Arnistolientar Popswicker

Gunk's page

227 posts. Alias of Krallek.


Full Name

Gunga Mi

Classes/Levels

Alch 2|| HP 13/18|| AC 15 FFAC 13 TAC 13 || FRW 4, 5, 1||

About Gunk

Gunga "Gunk" Mai
Male Gnome Alchemist 3
NG Small Humanoid (gnome)
Init +2; Senses low-light vision; Perception +8
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Defense
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AC 16, touch 14, flat-footed 13 (+2 armor, +2 Dex, +1 size, +1 dodge)
hp 25 (3d8+3)
Fort +4, Ref +5, Will +1; +2 vs. illusions, +2 bonus vs. poison
Defensive Abilities defensive training; Resist poison resistance +2
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Offense
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Speed 20 ft.
Ranged Bomb +6 (2d6+3 Fire/x2) and
. . Light crossbow +5 (1d6/19-20/x2)
Special Attacks bomb 2d6+3 (6/day) (dc 14), discoveries (explosive bomb, precise bombs), hatred
Spell-Like Abilities Dancing Lights (1/day), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day)
Alchemist Spells Prepared (CL 3):
1 (4/day) Cure Light Wounds, Shield, Expeditious Retreat, Crafter's Fortune (DC 14)
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Statistics
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Str 10, Dex 14, Con 12, Int 17, Wis 10, Cha 12
Base Atk +2; CMB +1; CMD 14
Feats Brew Potion, Dodge, Extra Discovery, Throw Anything
Traits Animal Friend
Skills Acrobatics +5 (+1 jump), Bluff +2, Craft (alchemy) +11 (+14 to create alchemical items), Diplomacy +2, Disable Device +5, Fly +4, Handle Animal +6, Perception +8, Spellcraft +8, Stealth +9, Survival +4, Use Magic Device +7; Racial Modifiers +2 Perception, alchemy +3
Languages Common, Elven, Gnoll, Gnome, Goblin, Sylvan
SQ fast poisoning (move action), illusion resistance, mutagen (dc 14), poison use, swift alchemy
Combat Gear Antitoxin, Smokestick (2), Sunrod (5); Other Gear Leather armor, Light crossbow, Alchemy crafting kit, Backpack (11 @ 12 lbs), Flint and steel, Torch (2), 36 GP, 6 SP, 8 CP
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Special Abilities
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Alchemy +3 (Su) +3 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Animal Friend +1 to Will saves when you are within 30' of an animal, Handle Animal is a Class Skill.
Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Bomb 2d6+3 (6/day) (DC 14) (Su) Thrown Splash Weapon deals 2d6+3 fire damage.
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Explosive Bomb (Su) The alchemist’s bombs now have a splash radius of 10 feet rather than 5 feet. Creatures that take a direct hit from an explosive bomb catch fire, taking 1d6 points of fire damage each round until the fire is extinguished. Extinguishing the flames is
Fast Poisoning (Move Action) (Ex) Apply poison to a weapon as a move action.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Illusion Resistance +2 racial bonus to saves against illusions.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mutagen (DC 14) (Su) Mutagen adds +4 to a physical & -2 to a mental attribute, and +2 nat. armor for 30 min.
Poison Resistance +2 (Ex) +2 to save vs. Poison.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Precise Bombs (3 squares) (Su) Whenever the alchemist throws a bomb, he can select a number of squares equal to his Intelligence modifier that are not affected by the splash damage from his bombs.
Swift Alchemy (Ex) You can construct alchemical items in half the normal time.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
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Early Childhood
Gunga Mai was born in a small town near Yavipho to his gnomish tinker parents. As a young gnome he spent much of his time working and toying around with his parents tools while listening to his father tell him of the glory days as a sapper in the gnomish elite regiment. These stories really struck a chord with the impressionable young gnome; far more resonance than even his father dared guess. His childhood was a happy one, surrounded by family and friends. As he grew up he started to help his mother and father in their tinker shop but he discovered his true calling. Instead of tinkering around with metals, pliers, and hammers, he found he rather liked creating new things out of reagents and ingredients. He quickly proved his worth to his father by formulating a recipe for alchemical grease that was superior to the grease he currently used … and it was far cheaper to produce. From that time forward, his parents indulged his passion for chemistry and even went so far as to buy him an alchemist kit. Not all of his experiments were a resounding success however and his mother gave him the nickname “Gunk” because of the many varied useless goopy liquids some of his failed experimentations created.
Tragedy
One day while on a road trip to a nearby town, his father’s wagon was attacked by a group of ignorant gnoll slavers looking to capture valuable halflings for the slave market. The slavers, ignorant of the fact that Gunks family were gnomes, managed to capture Gunk’s parents but in a heroic moment of sacrifice, his father managed to help Gunk escape. The hid in the nearby bushes as the gnoll slavers took his parents and looted whatever was left of their tinker’s wagon. From that point onward, Gunk became a child of the streets.
Professional Life
Gunk headed for Katapesh where he quickly proved his worth and began an apprenticeship with a human alchemist named Schwan Shi. After Gunk earned his full status with the Alchemist guild in Katapesh, he heard about Garavel and his quest to retake Kelmarane. Discovering that he could become a sapper just like his father and get revenge on the gnolls, Gunk jumped at the opportunity to join the group.
Trait 1: Gnoll hater? Benefit You gain a +1 trait bonus on attack rolls and weapon damage rolls made against gnolls. If you are a barbarian and you’re fighting gnolls, your rage lasts 1 round longer than normal. If you’re a ranger and you select humanoid (gnoll) as a favored enemy, your trait bonus on attack rolls and weapon damage rolls against gnolls increases to +2. If you’re a spellcaster, you gain a +1 trait bonus to spell save DCs for damaging spells against gnolls.
Trait 2: Explorer (Gnome) Desert Terrain +2 to survival checks.

