
Full Name |
Gribble |
Race |
AC14 | HP 23/23; Fort +5, Ref +5, Will +4; CMD 15 (19 vs. trip) |
About Gribble the Animal Companion
Animal Companion CR –
Wolf
N Medium animal
Init +2; Senses low-light vision, scent; Perception +1
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 23 (3d8+9)
Fort +5, Ref +5, Will +4
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Offense
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Speed 50 ft.
Melee bite +3 (1d6+1 plus trip)
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +2; CMB +3; CMD 15 (19 vs. trip)
Feats Iron Will, Toughness
Tricks Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +6 (+14 to jump), Climb +5, Survival +1 (+5 when tracking by scent), Swim +5; Racial Modifiers +4 Survival when tracking by scent
SQ attack any target, combat riding
Other Gear military saddle
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.