Dexinis

Gyldyr's page

304 posts. Organized Play character for Yucale.


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Silver Crusade

Saying 'Challenge Accepted' and trying to make a worthy Drizzt expy, here is his character sheet. I know the rules for playing drow are in the Advanced Race Guide; awaiting word on what will and won't work.

For roleplaying purposes, I am a bit puzzled; as far as I can gather, is the idea to play kids who have found themselves in the bodies and places of their characters and are trying to play out that role?

Silver Crusade

m drow Ranger 1

I'm going to have to bow out of the campaign, I've become busy with DMing too many in RL and some other school-related stuff. Feel free to resolve this in-game however you wish, and happy gaming.

Silver Crusade

m drow Ranger 1

Gyldyr gives the dancing orb of light a slightly concerned look apparently sharing Sunset's opinion on her concentration skills, before attempting to descend the ladder, appearing supremely unconcerned about the killer spiders.

Silver Crusade

m drow Ranger 1

"Just bribe him," Gyldyr mutters.

Silver Crusade

m drow Ranger 1

Gyldyr tries to whisper "how much gold do we have?" to the others without the thing hearing.

Could try bribing it?

Silver Crusade

m drow Ranger 1

I haven't had the chance to get back online until now.

Goblin:
"You certainly don't seem much impressed by your current boss. You gave me the compliment of eloquence; I'd return it, if I were sure you're not some other bottom-feeder fond of speaking in meaningless riddles, unable to recognize an unusual and important event."

Silver Crusade

m drow Ranger 1

Tomorrow, bright and early.

A smile, in no way a reassuring expression, twists across the necromancer's features. Holding up a hand for the others to remain quiet, he whispers "I think he thinks we're part of the occupying army" to the party.
Leaning down to the speaker's height, he hisses:

Goblin:
"We're on very important business, very time-sensitive business, and far too delicate for a dead-brained vermin to deal with, so would you prefer we go about it unimpeded or would you prefer me to yank your spirit out and replace it with undeath, as zombies are so much easier to deal with, you snot-nosed diminutive twit?"

intimidate check 1d20 + 6 ⇒ (7) + 6 = 13

Silver Crusade

m drow Ranger 1

listen 1d20 + 10 ⇒ (12) + 10 = 22

Going to be gone for spring break, likely with no internet access.

Silver Crusade

m drow Ranger 1

I speak Goblin.

Gyldyr moves closer to the door to listen, gesturing for everyone else to pause (or stay paused).

Silver Crusade

m drow Ranger 1

It was ridiculously fun (we won the Gracious Professionalism Award, sadly didn't get past finals eliminations and being ranked 19 out of sixty-some do to our falling-over alliance partner) and I found that our team is apparently buddies with the pretty cool team from Mexico, but...
What?

Silver Crusade

m drow Ranger 1

Will be gone for three days due to robotics event, sorry.

Silver Crusade

m drow Ranger 1

Gyldyr just waits at the back of the party.

Silver Crusade

m drow Ranger 1

One of the uninjured norkers.

Silver Crusade

m drow Ranger 1

The closest one.

Silver Crusade

m drow Ranger 1

Magic Missile, why not. 1d4 + 1 ⇒ (2) + 1 = 3

Silver Crusade

m drow Ranger 1

Sorry. Build season for robotics, Spanish class, fencing, and a (new) relationship. I'll try to keep up with the game.

init 1d20 + 3 ⇒ (1) + 3 = 4

Silver Crusade

m drow Ranger 1

Gyldyr abruptly sits down on the ground and slips halfway to Reverie, only paying enough attention to the outside world to leave with the party when they're ready.

Silver Crusade

m drow Ranger 1

Gyldyr remains silent, completely submerged in his spellcasting. He wouldn't have asked their one question in any case.

Silver Crusade

m drow Ranger 1

concentration 1d20 + 10 ⇒ (17) + 10 = 27 and focus- I've no idea what my modifier would be 1d100 ⇒ 78

Silver Crusade

m drow Ranger 1

Gyldyr quickly outlines his plan for anchoring the dwarf's spirit, unconcerned if the non-spellcasters can't understand him.

Silver Crusade

m drow Ranger 1

"Maybe not pursue us, but I doubt he's going to move on. If we hurry, Miss Tahn, we should be able to contact him. I doubt he'd trust me, if I'm the one to part the veil, so to speak, whatever my intentions." He grins crookedly. "Time is of the essence."

Silver Crusade

m drow Ranger 1

Gyldyr holds his hand up in the universal signal for pause. "I can't help but notice... everyone who follows disciples beyond the mundane, I'll need your help for a circle, as I doubt anyone wants Koridur's revenant after us."

