Kikkling the Slight

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Helaman wrote:

You want to run or play in one?

Getting into one?

http://paizo.com/paizo/messageboards/community/campaigns/recruitment

It can be a tough sell sometimes. Demand to get into them is high and availability isn't always so. Making a character attractive to the GM as much as something you will be happy with is what it is all about.

Persistence is key - I'm playing in 4 atm but one is wrapping up. Just keep applying.

Thanks for the info. I would like to start by playing then once I see how things are done I would like to GMing. Thank you.


Can anyone give me some direction on getting started in pathfinder play by posts please. I haven't had any luck so far.


Kydeem de'Morcaine wrote:

Since you have 2 melee types and you are the only spell caster, I would focus on the spell casting and channeling.

Max your wisdom and possibly charisma plan on trying to stay out of weapon combat.
Consider the feats to help a divine caster with the summon monster spells.
Consider the channeling feats.

I would mostly take feats that help your defense (like lightning reflexes) or your spell casting.

I like the channel, some people don't. It is kind of a preference thing. Since you got 3 guys who may all be getting damaged in combat, the area healing of channel could be useful.

Thanks for all the advice it has helped me a lot. Another thought on subject should I consider dipping?


Ramza Wyvernjack wrote:
Kydeem de'Morcaine wrote:

What level are you?

What are the others in the group?
Have you already got anything other than race set in stone?

"Dwarf..." - "race set in stone?" Funny guy.

1st tip: Get a Channel Foci from the Gods and Magic book I believe. It lets you spend channel ability in new ways, such as one of them, a mask I believe, makes it so after using channel, it heals you for as much damage as channel dice, kinda like a back-up heal, which is nice if you pick negative energy, giving up area of effect for a single target heal on yourself.

2nd tip: Get your hands on a weapon, armor, or shield made by 'Craft Relinquery Arms & Armor' making said gear count as your Holy Symbol. It looks cool, and saves some hassle (had more than one focus stolen from me or sundered away or lost).

3rd tip: Get low level Pearl of Powers, more than one, they are cheap, especially for 1min|10min|1hr duration per level on cast.
Examples: Ant Haul, Endure Elements, Infernal Healing, and so on.
It's effectively 1 thousand gold for an everlasting potion with any level1 spell you need.

4th tip: Get your hands on Phylactery of Faithfulness if you feel unsure what actions and deeds might place you in bad standing with your deity or affect your aligment. It's a stupid looking item, so asking the DM if could be a necklace instead, or using Magic Item Creation rules to make it as one, would be a good solution. Unless you like having a box tied to your face, in which case, make it hollowed out, so people can drop a coin inside, which then makes you stick your tongue out. Kids love that kind of stuff from a weird, short, hairy man with a box on his face.

That's all I got...I suck :|

Thanks for all the tips now I have an idea what to look for. Thanks again


Kydeem de'Morcaine wrote:

What level are you?

What are the others in the group?
Have you already got anything other than race set in stone?

I am 3rd level. We have a palidin,rogue,and fighter.I am the lone spell caster.My domains are Travel and Strength.


In a group I am in I am playing a cleric. We have only been playing Pathfinder for 6 months. This is my first time playing this class in pathfinder. My cleric has strength and travel domains.He is also a dwarf. I was hoping to get some suggestions or options for the class?


Karlgamer wrote:
Hayato Ken wrote:

Then you can consider stuff like bludgeoner, sap adept, sap master and knockout artist.

Due to the costly build you are limited, but i´m pretty sure its a real fun build to play!

I'm defiantly thinking these three but your right I need a way to make a flat-footed opponent. And feinting seems like one of the best options.

I kinda thing a ninja quarterstaff would be better but the poison use would seldom get used.

then again it seldom is.

Another idea might be to take 1st level monk and staff beocmes a monk weapon she will be able to flurry with it. Then the rest in rogue. There are so many possiblilties. Your mom has experience with RPGs, she will catch on. Tell her the options she has and let her have fun with it. That is what RPGs are for.