Lantern Bearer

Grigori Faust III's page

39 posts. Alias of Dragonborn3.


About Grigori Faust III

Grigori 'the Reaper' Faust III
Male human

Gravewalker Witch 1
Hit Dice: 1d6-1+1
Hit Points:

Height: 4ft 8in Weight: 87 lbs Age: 20(looks 13)
Hair: Black Eyes: Blue Skin: Pale, covered in faded scars
Alignment: LN

Languages: Common, Abyssal, Celestial, Draconic, Giant, Goblin

Fortitude: -1 =0Base)-1(Con)
Reflex: +3 =0(Base)+3(Dex)
Will: +5 =2(Base)+3(Wis)

Base Attack Bonus: +0
Combat Maneuver Bonus: -1 (0 BAB, +0 Str, -1 Size)
Combat Maneuver Defense: (10 Base, 0 BAB, +0 Str, +3 Dex, -1 Size)

Armor Class: 14 =10(Base)+0(Armor)+3(Dex)+1(Small)
Touch: 14
Flat-Footed: 11
Speed: 30ft

Strength 7(11-4)
Dexterity 16
Constitution 8
Intelligence 20(18+2)
Wisdom 17
Charisma 17

Attacks
Unarmed Strike(1d3-2, x2, B) -5 melee
Spell: -1 melee(+4 if it's a Necromancy spell) or +4 range

Skills
Heal: +7 =3(Wis)+1(Rank)+3(Class)
Knowledge(Arcana): +9 =5(Int)+1(Rank)+3(Class)+1(Trait)
Knowledge(History): +9 =5(Int)+1(Rank)+3(Class)
Knowledge(Nature): +9 =5(Int)+1(Rank)+3(Class)
Knowledge(Planes): +9 =5(Int)+1(Rank)+3(Class)
Knowledge(Religion): +6 =5(Int)+1(Rank)
Spellcraft: +9 =5(Int)+1(Rank)+3(Class)
Use Magic Device: +7 =3(Cha)+1(Rank)+3(Class)

Traits

Consorting with the Dark Powers (Witchcraft):
You have been found guilty of summoning an evil outsider. Likely you were captured by the famed witch hunter Sir Balin of Karfeld. The last thing he said to you was, “May Mitra have mercy upon your wretched, damned soul.” If only you could get a chance at revenge!

Punishment: Death by burning

Benefit: You receive a +1 trait bonus to Knowledge (planes) and Knowledge (arcana) checks, and one of these skills (your choice) is always a class skill for you.


Rebuking Death:
A portion of the magic from the dark ritual used to bring Grigori back from the dead still resides within his flesh and bones.

Benefit: As a standard action, you may stabilize a dying creature with a mere touch.
This trait was originally Sacred Touch

Feats
Human Bonus: Child Necromancer
Lv1: Spell Focus(Necromancy)

Equipment: none

00 gold
00 silver
00 copper

Family Crest

Gravewalker Witch Class Features: Cantrips, Spell Poppet, Aura of Desecration(20ft, +1 DC of Negative Energy, +1 Turn Resistance for Undead)

Human Racial Features: +2 Int, Bonus feat, Skilled
Favored Class: Witch
Favored Class Bonus: +1 Hit Point

Spells Prepared
Lv0(DC 15): Detect Magic, Light, Touch of Fatigue(DC 16)
Lv1(DC 16): Mage Armor, Ray of Enfeeblement(1d6+2, DC 17), Chill Touch(DC 17)

Background:

Some people don’t always stay dead. Some get brought back from the brink the correct way, with powerful spells or sent back by their deity, even coming back in a different body if Nature so wills it. Then there those like Grigori, who were brought back from the realm of the dead by darker forces people were never meant to know about.

Grigori was born into a family of noble knights devoted to Mitral twenty years ago, and was well on his way to becoming a knight himself when, on his thirteenth birthday, raiders attacked his hometown. Most of his family was slaughtered protecting civilians. Grigori was not so lucky. Captured by the Raiders and used to shield them from arrows as they retreated, he soon found himself wishing for death. How could he know his wish would be granted? In a drunken rage one of the raiders, among other things, killed Grigori the day before his rescue party arrived.

Insane with grief, his grandfather took him deep into the family crypt and performed a corrupted funeral. When Grigori rose and realized what his grandfather had down, bile rose in his throat and he struck the old man down with a burst of necromantic energy. He hadn't wanted to come to a world where Mitral would allow her faithful to suffer like he had. He'd have his revenge...

It took him three years to realize what he had become. He did not age. He had powers he'd never dreamed of... and something kept speaking to him through the doll he had found. He'd been drawn to it, and the soft voice had whispered magic into his mind. Magic he used to summon a kornugon. Or try to. His lack of aging had caught the attention of the Sir Balin and landed him in prison with yet another scar to remind him of all he would one day kill, and he would do anything to achieve that goal.