Berserker Cannibal

Griswald Maurin's page

372 posts. Alias of Leiff Druidking.


RSS

1 to 50 of 372 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

I'm with Nivel, this was my first Pbp and I can't believe it lasted this long. Thanks for the game!


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Resting should bring Griswald close to full but not all the way. 39 currently, resting brings back 4, total is 45.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

I feel we should go back in.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

I'm driving across the country so my responses will be limited for a few days.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"Not a fan of these robes,I'm will gladly take them off. I am okay hiding for a bit but I want to find those amulets... Maybe after the heat dies down."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

I forget are we using PFS for HPs? Want to make sure my HPs are accurate. +1 str, renewed vigor, 10 HPs, +1 intimidate, acrobatics, survival, perception


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"I agree with Kyra... we need those amulets."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"I'm not leaving my weapons. If we can get out of the city we will be fine."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"I don't like fighting those who arent cultists..."

Griswald jumps onto the table to attack the leader and swings in a way not to kill the man.

initiative 1d20 + 3 ⇒ (4) + 3 = 7
Acrobatics 1d20 + 7 ⇒ (6) + 7 = 13
Great club, power attack, nonlethal 1d20 + 7 - 4 ⇒ (17) + 7 - 4 = 20
Damage, nonlethal 1d10 + 8 ⇒ (7) + 8 = 15


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald is hunched and staggered with the great club in his hands while standing in the back.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald nods, "I think it is clear, let's go" Griswald nudges the elf forward and follows behind.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald moves next to Evlar and sniffs through the doorway.

Perception 1d20 + 8 ⇒ (4) + 8 = 12


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"I grow tired of this place..." Griswald mutters.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"Don't tell me how to fight... wizard" Griswald growls and continues to attack


great axe, power attack 1d20 + 6 ⇒ (17) + 6 = 23
initiative 1d20 + 3 ⇒ (4) + 3 = 7
damage 1d12 + 7 ⇒ (8) + 7 = 15


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald continues to attack the elemental in front of him.

Initiative 1d20 + 3 ⇒ (6) + 3 = 9
greataxe, power attack 1d20 + 6 ⇒ (16) + 6 = 22
damage 1d12 + 7 ⇒ (4) + 7 = 11


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald growls and mutters under his breath, "Wizards are about..."

He turns and swings at the aggressive creature.
initiative 1d20 + 3 ⇒ (6) + 3 = 9
great axe, power attack 1d20 + 6 ⇒ (9) + 6 = 15
damage 1d12 + 7 ⇒ (9) + 7 = 16


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald will come up to Nivel.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald waits for the response and with no objections takes another potion.

CLW 1d8 + 1 ⇒ (4) + 1 = 5 healed

"Alright, we are as healed as we are going to be, lets get out of this hell hole..."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

I wouldn't mind another CLW and maybe keep the rest for a future battle


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald shrugs and takes both his potions.

Potion of CLW (x2) 2d8 + 2 ⇒ (2, 8) + 2 = 12


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald takes a sniff down the secret passage.

perception- scent 1d20 + 8 ⇒ (16) + 8 = 24


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald shrugs and puts on the robes. "I am not a very good actor.. but I'll do my best." he hold the club the cultist uses in both hands.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Sounds good!


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald will carry anything to keep Nivel from being emcumbered.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald collapses with fatigue, the beast has fled. After a moment he struggles back to his feet but is visibly spent.

"That was the longest I've let the beast take over.." he mutters to himself. He scrounges up his axe and sword that he dropped over the course of the battle and checks on the others.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald attacks the adjacent black cloaked cultist
Great axe, power attack 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Damage 1d12 + 7 ⇒ (2) + 7 = 9
initiative 1d20 + 3 ⇒ (7) + 3 = 10


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald keeps attacking the injured cultist.

Initiative 1d20 + 3 ⇒ (2) + 3 = 5
Great axe, power attack, attacking around cover 1d20 + 6 + 1 - 4 ⇒ (20) + 6 + 1 - 4 = 23
Crit confirm 1d20 + 6 + 1 - 4 ⇒ (12) + 6 + 1 - 4 = 15
Damage 1d20 + 7 ⇒ (11) + 7 = 18


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

White cultist adjacent to Griswald is the one he will attack. He will take the 5' if no move action is needed.

"Merk! I could use your help!"


