Golem-Breaker

Grenda's page

157 posts. Organized Play character for Evan Whitefield.


Race

Offense:
Init +3; Spd 20; CMB +4; Waraxe +6 (1d10+3 /x3); Power Attack: -1/ +2, Destructive Attacks: +1 damage for 1min
Skills:
Climb +7; Prcp +10, SM +9, Armor Check -6, Stonecunning

Classes/Levels

Fervor 4/5

Spells:
CL 2; Conc+6; 0th- DC 14Detect Magic, Read Magic, Bleed, Guidance 1st- DC 15 Magic Weapon, Divine Favor, Shield of Faith

Gender

Warpriest of Groteus 2

Defense:
AC 18; T 11 FF 17, CMD 14 hp 17/17; Fort +4, Ref +1, Will +6; Enshrouding Darkness: Shadows grant concealment (20% miss chance) for 1min

About Grenda

Grenda
Warpriest of Groteus 2
N, Female, Dwarf
PFS# 5331-19
Dark Archives

This Scenario:

Wand of CLW: 2 Charges

Spell like:

Spells:
Shield of Faith

Fervor: 1/5

Defense:

AC 18 (5 Armor +2 Shield +1 Dex)
Touch 11 Flat-footed 7
CMD: 15 (10 +1 BAB +3 Str +1 Dex)

hp 17 (13 Warpriest +4 Con)

Fort +5 (3 Warpriest +2 Con)
Ref +1 (0 Warpriest +1 Dex)
Will +7 (3 Warpriest +4 Wis)

Special Defenses:
Enshrouding Darkness: Shadows grant concealment (20% miss chance) for 1min

Offense:

Initiative: +3 Spd 20
BAB: +1 (1 Warpriest) CMB: +4 (1 BAB +3 Str)
Melee
Mwk Dwarven Waraxe +6 (1d10+3 /x3)
Range

Special Attacks:
Power Attack: -1 to attacks +2 damage
Fervor: 1d6 Negative Energy Touch attack
Destructive Attacks: +1 Moral bonus to damage on weapon attacks for 1 min

Skills:

(4 Class -4 Int +2 Favored Class = 2)
Climb +7 (1 Rank +3 Class Skill +3 Str)
Perception +10 (2 Rank +3 Class Skill +4 Wis +1 Trait)
Sense Motives +8 (1 Rank +3 Class Skill +4 Wis)

Special Modifiers:
Armor Check: -6
Stone Cunning: +2 on Perception

Spells:

Caster Level: 2 Concentration: +6

0th Level- 4 per day (4 Class) DC 14
Detect Magic, Read Magic, Bleed, Guidance

1st Level- 3 per day (2 Class +1 Wis) DC 15
Magic Weapon, Divine Favor, Shield of Faith

Statistics:

Str 16 +3 (10 pts)
Dex 12 +1 (2 pts)
Con 14 +2 (2 pts +2 RB)
Int 7 -2 (- 4 pts)
Wis 18 +4 (10 pts + 2 RB)
Cha 8 -1 (0 pts - 2 RB)

Languages: Common, Dwarven

Traits:
Reactionary: +2 to initiative
Seeker: +1 on perception checks, Perception is a class skill

Feats:
Weapon Focus: Dwarven Waraxe
Power Attack: -1 to attacks +2 damage

Racial Abilities:
Darkvision 60ft
Stability: +4 on CMD vs. bull rushed and trips
Hatred: +1 on attacks vs. Orcs and Goblinoids
Defensive Training: +4 Dodge bonus vs. Giants
Greed: +2 on Appraise non-magical metals and gems
Slow and Steady: 20ft speed, not affected by encumbrance or armor
Hardy: +2 on saving throws vs. poison, spells and spell like abilities
Weapon Familiarity: Treat weapons with “dwarven” in the title as martial
Stonecunning: +2 Perception to notice stone traps or doors, free check within 10ft

Equipment:

Armor:
Scale Armor: +5 AC, +3 Max Dex, -4 Armor Check
Heavy Wooden Shield: +2 AC, -2 Armor Check
Weapons:
Mwk Dwarven Waraxe: Slashing
Club: Bludgeoning
Heavy Crossbow: 120ft, Cold Iron Bolts x10, Piercing
Worn:
Cold Weather Outfit:

Belt Pouch:
Potion of Cure Light Wounds
Wand of Cure Light Wounds: CL 1; 48 charges
2gp, 8sp

Back Pack:
Bed Roll & Blanket, Rope, Water skin, Rations (x4), Flint and Steel, Grappling Hook