Tian Xia: Coming 2023–2024!

Thursday, March 2nd, 2023

Hi everyone, James here with some news! Starting this fall, Pathfinder will be turning the globe a bit as we head to a region we know a lot of you have been waiting for. Eleanor, James Jacobs, and I—not to mention the rest of the team and a stellar list of authors—are proud to announce the setting of the next few Pathfinder projects coming down the road: Tian Xia! Starting at the end of this year and continuing into 2024, we’ll be diving into this region like never before to bring you adventures, stories, and character options inspired by this land, so let’s take a look at what’s coming up!

an overland map of Tian Xia

See Tian Xia in this stunning map by Damien Mammoliti

Season of Ghosts Adventure Path

First, the narrative team will kick things off with the Season of Ghosts Adventure Path in October of 2023! This horror-themed campaign is set in the haunted land of Shenmen and begins just after the small town of Willowshore celebrates the Season of Ghosts—a local festival to appease Shenmen’s many evil ghosts and spirits and ensure safety for the coming year. Yet this year, something’s gone wrong, and the PCs wake to find their hometown of Willowshore has fallen under a sinister curse and been invaded by monsters. In the months to come, the heroes must help the people of Willowshore prepare for winter while working to discover the cause of the curse that’s cut them all off from the rest of the world. Is it the work of a fiend? The machinations of vengeful spirits? Or is it something much, much worse?

a light in a dark forest surrounded by spirits

A previous glimpse into Shenmen from Book of the Dead by Damien Mammoliti


Season of Ghosts will take your PCs from 1st to 12th level over the following volumes!

  • The Summer that Never Was, by Sen H.H.S.
  • Let the Leaves Fall, by Joan Hong, with additional articles by Tan Shao Han and Grady Wang
  • With No Breath to Cry, by Dan Cascone & Eleanor Ferron, with additional articles by Jeremy Blum, Dana Ebert, Joshua Kim, and Michelle Y. Kim
  • To Bloom below the Web, by Liane Merciel, with additional articles by Jeremy Blum, Joshua Kim, and Michelle Y. Kim

You might notice that this is our first four-part adventure path, for a very good reason! Each of this Adventure Path’s volumes take place over the course of a different season, starting with the rainy summer and ending in the spring. With each season’s passing, the stakes the heroes face escalate, and the revelations in store will shock the townsfolk of Willowshore to the core! Will your group of adventures be able to save their hometown from a mysterious supernatural horror, or will your hometown simply become the next of Shenmen’s haunted ruins?


Lost Omens Tian Xia

Then, in 2024, prepare for not one but two Lost Omens books from the rules and lore team!

dragons and dragon boats race down the rivers of Xa Hoi

Dragons and dragon boats race down the rivers of Xa Hoi! Art by Ekaterina Gordeeva.

The Lost Omens Tian Xia World Guide covers the many diverse nations and cultures that inhabit Tian Xia. Snippets of Tian Xia’s lore and history have come to Avistan via merchants and immigrants, but this book will present a look at the whole picture, from the elemental hegemony and yaoguai wars that shaped the landscape in ancient times to the return of Hao Jin in the modern era. Learn the secrets behind the undying emperor of Yixing, whose return is still awaited in Po Li. Offer a small prayer to the local kami, anito, or kaiju. See if you find satisfaction in the service of the Empress of Heaven, Shizuru, or in the explosive rivalry between the dancing gods Mugura and Nrithu.

In an age ruled by heroes unfettered by prophecy, change is sweeping across the continent. Some of you might have helped Ameiko Kaijitsu depose the Jade Regent and ascend to the throne of Minkai—now witness the new Ondori era under her rule. Step into the nation of Bachuan, now that a Po Li oracle has convinced it to ease its restrictions and open its borders; Hao Jin’s tapestry people now live here too, descendants of a past once thought lost for good. Amanandar, a nation now as Tian in heritage as it is Taldan, has declared its independence with the blessings of Queen Eutropia and renamed itself as Linvarre—visitors from Avistan may delight in its Grogrisant lion dances or pick up a few words of its national language of Taltien. Journey the perilous Valashmai Jungle and find your way upon the Valash Raj, flourishing among the ruins shattered by giant beasts and monsters. The World Guide will lead you through these nations and more before giving GMs a bestiary containing the continent’s monsters, from the ferocious, four-horned aoyin to the aristocrat-eating yeongno.

Art by Ekaterina Gordeeva : A hundred spirits walk the forests of Minkai as night draws near.

Art by Ekaterina Gordeeva : A hundred spirits walk the forests of Minkai as night draws near.