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"I don't think this is a good idea, but I'm not waiting for what is coming..."

5 ft step or if Griswald has to use a move action to occupy the square with the downed guy. He will attack the gray cloaked cultist.
Great axe, fighting defensively, power attack, attacking around cover 1d20 + 6 + 1 - 4 - 4 ⇒ (19) + 6 + 1 - 4 - 4 = 18 . Griswald's new AC is 18 + 3 for fighting defensive = 21
Damage 1d12 + 7 ⇒ (5) + 7 = 12
Acrobatics 1d20 + 7 - 4 ⇒ (9) + 7 - 4 = 12
Initiative 1d20 + 3 ⇒ (9) + 3 = 12


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"If they are waiting for the big guy might as well do this as fast as possible..." Griswald growls as he steps forward and attacks the hurt cultist.

5' step closer, or move after the cultist if he wins initiative.
Initiative 1d20 + 3 ⇒ (20) + 3 = 23
greataxe, power attack 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
confirm 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20
damage 1d12 + 7 ⇒ (6) + 7 = 13
potential extra crit damage 2d12 + 14 ⇒ (1, 4) + 14 = 19


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

initiative 1d20 + 3 ⇒ (6) + 3 = 9
Great axe, power attack 1d20 + 6 ⇒ (20) + 6 = 26 or draw a javelin if the cultist beats him on initiative
Confirm 1d20 + 6 ⇒ (6) + 6 = 12
Damage 1d12 + 7 ⇒ (11) + 7 = 18
Javelin damage 1d6 + 3 ⇒ (6) + 3 = 9


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald steps forward and chops.

5 foot step
Great axe, power attack 1d20 + 6 ⇒ (9) + 6 = 15
initiative 1d20 + 3 ⇒ (6) + 3 = 9
Damage 1d12 + 7 ⇒ (12) + 7 = 19


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald is ready with his axe to chop anything that comes by.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald says put and watches. He keeps his axe ready just incase.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"Her logic seems sound, but I will do what the group thinks."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald will stand watch near the door.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald nods, "This is a good point. Even if this was not the right way out this is the place we should be. This evil needs to be removed."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"I guess this was the wrong door..." Griswald will help everyone up first before he tries to climb out himself.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald lifts his axe and chops the neck of the beast hoping to decapitate it. "I'm not going to be able to rest easy until I know the evil creature is down for good."

great axe, power attack 1d20 + 6 ⇒ (5) + 6 = 11
damage 1d12 + 7 ⇒ (9) + 7 = 16


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald will stand up and move to the serpent or if it comes within reach he will take a 5' and attack.

great axe, power attack 1d20 + 6 ⇒ (16) + 6 = 22
damage 1d12 + 7 ⇒ (4) + 7 = 11
Initiative 1d20 + 3 ⇒ (4) + 3 = 7


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

acrobatics 1d20 + 7 - 4 ⇒ (7) + 7 - 4 = 10

"I guess this was the wrong door." Griswald says as he hits the ground. He will use his action to stand when he can.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

When everyone is ready Griswald will lead everyone down. He is keeping his eyes and nose open with his axe ready to chop any reptilian monstrosity down here.


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"Lets go down, that cultist went to get reinforcements."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

The only thing you can guarantee from PCs is that they will do the exact opposite of what you had planned :p


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"Down there is most likely another pet... I don't know if there will be a way out but I suppose it is worth a shot."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald walks over and takes a sniff down the staircase.

Perception 1d20 + 8 ⇒ (20) + 8 = 28


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

"Hmm... this isn't going to work. Either we go see if we can escape with that elf guy or I need you to open this Nivel."


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald snarls, "This should work a bit better..." and lifts his axe and brings it down on the door.

Attack with great axe 1d20 + 6 ⇒ (15) + 6 = 21
damage 1d12 + 7 ⇒ (9) + 7 = 16


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald charges at the door.

Strength check 1d20 + 3 ⇒ (6) + 3 = 9


Male Half-Orc Barbarian 4; HP: 45/39, AC: 18, Init+3, Perception+9 (Darkvision, Scent)

Griswald continues his assault on the evil creature. "I'm working on it Nivel!"

Initiative 1d20 + 3 ⇒ (10) + 3 = 13
great axe, power attack, bless 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
damage 1d12 + 7 ⇒ (9) + 7 = 16