Full Name |
Grussdottir |
Race |
| HP 126/126 | AC 25 ( 15 T, 25 F) | CMB +14, CMD 24 | F +14, R +9, W +19 | Init +0 | Perc +17 DV , SM +17 |
Classes/Levels |
| Speed 30ft | Channel: 7/7 | Spells: 1st 7/7, 2nd 7/7, 3rd 6/6, 4th 6/6, 5th 5/5, 6th 5/5, 7th 3/3 | Active conditions: None |
Gender |
Female N Dwarf Cleric of Pharasma /14 |
About Grussdottir
PFS # 171454-1
Experience 39
Faction Scarab Sages
Wealth 13,042 GP, 47 PP, 57 Fame
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Grusdottir
Cleric of Pharasma 14
Female N Medium Dwarf
Init ; 0 Senses Perc +17, SM +17, Darkvision 60'
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Defense
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AC 25, touch 15, flat-footed 25 (+8 Armour, +2 Natural, +5 Deflection)
HP 126
Fort +14, Ref +9, Will +19 (+2 vs Poison)
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Offense
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Speed 30 ft.
Melee +4 Adamantine Bec Du Corbin +19/+14 (1d10+10, x3), Dagger +14/+9 (1d4+4, 19-20/x2)
Ranged +1 Seeking Light Crossbow +11/+6 (Plain|Iron|Silver 1d8+1, 19-20/x2), Dagger +10/+5 (1d4)
Space 5 ft.; Reach 5 ft. (10 ft. w/Bec)
Special Attacks Channel positive energy (7d6 heal living | harm undead | harm evil, DC 19), channel negative energy (5d6 harm living | heal undead, DC 18), [7x/day total channels]
Domain Spell-Like Abilities Bleeding Touch: Melee touch, 1d6 bleed for 7 rounds, DC 15 Heal check to staunch. [9x/day]; Death's Embrace: Heal from neg energy as if undead; Lore Keeper: Melee touch equivalent knowledge check of 35; Remote Viewing: Clairaudience/Clairvoyance for total of 14 rounds per day.
Cleric Spells Prepared
Domains Death and Knowledge
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Statistics
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Str 18, Dex 10, Con 13, Int 12, Wis 22, Cha 14
Base Atk +10/+5; CMB +14; CMD 24
Feats Selective Channel, Alertness, Align Channel (Evil), Toughness, Extra Channel, Versatile Channel, Weapon Focus (Bec du Corbin)
Traits Greedy, Hearty, Stone Cunning, Deft Dodger, Brewmaster
Languages Common, Dwarven, Goblin, Orc (for swearing)
SQNeutral (so no) aura, Spontaneously cast cure spells
Skills Appraise +5, Bluff +5, Climb +5, Craft (Alchemy) +8, Diplomacy +5, Disguise +7, Heal +15, Intimidate +5, Knowledge (Arcana, Dungeoneering, Engineering, Geography, History, Nature, Planes, Religion) +5, Knowledge(Local) +10, Linguistics +5, Perception +17,Perform (Bawdy Songs) +5 Profession (Brewmaster) +11, Sense Motive +17, Spellcraft +10. ACP 0
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Stuff
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Gear Pathfinder kit, 50' Hemp rope, Mirror, Glass Cutter, Handy haversack, 2nd Waterskin, Scrivener's Kit, Journal, Grappling hook, Wayfinder, Portable alchemist lab, Spell Component Pouch, Cleric's outfit, Warm weather gear, Cold weather gear, Sleeves of many garments, Tattoo (palm, holy symbol of Pharasma), Wrist sheath, +2 Amulet of Natural Armor, +2 Mithral breastplate, +4 Belt of strength, +5 Ring of protection, +4 Headband of Wisdom, Boots of Striding and Springing, Circlet of Persuasion, +4 Adamantine Bec du Corbin, +1 Seeking Light Crossbow and Daggers (various).
Tracked supplies Healer's kit [10/10], Disguise kit [10/10], 4x Holy water , Tanglefoot Bag, 5x Chalk, 4x Chalk Powder, 5x Glue paper, Scroll of Breath of Life, Potion of Fly, Potion of Invisibility, Potion of Gaseous Form, 2x Elixir of Tumbling, 2x Elixir of Hiding, Alchemist fire, Alkali flask, 2x Anti-plague, Acid flask, Wand of Bless [45/50] , Wand of Summon Monster I [47/50] (in wrist sheath), Wand of Detect Evil [50/50], Extend Metamagic Rod (6th, 3x/day)), and Crossbow Bolts (8x Plain, 20x Silver, 15x Cold Iron)