Xerxes

Grimnebulin's page

83 posts. Alias of Kruelaid.


About Grimnebulin

Male Half-Elf Psionic Warrior
Medium Humanoid
Alignment: Neutral Good

Abilities:
STR 16
DEX 12
CON 12
INT 10
WIS 15
CHA 8

Speed:
Init +1; Spd 30

Defense:
AC: 13 (FFAC: 12 TAC: 11)
HP: 13

Saves:
Fort +3, Ref +1, Will +2

Attack Bonuses:
Atk +3 base melee, +1 base ranged
+3 (2d6+4, Greatsword); +3 (1d6+3 Machete); +1 (1d8, Longbow); +3 (1d3+3, Unarmed strike)

Skills:
Autohypnosis +7 (Syn), Concentration +5, Diplomacy +1, Gather Information +1, Jump +3, Listen +3, Search +2, Spot +3, Swim +3.

Racial:
Immunity: Sleep Effects (Ex), Low-light Vision (Ex), +2 Saves vs. Spells and Spell-like Effects; RF: Elven Blood

Feats:
Armor Proficiency: Light, Medium, and Heavy Armor Proficiency, Psionic Body, Psionic Weapon, Shield Proficiency, Martial Weapon Proficiency.

Psionic Powers [1 PP]:
1st - Biofeedback.

Possessions:
Machete (5 gp)
Greatsword (50 gp)
Longbow (75 gp)
Arrows (20) (1 gp)
Leather (10 gp)
Pouch, belt (1 gp)
Rope, hemp (50 ft.) (1 gp)
Whetstone (2 cp)
Coin: 9 sp, 8 cp
Waterskin (full) (1 gp).

Encumbrance: 44 lbs

Appearance:
Age: 19
Height: 5’11”
Weight: 180
Grimnebulin utterly lacks the grace, beauty, and sensitivity that usually characterize the fey-born. The scars on his shaven head tell of struggle, while eerily large green eyes defy reading. A heavy furrowed brow utters worries beyond measure, while a clenched jaw and razor tight frown rarely rest to speak anything other than anger. Grim carries his absolute seriousness on a frame of thick bone and lean muscle and when you look at him you can’t help imagining a blackened soul inside. Luckily, nothing could be further from the truth.

Background:
12 years ago, on the Musarde river downstream from Chateaufaux, a little boy named Garrick was brought into a dark world by Siella, a fey woman of transcendant beauty and Agrus, a caliban man of unparalleled kindness. The lovers had chosen their exile, prejudice being what it was, and spent their days fishing and farming and minding their own business; but such happiness rarely lasts long in the Realm.

Fishermen from the tiny village of Kieffe, downstream, spotted the lovers and gossiped, and the illness of a few local children opened the usual valves of ignorance and hatred. A few took up arms and decried the miscegenation nearby: anger flared, ignorance reigned, and soon a mob was tearing the doors off the cabin of the most kindhearted couple in Dementlieu and dragging them to the pyre. Siella fought, Agrus begged and prayed. The mob searched in vain for the child, the ‘abomination’ that was poisoning their water and sickening their children. They tortured and interrogated the lovers, and finally burned the them at the stake and their cabin to the ground.

But little Garrick, then seven years old, had a guardian angel. On their way to the cabin the screaming villagers awoke the aged witch Geeta with their screaming. A friend to the young couple, she arrived at the cabin hidden in elven robes just in time to see Agrus and Siella dragged from their cabin. Her powers weak from age, she only barely managed to find the boy in time to pull him, weeping, from the cabin. They fled, he clutched in her arms and watching his parents burn, she staggering from the pain in her ancient joints.

And so it was. Garrick grew to adulthood under the care of his aunt Geeta, who taught him to harness a power he had inherited from his mother and helped him temper his anger with a goodness he had inherited from his father. He learned to answer to his fey name, Grimnebulin, and become a legend among the woodsmen in the forests outside Chateaufaux. In time Geeta passed on, and it was here, as the cinders of her hut crackled and the flames died, that the true sorrow began. That was the day he sought revenge, without mercy slaying the weeping, begging, slobbering fool who so long ago led the mob against his parents.

Personality:
Grimnebulin sits uneasily by any fire, is suspicious of the facades of the civilized, and nurtures an untinctured hatred of herd behaviour. He suffers from a constant conflict between angelic pity for the human condition and an infernal desire to kill every last ignorant soul he meets. His sharpening of knives and swords, which he habitually does, is usually an indication that he is struggling to control his anger. He talks little, breaking his silence occasionally to scoff at the weakness and idiocy of men. His one pleasure in life is children, and on the rare occasion he finds himself among them the light within him truly shines.

Notes:

    AUTOHYPNOSIS (WIS - Trained Only)

  • Ignore caltrop wound - 18
  • Memorize - 15
  • Resist dying - 20
  • Resist fear - Fear effect DC
  • Tolerate poison - Poison's DC
  • Willpower - 20

    BIOFEEDBACK: Psychometabolism

  • Level: Psion/wilder 2, psychic warrior 1
  • Display: Material and visual
  • Manifesting Time: 1 standard action
  • Range: Personal
  • Target: You
  • Duration: 1 min./level (D)
  • Power Points: Psion/wilder 3, psychic warrior 1
  • Effect: Toughen the body against wounds, lessening their impact. During the duration of this power, you gain damage reduction 2/–.
  • Augment: For every 3 additional power points you spend, your damage reduction increases by 1.

    PSIONIC BODY

  • Benefit: When you take this feat, you gain 2 hit points for each psionic feat you have (including this one). Whenever you take a new psionic feat, you gain 2 more hit points.

    PSIONIC WEAPON

  • Prerequisite: Str 13.
  • Benefit: To use this feat, you must expend your psionic focus. Your attack with a melee weapon deals an extra 2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.