Sheriff Belor Hemolock

Grimir's page

21 posts. Alias of valliss.


Full Name

Grimir DarkHeart

Race

Protean

Classes/Levels

1 Inquisitor

Gender

M

Alignment

TN

Deity

Hades

Strength 14
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 16
Charisma 13

About Grimir

When Grimir was 10 his parents were slain in a fierce battle between the locos and a bandit Lord, Grimir was found by Locos in the ensuing cleanup. Jerrod, an Inquisitor of Hades attached to the locos, Felt Sorry for the boy, and used his sin-eater ability to let Grimir ask his parents some final questions. Much to Jerrod's surprise his parents suggest Grimir go with Jerrod and learn his ways,as they assumed that only decent person for letting them talk to their son one last time. Jerrod tho not fond of the idea at first, let grimir come back with him to Alexandria. Jerrod decided that if Grimir would dedicate himself to Hades, then he would teach him the ways of the sin eater. Grimir's teaching were going well, until the fateful day that Jerrod did not return from a mission. The official report had Jerrod missing and presumed dead. With Jerrod gone Grimir found his welcome in Alexandria at an end, Jerrod had mentioned the city of Phaeselis often as places he would like to visit someday, so Grimir has decided adodt the last name of Jerrod, "DarkHeart" and that Phaeselis would be a good place to make a start.

Appearance
Balding Dark skin man, with normally a serious look to him. He is wearing some sort of animal hide armor. With Morning Star and Buckler on his arm.

Combat:

Init +5
HP 13
AC 15/11T/14F
Melee +2
Range +1

Weapons
QuarterStaff +2 to hit 1d6 +2 Damage
Sling +1 to hit 1d4 +2 Damage

Saves
Fort +4
Reflex +1
Will +5

Skills:

Acrobatics -1
Bluff +3
Diplomacy +2
Disguise +1
Escape Artist -1
Fly -1
Heal +7
Intimidate +8
Knowledge (religion) +4
Perception +7
Ride -1
Sense Motive +10
Spellcraft +4
Stealth +3
Survival +7

Feats and Traits:

Light Armor Proficiency
Medium Armor Proficiency
Shield Proficiency
Simple Weapon Proficiency
Improved Initiative
Toughness

Desperate Focus (+2 Concentration Checks)
Ease of Faith (+1 Diplomacy, Diplomacy is a class skill)

Gear:

5 gp
Sling
QuarterStaff

Linothorax Cuirass
Buckler

Backpack
Wooden Holy Symbol
Flint and Steel
Waterskin

Spells:

0 lvl
Acid Spalsh
Create water
Detet Magic
Guidance
1st Level
Cure Light Wounds
Keep Watch

Special abilities:

Minor Shape Change (Su): All changelings have the ability to transform themselves at will. This ability is similar to Alter Self with the following exceptions.
This ability is a supernatural ability, akin to a lycanthrope's shapechange, and thus, it is not subject to dispelling.
Using this ability is a full round action that does not provoke attacks of opportunity.
While this ability does not affect clothing or gear, it does effect the tactile, olfactory and audible aspects the new form, thus granting a +10 circumstance bonus to Disguise checks.
This ability does allow changelings to appear as specific people, including those of other genders.
This ability does not grant any new abilities or movement rates. Likewise, this ability does not allow the changeling to change its size category.
It lasts for as long as the changeling desires, even if unconscious or sleeping (although changelings do revert back to their natural form upon death).
Anything that can see through or acts on a shapechanger's alternate forms applies to a changeling in the same manor.
Changelings with grievous physical wounds (lost eye, severed hand, etc) cannot disguise that injury regardless of their form, nor can a changeling mimic such an injury intentionally.

Eat Sin (Eat Sin for 1 min, heal 1d8 + Level hps, do full rnd action for 1/2 Increasing 2d8 at 5th, 3d8 at 9th, 4d8 at 13th
At 6th level speak with dead for 10 mins after eating sin
At 8th take 1 temporary negative level to prevent dead creature from become undead)

Judgement 1/day
Monster Lore (Add wisdom Bonus to knowledge checks)
+2 racial bonus to saving throws vs. mind-affecting effects and poisons.

Languages:

Auran, Dwarven, Elven, Giant, Gnome, Halfling and Terran