Early Childhood
Gunga Mai was born in a small town near Yavipho to his gnomish tinker parents. As a young gnome he spent much of his time working and toying around with his parents tools while listening to his father tell him of the glory days as a sapper in the gnomish elite regiment. These stories really struck a chord with the impressionable young gnome; far more resonance than even his father dared guess. His childhood was a happy one, surrounded by family and friends. As he grew up he started to help his mother and father in their tinker shop but he discovered his true calling. Instead of tinkering around with metals, pliers, and hammers, he found he rather liked creating new things out of reagents and ingredients. He quickly proved his worth to his father by formulating a recipe for alchemical grease that was superior to the grease he currently used … and it was far cheaper to produce. From that time forward, his parents indulged his passion for chemistry and even went so far as to buy him an alchemist kit. Not all of his experiments were a resounding success however and his mother gave him the nickname “Gunk” because of the many varied useless goopy liquids some of his failed experimentations created.
Tragedy
One day while on a road trip to a nearby town, his father’s wagon was attacked by a group of ignorant gnoll slavers looking to capture valuable halflings for the slave market. The slavers, ignorant of the fact that Gunks family were gnomes, managed to capture Gunk’s parents but in a heroic moment of sacrifice, his father managed to help Gunk escape. The hid in the nearby bushes as the gnoll slavers took his parents and looted whatever was left of their tinker’s wagon. From that point onward, Gunk became a child of the streets.
Professional Life
Gunk headed for Katapesh where he quickly proved his worth and began an apprenticeship with a human alchemist named Schwan Shi. After Gunk earned his full status with the Alchemist guild in Katapesh, he heard about Garavel and his quest to retake Kelmarane. Discovering that he could become a sapper just like his father and get revenge on the gnolls, Gunk jumped at the opportunity to join the group.
Trait 1: Gnoll hater? Benefit You gain a +1 trait bonus on attack rolls and weapon damage rolls made against gnolls. If you are a barbarian and you’re fighting gnolls, your rage lasts 1 round longer than normal. If you’re a ranger and you select humanoid (gnoll) as a favored enemy, your trait bonus on attack rolls and weapon damage rolls against gnolls increases to +2. If you’re a spellcaster, you gain a +1 trait bonus to spell save DCs for damaging spells against gnolls.
Trait 2: Explorer (Gnome) Desert Terrain +2 to survival checks.

