Eledriel Darkfire wrote:
Ineas wondering the same thing. I'd like my wife to be able to run it for PFS.
Healing Hands states "Add a Verbal Casting action to the casting of the triggered spell and increase the number of Hit Points the target regains by 1d8." The Heal spell uses a Somatic component to use it as a Touch spell, and an additional Verbal component to cast it as a Ranged spell. Can you use Healing Hands with Heal as a Ranged Spell, requiring 3 actions (Somatic, Verbal, Verbal)? Or, can you not have a spell that uses two of the same type of action? This would also apply to other things like Reach Spell, Command Undead, Necrotic Infusion, Cast Down, Heroic Recovery...etc.
Don't forget there's always natural ambient sound. Check this site out for some great selections. This link is the sound I'm using for the initial BIG battle.
I like to play PC that are wildly different from each other, both in class, personality, and temperment. Currently for PFS I have Female Human Cleric/Bard of Shelyn - prefers to talk it out rather than fight, loves art and vehemently protects it, always forgiving and tries to see the good side of everyone, a bit of a ditz...she's like Paris Hilton as a cleric. Male Assimar Hellknight - fair, fanatic, shouts alot, and EXTREMLY lawful...aka Judge Dredd. Male Shoatni Barbarian/Inquisitor - distrusts everyone that is non-shoanti, at peace with nature and himself, leads a pure life, loves a challenge and a fight, gets mad easily at man-made inanimate objects. Human Archivist - talkative, nerdy, helpful, high-spirited and excitable. Human Artic Druid - spiritual, wise, quiet. Even then, I do get the itch to play one of my old PCs again..som of my favorites.
Gregory Connolly wrote: Cheliax sounds like a good fit for Lucas. I can see him as LN or LE and I'm pretty sure disdain is considered a virtue not a vice there ;) Definently Cheliax. You might consider becoming a Hellknight. Order of the Nail would be a good fit for a LE character. They slaughter Shoanti in Varisian plains all the time and they often look for trouble to stomp in Magnimar.
You could just take into account their looting tendacies and figure the dungeon accessories into the amount that the party would normally recieve. Then just subract that amount from what they would normally find...they find less treasure but make up for it with all the everburning torches they sell. Also you can take into account supply and demand. If they flood a town with everburning torches, they the torches lose their value. Shops will begin to offer them less. And also small town can run out of money to buy stuff. |