After finding a nation or city that sparks your interest in the World Guide, it’s only natural to want to make a character from there! The The Lost Omens Tian Xia Character Guide will introduce new rules options to bring your characters to life! The book will contain six brand-new ancestries and numerous backgrounds to provide the seeds for new PCs. You’ll also find expanded heritages and feats for existing ancestries that might be more common in Tian Xia than in other areas, like the peachchild leshy heritage, which might have come from a fruit that floated down a river, or the bakuwa lizardfolk heritage, possibly responsible for eclipses over Minata when they eat the moon! The book also contains numerous character options to flesh out Tian adventurers, whether that’s skill feats to prepare elemental Tian medicine or a new magus hybrid study that lets you leap weightlessly through the air with your cultivated magic, before your sword strikes home.

We thought we’d give a tiny sneak peek into three of the new ancestries coming in the Character Guide, shall we:

A blue skinned, white haired humanoid figure wearing a dark blue dress with beaded jewelry and vail

Samsaran art by Paulo Magalhães

Samsarans have reincarnated many times, and they will do so many times more. This ancestry dwells in enclaves, though often a samsaran will journey to learn more about the world in pursuit of their goal of enlightenment. Samsarans can call upon the memories of their past selves to aid them in skill checks—perhaps recalling a life as a painter as they observe a piece of art—and they can even share some of their powerful life essence with an ally to heal them! Samsarans are great for characters with deep knowledge and experience but who always seek to learn new things.

 Wayang, a grey skinned humanoid being wearing bracelets and anklets, holding a knife in one hand

Wayang art by Alexander Nanitchkov

Next we have wayangs, a diasporic people who have sailed from the Shadow Plane to the oceans and forests of Tian Xia. Wayangs value freedom and knowledge, often organizing their societies in overlapping circles around wise teachers or artisans. Unsurprisingly, wayangs have abilities that let them harness their shadows, often through specific dances, and more magically inclined wayangs might gain a unique dreaming heirloom with occult powers. Wayangs are great for artistic or expressive characters, or ones who want to use their magical powers to liberate others.

Tanuki, a bipedal racoon-like being dressed in tan shorts and a white cape

Tanuki art by Sammy Khalid

The last ancestry we’ll be previewing today is a new one! Scurrying underfoot, tanuki are a fun-loving people who are determined to get the most out of life before their luck runs out! Tanuki can shapeshift into a variety of forms, whether that’s turning into a teapot to hide in a room or turning into a priest to get a bit of extra respect. Tanuki also use illusions to play tricks on others or get a laugh, and they enjoy drumming on their bellies under the full moon. Tanuki are a great ancestry for players who want to play underdogs or just have fun!

Lastly, we couldn’t have put these books together without an amazing team of writers! The Lost Omens Tian Xia books are brought to you by Eren Ahn, Jeremy Blum, Alyx Bui, James Case, Banana Chan, Connie Chang, Rick Chia, Hiromi Cota, Hans Chun, Theta Chun, Dana Ebert, Basheer Ghouse, John Godek III, Joan Hong, Sen H.H.S., Michelle Jones, Joshua Kim, Daniel Kwan, Dash Kwiatkowski, Jacky Leung, Jesse J. Leung, Monte Lin, Jessie “Aki” Lo, Adam Ma, Liane Merciel, Ashley Moni, Kevin Thien Vu Long Nguyen, Collette Quach, Andrew Quon, Kyra Arsenault Rivera, Christopher Rondeau, Joaquin Kyle "Makapatag" Saavedra, Shahreena Shahrani, Kienna Shaw, Philip Shen, Tan Shao Han, Mari Tokuda, Ruvaid Virk, Viditya Voleti, Grady Wang, Emma Yasui, and Jay Zhang.

a mockup of the hardcover Lost Omens Tian Xia Character Guidea mockup of the hardcover Lost Omens Tian Xia World Guide

We hope that you’re as excited to check out these lands and tales as we are! We’ll have updates and information coming in the upcoming weeks and months, so stay tuned and subscribe to the Lost Omens and Adventure Path lines to ensure you catch updates as we make our way to Tian Xia!

James Case
Senior Designer

Eleanor Ferron
Senior Designer

James Jacobs
Narrative Creative Director

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Pathfinder Starfinder Roleplaying Game Subscriber

I mean, ye kinda need lore books with ap if ye want it to be easier to expand ap material or make it extra flavorful by bringing in stuff from setting xD It kinda goes hand in hand


4 people marked this as a favorite.

Yeah, the problem with doing an AP set in a place without the supporting lore material to explain what that place is like, who lives there, etc. is that naturally leads into "you are playing a character from a familiar place that goes to an exotic place" which is fraught with a lot of pitfalls one would rather avoid.

Like in the forthcoming Tian Xia AP you should absolutely have the material to play a person who is from Tian Xia. Sometimes "outsiders come to a place" can work but only really if the premise specifically enables it (e.g. Ruby Phoenix).


James Case wrote:
Nobody is ready for what's in these. Get HYPED!