Silver Crusade

m drow Ranger 1

"If we can find a secluded room," Gyldyr says cautiously, trying to guess at dwarven funerary traditions but not coming up with anything, "wouldn't it be safer to build a pyre?"

Silver Crusade

m drow Ranger 1

Gyldyr stares after Sunset for a moment, as nonplussed as ever, before moving to help get the party on their way. "But surely nobody blames Miss Tahn..." he mutters to himself.

Silver Crusade

m drow Ranger 1

He blinks, holding very still. "Yes."

Silver Crusade

m drow Ranger 1

Sorry, busy holidays. Knowledge check: 1d20 + 11 ⇒ (9) + 11 = 20

Gyldyr gets up, unbothered by the blood on his knees (and the army). He's far more concerned by his companions' irrational behavior. He's staring at Desidera with a look not unlike someone who's found a fascinating insect in their soup. "Elanesadriel, think of tactics, please," he says distractedly. Then he focuses his attention on Desidera. If she snaps at him he's fairly sure he won't be able to hold a confrontation, but for now he's more bemused than anything. "Miss Tahn, he's gone. If we continue on our odds will likely improve."

Silver Crusade

m drow Ranger 1

Before taking off after Gloisil, Gyldyr kneels carefully next to the dwarf and tries to tell if trying to save him would still be worth their healer's time.

heal? 1d20 + 4 ⇒ (6) + 4 = 10 As a necromancer, would I be able to tell through magic how far gone he is?

Silver Crusade

m drow Ranger 1

"Might as well." He'll share what he knows if anyone asks the relevant questions.

Silver Crusade

m drow Ranger 1

Would I have any clue which direction would be best?

Silver Crusade

m drow Ranger 1

1d6 ⇒ 5 1 Str damage

Silver Crusade

m drow Ranger 1

"I don't have anything ideal in the way of spells for this," Gyldyr says almost regretfully, preparing to cast Chill Touch on the first charging goblin that gets close enough.

initiative 1d20 + 3 ⇒ (19) + 3 = 22

Silver Crusade

m drow Ranger 1

If we get the chance, Gyldyr thinks wryly.

Silver Crusade

m drow Ranger 1

Gyldyr inspects the wound on his shoulder. "Lady Tarn, I'll leave it up to your judgement wether or not this warrants healing." He stands on the side of the group farthest away from the sunlight, taking great care not to look directly at it.

Silver Crusade

m drow Ranger 1

Sorry.

4d6 ⇒ (4, 5, 6, 2) = 17

Silver Crusade

m drow Ranger 1

1d20 + 4 ⇒ (20) + 4 = 24

Silver Crusade

m drow Ranger 1

Gyldyr casts Scorching Ray at the most intimidating-looking goblin within reach.

Silver Crusade

m drow Ranger 1

Whose turn is it?

Silver Crusade

m drow Ranger 1

Gyldyr scowls. "As long as I can keep from being hit by the vermin, I'll be fine.

Silver Crusade

m drow Ranger 1

I'm back. The trip was... exceedingly boring.

Silver Crusade

m drow Ranger 1

Currently traveling, will post when I can.

Silver Crusade

m drow Ranger 1

initiative 1d20 + 3 ⇒ (2) + 3 = 5

Gyldyr immediately retreats to the back of the group, beginning to cast magic missile at the goblins. Casting prevents him from wondering what the knight thought he was doing by calling all the goblins' attention to him.

When we have a lull in the action, or even before now, Gyldyr will/has shared his theories about their location; that means the rest of the party can look at the last spoiler.

Silver Crusade

m drow Ranger 1

Gyldyr is anyway hopelessly lost and will just be following everyone else.

Silver Crusade

m drow Ranger 1

"Or make a meal of orcs, depending on the spider."

Silver Crusade

m drow Ranger 1

Gyldyr follows at the back of the group, glad to get away from the noise which has given him a huge headache.

Silver Crusade

m drow Ranger 1

"Is there another route?"

Silver Crusade

m drow Ranger 1

Gyldyr also tries to see what's in the air shaft.

perception 1d20 + 8 ⇒ (15) + 8 = 23

Silver Crusade

m drow Ranger 1

Gyldyr just shrugs and takes a step back, leaving the decision up to the rest of the group.

Silver Crusade

m drow Ranger 1

Follows.

Silver Crusade

m drow Ranger 1

Gyldyr retrieves the charcoal and writes 'Still could- risk could be worth it. Unaware of other route downwards.'

Silver Crusade

m drow Ranger 1

Gyldyr just looks at Mox with a mixture of amusement and disgust.

As no one can hear him, if it would work, he takes out some charcoal and scrawls on the walls 'something in the air shafts- eats/lures? goblins' (in Common) and then gets someone with a light source to come over and read it.