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Early Childhood
Gunga Mai was born in a small town near Yavipho to his gnomish tinker parents. As a young gnome he spent much of his time working and toying around with his parents tools while listening to his father tell him of the glory days as a sapper in the gnomish elite regiment. These stories really struck a chord with the impressionable young gnome; far more resonance than even his father dared guess. His childhood was a happy one, surrounded by family and friends. As he grew up he started to help his mother and father in their tinker shop but he discovered his true calling. Instead of tinkering around with metals, pliers, and hammers, he found he rather liked creating new things out of reagents and ingredients. He quickly proved his worth to his father by formulating a recipe for alchemical grease that was superior to the grease he currently used … and it was far cheaper to produce. From that time forward, his parents indulged his passion for chemistry and even went so far as to buy him an alchemist kit. Not all of his experiments were a resounding success however and his mother gave him the nickname “Gunk” because of the many varied useless goopy liquids some of his failed experimentations created.
Tragedy
One day while on a road trip to a nearby town, his father’s wagon was attacked by a group of ignorant gnoll slavers looking to capture valuable halflings for the slave market. The slavers, ignorant of the fact that Gunks family were gnomes, managed to capture Gunk’s parents but in a heroic moment of sacrifice, his father managed to help Gunk escape. The hid in the nearby bushes as the gnoll slavers took his parents and looted whatever was left of their tinker’s wagon. From that point onward, Gunk became a child of the streets.
Professional Life
Gunk headed for Katapesh where he quickly proved his worth and began an apprenticeship with a human alchemist named Schwan Shi. After Gunk earned his full status with the Alchemist guild in Katapesh, he heard about Garavel and his quest to retake Kelmarane. Discovering that he could become a sapper just like his father and get revenge on the gnolls, Gunk jumped at the opportunity to join the group.
Trait 1: Gnoll hater? Benefit You gain a +1 trait bonus on attack rolls and weapon damage rolls made against gnolls. If you are a barbarian and you’re fighting gnolls, your rage lasts 1 round longer than normal. If you’re a ranger and you select humanoid (gnoll) as a favored enemy, your trait bonus on attack rolls and weapon damage rolls against gnolls increases to +2. If you’re a spellcaster, you gain a +1 trait bonus to spell save DCs for damaging spells against gnolls.
Trait 2: Explorer (Gnome) Desert Terrain +2 to survival checks.

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Early Childhood
Gunga Mai was born in a small town near Yavipho to his gnomish tinker parents. As a young gnome he spent much of his time working and toying around with his parents tools while listening to his father tell him of the glory days as a sapper in the gnomish elite regiment. These stories really struck a chord with the impressionable young gnome; far more resonance than even his father dared guess. His childhood was a happy one, surrounded by family and friends. As he grew up he started to help his mother and father in their tinker shop but he discovered his true calling. Instead of tinkering around with metals, pliers, and hammers, he found he rather liked creating new things out of reagents and ingredients. He quickly proved his worth to his father by formulating a recipe for alchemical grease that was superior to the grease he currently used … and it was far cheaper to produce. From that time forward, his parents indulged his passion for chemistry and even went so far as to buy him an alchemist kit. Not all of his experiments were a resounding success however and his mother gave him the nickname “Gunk” because of the many varied useless goopy liquids some of his failed experimentations created.
Tragedy
One day while on a road trip to a nearby town, his father’s wagon was attacked by a group of ignorant gnoll slavers looking to capture valuable halflings for the slave market. The slavers, ignorant of the fact that Gunks family were gnomes, managed to capture Gunk’s parents but in a heroic moment of sacrifice, his father managed to help Gunk escape. The hid in the nearby bushes as the gnoll slavers took his parents and looted whatever was left of their tinker’s wagon. From that point onward, Gunk became a child of the streets.
Professional Life
Gunk headed for Katapesh where he quickly proved his worth and began an apprenticeship with a human alchemist named Schwan Shi. After Gunk earned his full status with the Alchemist guild in Katapesh, he heard about Garavel and his quest to retake Kelmarane. Discovering that he could become a sapper just like his father and get revenge on the gnolls, Gunk jumped at the opportunity to join the group.
Trait 1: Gnoll hater? Benefit You gain a +1 trait bonus on attack rolls and weapon damage rolls made against gnolls. If you are a barbarian and you’re fighting gnolls, your rage lasts 1 round longer than normal. If you’re a ranger and you select humanoid (gnoll) as a favored enemy, your trait bonus on attack rolls and weapon damage rolls against gnolls increases to +2. If you’re a spellcaster, you gain a +1 trait bonus to spell save DCs for damaging spells against gnolls.
Trait 2: Explorer (Gnome) Desert Terrain +2 to survival checks.