I just hope that at some point we will discover other parts of Golarion that have never had a dedicated book! Like Homolog or Aelyosos, I've been waiting to learn more about these regions for a long time! Arcadia or Casmeron would also be very interesting.


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Pulse#8738 wrote:
James Case wrote:
Nobody is ready for what's in these. Get HYPED!
I just hope that at some point we will discover other parts of Golarion that have never had a dedicated book! Like Homolog or Aelyosos, I've been waiting to learn more about these regions for a long time! Arcadia or Casmeron would also be very interesting.

Holomog got a lavish treatment in Blood Lords, if you haven't seen!

I have high hopes that Arcadia will get the spotlight soon.


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By the looks of the Character Guide cover, it looks like the 3 other new ancestries will be Kami, Oni, and Kappa.

Community and Social Media Specialist

Pulled a couple comments that were off topic.


Is there any chance the ancestry guide will give Kitsune fox forms some love? Making it just function as pest form makes it extremely unappealing (10' speed, weakness to physical damage, etc). Anadi have restrictions but nowhere near as many, and the comparison is stark.

(And of course the Beastkin heritage could use the same love)


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Dubious Scholar wrote:

Is there any chance the ancestry guide will give Kitsune fox forms some love? Making it just function as pest form makes it extremely unappealing (10' speed, weakness to physical damage, etc). Anadi have restrictions but nowhere near as many, and the comparison is stark.

(And of course the Beastkin heritage could use the same love)

20ft. move speed now; they updated the Pest Form spell to make it less punishing.


Will the ReMastered books impact these titles?


Erik Mona wrote:
The rules will be compatible,.... The core system isn't changing.

Liberty's Edge

Dancing Wind wrote:
Erik Mona wrote:
The rules will be compatible,.... The core system isn't changing.

Right, but will these here Tian-Xia products use alignment or not ?

So, pre-Remaster or post-Remaster ?


The Raven Black wrote:
Dancing Wind wrote:
Erik Mona wrote:
The rules will be compatible,.... The core system isn't changing.

Right, but will these here Tian-Xia products use alignment or not ?

So, pre-Remaster or post-Remaster ?

Rage of Elements is Remaster-compatible, they’ve said, so anything after that should be too.


To my understanding, the first rules book which will reflect the Remastered errata is going to be Rage of Elements. Any book which comes after that, particularly any book published under the ORC will almost undoubtedly take the Remaster errata into account.

EDIT: What keftiu said :3


BUT will there be ninja and samurai class or archtype?

Silver Crusade

Class? No.

Feats or Archetype chains emulating those aesthetics? Maybe


Pulse#8738 wrote:
James Case wrote:
Nobody is ready for what's in these. Get HYPED!
I just hope that at some point we will discover other parts of Golarion that have never had a dedicated book! Like Homolog or Aelyosos, I've been waiting to learn more about these regions for a long time! Arcadia or Casmeron would also be very interesting.

casmeron is my hope


Rysky wrote:

Class? No.

Feats or Archetype chains emulating those aesthetics? Maybe

How do you know there wont be a class? Was it said somewhere?


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Paizo doesn't release classes in Lost Omens books. This isn't a written rule but never happened.

Lost Omens usually is more about world description + some archetypes and/or some ancestries and/or some items and/or some spells. But nothing much greater as rules than archetypes or ancestries was released in Lost Omens .


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Paizo has not at any point advertised new classes in these books, and if they were planning to include them, it would be a priority item to shout about. Lost Omens line of books doesn't feature new classes insofar. So, it's 99% certain that there are no new full classes in either of these books. Archetypes are likely, tho, as they pop up in Lost Omens books frequently.


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There also would have been a playtest a year ago.


Hear me out: Rage of Elements additional content.

What are the chances :) ?

Let's face it: many modern Asian stories feature element manipulators, so in Tian Xia, it shouldn't come out as a surprise :P

Monks "waterbending" while practicing their poses would be a common sight ;)


chaoskineti as option?


Grankless wrote:
There also would have been a playtest a year ago.

Could of been internal?


amazing how little east asia player pathfinder actually have

they would have complain and argue about the concept of a continent base on east asia calling all their warrior samurai with ten thousand reply


25speedforseaweedleshy wrote:

amazing how little east asia player pathfinder actually have

they would have complain and argue about the concept of a continent base on east asia calling all their warrior samurai with ten thousand reply

What are you even saying?


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Scott Henry wrote:
Grankless wrote:
There also would have been a playtest a year ago.
Could of been internal?

Pathfinder has been famous for its public class playtests for its entire published history. They wouldn't stop now - they make for great free advertising.

25speedforseaweedleshy wrote:

amazing how little east asia player pathfinder actually have

they would have complain and argue about the concept of a continent base on east asia calling all their warrior samurai with ten thousand reply

Many of the people working on the new Tian Xia books are from Asia. What are you trying to say here?


