Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo charges the man that can still see, swinging her greatsword with a mighty grunt! Power Atk w/ Mwk Greatsword: 1d20 + 5 ⇒ (4) + 5 = 9 for slashing damage of : 2d6 + 7 ⇒ (4, 1) + 7 = 12
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
I'm currently on a trip to mexico and, unfortunately, the internet at our condo is down. I've found a hotspot in town but won't be able to post reliably until I'm back home on Wednesday. Please bot me as necessary.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo does her best impersonation of an inebriated patron, stumbling through the crowd towards the newcomers table. As she approaches his table, she falls to her knees and dry heaves just a little before crawling to a nearby table and 'passing out.' bluff: 1d20 - 1 ⇒ (8) - 1 = 7 Proud of her acting skills and still as a mouse, she'll listen to any conversation she can hear coming from his direction. Perception: 1d20 + 5 ⇒ (2) + 5 = 7 Oh, this might not end well.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Did the the patrons just clear the table for man or did all the patrons in that vicinity clear out? I'm looking to see if there is another table near him that is empty.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Maelstrom Stormsinger wrote: I was thinking more along the lines of charming him and having him disrupt the meeting for us. I don't particularly feel like being discovered, so if they get mad at anyone, it'd be him instead of us.. "I would agree with Maelstrom. Charming the bartender seems like a safe, yet likely effective idea."
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo charges the man and strikes down upon him with all of her might. "Careful what you say... they may be your last words!" Charging Power Attack with Greatsword: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22 for damage of : 2d6 + 7 ⇒ (4, 4) + 7 = 15
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
"Perhaps it is you who is lying. I can see the vials in your hands and hear the clinking of presumably more vials in your satchel... and I see the sweat gathering on your brow. Come now, tell us what drug you are selling and what kind of man sends you here to take advantage of such lowly people as we see here."
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
I'm going to be fairly scarce again this week. My wife's father's health has taken a turn for the worse. He has been battling cancer for 2 years. Last week we were informed that it has metastasized into his stomach. He has been moved to hospice care. The whole family is congregating in Florida (we live in Kansas City) where her dad lives. I'll try to post when I can. I will be home next Sunday and should be back to a regular posting schedule.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
I figure emerges from the shadows. She had not spoken up to this point and how long she had been there was anyone's guess. Pulling back the hood of her cloak, the young warrior exposes her delicate Tien features. She speaks, "I am Hakimo Lu'dao. It is a pleasure to be called here, Venture Captain." She smiles at the other Pathfinders, bowing to each in turn. She ends with Gage and a wide grin overtakes her face as she recognizes the humor in her attempt to bow her 6'3" frame to that of a halfling. "I agree with Gage, the chemist that brought this vile substance to pass must be dealt with first. If we shall fail with any other task, at least, we can stop the further development of this drug... or any other drug he may concoct in the future."
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Player Name: Valjoen_KC
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo attacks the gorilla with a mighty swing of her bardiche. Bardiche, Power Attack, Kida, Flank: 1d20 + 5 + 2 + 2 ⇒ (9) + 5 + 2 + 2 = 18 for damage of : 1d10 + 9 ⇒ (6) + 9 = 15
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo enters the room and takes position to Kida's left. She sets her feet and braces her bardiche preparing for the beast to charge. Perception: 1d20 + 2 ⇒ (20) + 2 = 22 Dang, I've been a roll with 20's in this adventure! Oh, and if someone could move me, I'd appreciate it. Thanks.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Ok, move action into the display and stand action is an attack. Bardiche: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27for damage of: 1d10 + 9 ⇒ (10) + 9 = 19
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
"Healing things is not one of my talents... hurting things, other the other hand..." Hakimo's voice trails off as she flashes a smirk for a brief moment. By Yamatsumi's grace, did I just do that?
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
May I charge 'yellow' from my current position? I'm unsure if the table impedes me. Also, could someone please move me 10' to the north of yellow? For some reason, this map isn't showing up on the ipad's google app and I can't edit from the browser. "Coming!" Hakimo rushes forward and attacks with her bardiche. Bardiche, flank, charge?: 1d20 + 9 ⇒ (20) + 9 = 29 for Damage of: 1d10 + 9 ⇒ (10) + 9 = 19 Woot!
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo crouches low and approaches the cupboards cautiously. Poking at the door with her bardiche, she inquires, "If you are still sentient and alive, come out. We are here to help." She stands ready to rebuff any attack that may come here way.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo steps up behind Anibal and thrust her bardiche inches past his face at the creature, "Undead or not. These things must be put to rest!" Bardiche, Power Attack: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12 -4 due to soft cover
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo prepares herself to attack the beast. She shifts her weight back and leans on her rear leg. Like a tiger, I will pounce.... But before she can act, the beast falls silent. Hmm... nice work."
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Hakimo let's out a scream as she charges the legionnaire, leaping high into the air to bring her bardiche down upon its head. "Aaaagghhh!" BardicheChargingPowerAttack: 1d20 + 7 ⇒ (4) + 7 = 11
Miscalculating the height of the room, Hakimo nearly hits her head on the ceiling causing just enough of a distraction to make her aim off target.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
Anibal Ibarr wrote: Hakimo, when you said "circle around", I assume you are now south of the bookshelf? I see you to the northeast of it. Must not have saved on me. Think I fixed it now.
Fighter/1 | Init +2 | Per +5 | HP 13/13| AC 17, 15flat, 12touch | Fort +4 | Reflex +2 | Will +2 | CMD 16 (+2 SUnder) | CMB +4 (+2 Sunder)
GM Aerondor wrote: There is a bookcase between Hakimo and the warlord by the way, that would give cover, +4 to AC Ack, didn't realize that was a bookcase. We did get very bunched up. Sorry, guys. Hakimo circles around the bookshelf and attacks the warlord from behind... BardichePowerAttack: 1d20 + 5 ⇒ (16) + 5 = 21
...and lands a nasty blow to the base of his neck! "Natula, grab Zaamir and get him out of there! Aiden, step to your left! I'm coming!" Trying to get a clear path to charge this last guy.
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I'm starting to put together the outline for my next campaign, which is a continuation of a homebrew mini-campaign I ran last year, and I'm getting frustrated. I have all these great ideas that only my gaming group would care about, and I can't talk to them about it because then I'd spoil the campaign for them! I've been tempted to post on these boards about some things to bounce ideas around with like-minded folks, but one of my players lurks here sometimes, and I'd run the risk of him seeing it. Do any of the rest of you have this issue? And if so, how do you deal with it when you're bursting with the urge to TELL SOMEBODY about all the cool ideas you're coming up with and know you can't for risk of boring non-gaming friends or spoiling the campaign for your group? |
