒ (6, 3) + 2 + 1 + 4 = 16 Dmg (P) Manyshot: 2d6 + 2 + 1 + 4 ⇒ (2, 4) + 2 + 1 + 4 = 13 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 ⇒ (4) + 13 + 1 - 2 + 4 = 20 Dmg (P) Rapid Shot: 2d6 + 2 + 1 + 4 ⇒ (5, 5) + 2 + 1 + 4 = 17 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 8 + 1 - 2 + 4 ⇒ (16) + 8 + 1 - 2 + 4 = 27 Dmg (P): 2d6 + 2 + 1 + 4 ⇒ (4, 2) + 2 + 1 + 4 = 13 Full Attack: Hornbow w/ Rapid Shot
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
"Ugh. Undead bad," says Half-Tsuurm. He focuses carefully on the thing 20ft below him and launches a flurry of arrows at the creature. Orcish Hornbow (Point-blank shot, Manyshot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 ⇒ (7) + 13 + 1 - 2 + 4 = 23 Dmg (P): 2d6 + 2 + 1 + 4 ⇒ (1, 3) + 2 + 1 + 4 = 11 Dmg (P) Manyshot: 2d6 + 2 + 1 + 4 ⇒ (5, 3) + 2 + 1 + 4 = 15 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 13 + 1 - 2 + 4 ⇒ (11) + 13 + 1 - 2 + 4 = 27 Dmg (P) Rapid Shot: 2d6 + 2 + 1 + 4 ⇒ (2, 5) + 2 + 1 + 4 = 14 Orcish Hornbow (Point-blank shot, Rapid Shot, Ranger's Focus): 1d20 + 8 + 1 - 2 + 4 ⇒ (14) + 8 + 1 - 2 + 4 = 25 Dmg (P): 2d6 + 2 + 1 + 4 ⇒ (5, 1) + 2 + 1 + 4 = 13 Swift: Ranger's Focus
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
"What was that sound?" whispers Half-Tsuurm. He nocks an arrow to his hornbow and walks to the edge of the balcony, scanning the southern side of the room.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
"That sounds great!" says Half-Tsuurm. He rushes forward and drinks, before anybody can stop him. "Slurrrrp, ahhh," he says, wiping his mouth with the back of his hand. "That chopping was thirsty works." 1/2T selects Force Punch
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
GM Dan wrote: We need an icon for Half-Tsuurm in Roll20. DONE. Have placed him at base of stairs in room. Rest of players haven't moved their tokens up, though I assume their PCs are with Half-Tsuurm.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Nasir al-Rafik Kamal wrote: "We can recover more from zis tomb/brison if we are all in agreement. If we decide to do so, we can just exblore as much as we can wiz za time za captain has offered and zen abandon za rest. I am open to eizer choice. What do za rest of you want to do?" "You said my favorite word, 'recover,'" says Half-Tsuurm. "If there is treasure to recover, I'm all for recovering it."
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Ayita of the Hawk Clan wrote: Ayita offers the Half-Orc a Holy Weapon Balm, and Adamantine, Cold Iron, and Silver Blanches. (I noticed he has arrows good against incorporeal creatures already.) "Mmmmm. Nice. 'preciate," says Half-Tsuurm to Ayita, taking the blanches.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Nasir al-Rafik Kamal wrote: I am interested to see how good you are with your weapon of choice, Half-Tsuurm."[/b] "You are smart to wait and see. But I am great with bow. So great SeeHedRon Cownsil let me go. Cannot keep bow genius down."
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Nasir al-Rafik Kamal wrote:
"You got good stuff," Half-Tsuurm says, looking covetously at Nasir's gear. "Where you learn to use this fancy 'quipment? Where your weird accent from?"
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
"Are heerows ready to go? Riddleport is far," says Half-Tsuurm. Perception check:
He watches as the team counts and buys and deposits. He takes special note of where the gold is kept by each person. "Half-Kaddren, when does boat leave?" he asks Frantino.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Ayita of the Hawk Clan wrote:
"No animal friend. Big rat yummy when starving," Half-Tsuurm says, shrugging.
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
Ezranadir wrote: Hearing the half-orc's question about shares, he turns back, "I would say perhaps a half-share. Maybe if you brought the whole-Tsuurm, you could get a whole-share." He smirks as he raises an eyebrow. "You wouldn't be smirking if whole Tsuurm was here. Why you think Half-Tsuurm is here in Magnihmarr and not back in Belkzen?"
M Half-orc Ranger 8 | HP 68/68, AC19; F +9, R +12, W +6; Init +6/+8/+10, DV60; [dice=Hornbow (Precise shot, Point-blank shot)]1d20+13+1[/dice] [dice=Dmg (P)]2d6+2+1[/dice]
"So you heerows SeeHeadRon Cownsil tell me bout," says the orc. When he steps forward you can see that he's actually not that hulking. Kinda small for an orc, that's for sure. Maybe on the slight side even for a half-orc. But his first three right-hand fingers are calloused and his hornbow looks well-strung and strong. "I'm Half-Tsuurm. I'm good at guiding groups through forests, mountains, anywhere, really. Cownsil says I can go if I guide you heerows to Riddleport. I don know why you wanna go there, but... OK. Audrahni sez I should do. Good for my 'soul' she sez. Pfft." He looks the group over, not so subtly. He looks at the group, notices that only Ayita has a bow and frowns. He obviously notices Social Control and how Ayita carries it, instead of her bow. "Yeah. I go with you. I been to Riddleport. Pirates. Fun." He looks at Nasir and his amazing gear. "Hmm. I get same share as everybody else, yeah?" |