So Rage of Elemental has hinted Paizo has codified the traits for familiars (rather than being ambiguous descriptors that has led to lots of forum arguments).

Particularly, the Elemental familiar ability that lets you turn your Animal traited familiar into an Elemental traited familiar with the relevant bonuses/immunities.

I’m really hoping that we see an expansion of that, but even maybe seeing something like a Spirit, Kami, or another trait that could codify rules for an object familiar (and also official rules on how that works). Something that represents a spiritual or animating force, but isn’t a Construct.

Or if that’s too powerful…can we have an Anito, Shikigami, or Kodama specific familiar?


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keftiu wrote:
Pathfinder has been famous for its public class playtests for its entire published history. They wouldn't stop now - they make for great free advertising.

They also made "any new class is going to receive a public playtest" the official company policy after the Shifter kind of landed with a thud. The Shifter did not receive a playtest due to "well, it's mostly a different mix of abilities that already exist, so we know how thos work" and it probably would have benefited from one.

Liberty's Edge

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The Shifter would have greatly benefitted from a playtest 100%, hell, even the Errata'd Shifter 1.1 and followup Shifter 1.5 could have too, as it stands that Class is still something of a sort of throbbing thumb on the body of PF1 even if it's no longer an irreparably crushed hand.

Liberty's Edge

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PossibleCabbage wrote:
keftiu wrote:
Pathfinder has been famous for its public class playtests for its entire published history. They wouldn't stop now - they make for great free advertising.
They also made "any new class is going to receive a public playtest" the official company policy after the Shifter kind of landed with a thud. The Shifter did not receive a playtest due to "well, it's mostly a different mix of abilities that already exist, so we know how thos work" and it probably would have benefited from one.

I believe it was also very much due to the awful way the playtest before Shifter turned into nerdrage at its worst.


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The Raven Black wrote:
I believe it was also very much due to the awful way the playtest before Shifter turned into nerdrage at its worst.

Was that the Vigilante playtest? I understand how the premise of that class is fraught with peril. I don't imagine ruling out that class ever existing in 2e by making it an archetype was a hard decision. Still, I enjoyed the 1e Vigilante.


PossibleCabbage wrote:
The Raven Black wrote:
I believe it was also very much due to the awful way the playtest before Shifter turned into nerdrage at its worst.
Was that the Vigilante playtest? I understand how the premise of that class is fraught with peril. I don't imagine ruling out that class ever existing in 2e by making it an archetype was a hard decision. Still, I enjoyed the 1e Vigilante.

I did as well I also lije the Shifter


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PossibleCabbage wrote:
The Raven Black wrote:
I believe it was also very much due to the awful way the playtest before Shifter turned into nerdrage at its worst.
Was that the Vigilante playtest? I understand how the premise of that class is fraught with peril. I don't imagine ruling out that class ever existing in 2e by making it an archetype was a hard decision. Still, I enjoyed the 1e Vigilante.

I think vigilante becoming an archetype also had a lot to do with how PF2E characters are designed. The 1E vigilante was functionally built the same way all 2E characters are, with alternating feat-style choices that focused on your combat utility and your skills. That, plus the fact that many vigilante archetypes were "X class, but a vigilante," and I can see why it was made into an archetype.


Pre Orders when?


Huh. For some reason I thought Tian Xia World Guide would come out before Season of the Ghost.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Grave Knight wrote:
Huh. For some reason I thought Tian Xia World Guide would come out before Season of the Ghost.

They were originally due for November. Then came January, and the Remaster had to happen.


Thesr books will be ORC liscenced? Whixh product will be the last under OGL?


I believe that was High Helm? IIRC, everything post High Helm is using the ORC license.


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I know the books still aren't coming out for a good while due to the remaster pushing everything back, but I'm seriously itching to know what the three remaining ancestries are.


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SP3CT3R wrote:
I know the books still aren't coming out for a good while due to the remaster pushing everything back, but I'm seriously itching to know what the three remaining ancestries are.

Likewise, especially with one of the obvious guesses, Locathah, coming in Howl of the Wild instead (now rebranded as Athamaru).


Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

So, is sometime in 2024 as a whole still the best idea we have about when these books come out, or do we have a month (or even a quarter) of release yet? Reading Season of Ghosts definitely has whet my appetite.


6 people marked this as a favorite.
Davelozzi wrote:
So, is sometime in 2024 as a whole still the best idea we have about when these books come out, or do we have a month (or even a quarter) of release yet? Reading Season of Ghosts definitely has whet my appetite.

There's a livestream about these books on friday, I'd look there.


Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Cool, thanks Keftiu. Also, I just noticed that there’s an ad for Tian Xia World Guide in the back of The Summer That Never Was that says it’s coming “Spring 2024”.

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