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Riku Silverwing's page
67 posts. Alias of Seth86.
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Full Name |
Ruki Silverwing |
Race |
Tengu |
Classes/Levels |
Zen 1/Archer 1 |
Gender |
Female |
Size |
Medium |
Age |
18 |
Alignment |
LN |
Deity |
Irori |
Location |
Brevoy |
Languages |
Common, Elven, Tengu |
Occupation |
Fletcher |
Strength |
11 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
12 |
Wisdom |
19 |
Charisma |
8 |
About Riku Silverwing
Riku
Tengu fighter (archer) 1/monk (quinggong, zen archer) 1/gestalt 1 (Pathfinder RPG Advanced Player's Guide 104, 115, Pathfinder RPG Bestiary 263)
LN Medium humanoid (tengu)
Init +5; Senses low-light vision; Perception +11
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Defense
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AC 17, touch 17, flat-footed 14 (+3 Dex, +4 Wis)
hp 12 (1d10+2)
Fort +3, Ref +5, Will +6
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Offense
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Speed 30 ft.
Melee dagger +1 (1d4/19-20) or
. . unarmed strike +1 (1d6) or
. . bite -4 (1d3)
Ranged or
. . longbow flurry of blows +2/+2 (1d8+2/×3) or
. . longbow +3 (1d8+2/×3)
Special Attacks flurry of blows
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Statistics
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Str 11, Dex 16, Con 12, Int 12, Wis 19, Cha 8
Base Atk +1; CMB +1; CMD 18
Feats Deadly Aim, Improved Unarmed Strike, Perfect Strike[APG], Point-Blank Shot, Precise Shot
Traits pioneer, reactionary, wisdom in the flesh
Skills Acrobatics +7, Climb +4, Craft (bows) +8, Fly +7, Knowledge (history) +6, Perception +11, Sense Motive +8, Stealth +9, Survival +8(+2 vs getting lost), Swim +4; Racial Modifiers +2 Perception, +2 Stealth
Languages Common, Draconic, Elven, Tengu
SQ glide, loner, swordtrained
Combat Gear durable arrow (40); Other Gear dagger, longbow, bedroll, belt pouch, canteen[UE], compass (+2 Survial vs getting lost), fishhook (2), flint and steel, masterwork artisan's tools, masterwork backpack[APG], mug/tankard, sewing needle, signal whistle, string or twine[APG], thread (50 ft.), trail rations (7), waterskin, whetstone, heavy horse (combat trained), feed (per day), riding saddle, saddlebags, silk rope (50 ft.), small tent, 42 gp, 3 sp, 5 cp
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Special Abilities
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Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Flurry of Blows +0/+0 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
Glide DC 15 Fly check to fall safely from any height.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Loner -1 to AC and attack when adjacent to ally or using aid another.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Perfect Strike (2d20) With certain weapons, roll twice, higher is attack, lower is confirmation roll.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Swordtrained Tengus are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).
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Tundra
Heavy horse (Pathfinder RPG Bestiary 177)
N Large animal
Init +4; Senses low-light vision, scent; Perception +8
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Defense
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AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
hp 19 (2d8+10)
Fort +8, Ref +7, Will +3
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Offense
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Speed 50 ft.
Melee bite +5 (1d4+5), 2 hooves +0 (1d6+2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
Base Atk +1; CMB +7; CMD 21 (25 vs. trip)
Feats Endurance, Run
[b]Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +4 (+8 to jump with a running start, +12 to jump), Perception +8
SQ combat riding
Other Gear feed (per day) (10), riding saddle, saddlebags, silk rope (50 ft.), small tent
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
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