Male Half-Orc Rogue 1
Medium 16 years old, 6'0" tall,248 lbs, lanky black hair and jet black eyes
STR 16 (+3)
DEX 14 (+2)
CON 12 (+1)
INT 14 (+2)
WIS 8 (-1)
CHA 14 (+2)
Move 30'
Init +2
HP 9/7
AC: 15 (Armor +3, DEX +2) Touch 12 FF 13
Saves: Fort +2, Ref +4, Will -1
BAB +0, CMB +3, CMD 15
Attacks:
Great Axe (+4 to hit, d12+4, x3, S)
Light Crossbow (+2 to hit, d8, 19-20/x2, P)
Morningstar (+3 to hit, d8+3 or d8+4 (2 handed), x2, B&P)
Dagger (thrown) (+2 to hit, d4+3, 19-20/x2, P)
(melee) (+3 to hit, d4+3, 19-20/x2, P or S)
Skills/Feats:
Spoiler:
Acrobatics +5
Bluff +6
Diplomacy +6
Disable Device +6 (+8)
Intimidate +9
Knowledge(local) +6
Linguistics +6
Perception +3
Sleight of Hand +5
Stealth +5
Use Magic Device +6
Weapon Focus(Great Axe)
Traits:
Spoiler:
Resilient: You gain +1 to all Fortitude saves
Bully: You gain +1 to all Intimidate checks, and Intimidate is a class skill.
Equipment:
Spoiler:
Great Axe
Morningstar
2 Daggers
Light Crossbow w/50 bolts
Studded Leather Armor
Mwk Thieves tools
Backpack
10 Candles (backpack)
Map Case
10 pieces of Chalk (belt pouch)
Flint and Steel (belt pouch)
2 pints of Oil (backpack)
Belt Pouch
8 days Trail Rations (backpack)
50' Silk Rope (backpack)
Water Skin (backpack)
Traveler's Outfit (worn)
21gp 7sp
74 total lbs, light load
Background:
Spoiler:
Grn'nak lived a life of squalor in Oregent. He spent his youth trying to survive on the streets of the city using the only thing left to him by his father...his strength and imposing appearance. Grn'nak is a thug and lout that earns his way more by brute strength than any form of finesse. Recently, however, he crossed the wrong bookie while trying to palm some of the take from the customers he was sent to encourage to pay up. He took this chance to relocate to Falcon's Hollow to see if his skills might be of use to the Lumber Consortium or tavern owner who needs a good bouncer.