Irabeth Tirabade

Grelthe, the singing Paladin's page

375 posts. Organized Play character for Khouri P..


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Sovereign Court

Hey I know this is full already, but it is on my short list for a specific character, so may I please be first on the waitlist in case anyone drops out?

Thank you so much
261522-4 Grelthe (Paladin/Skald)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:

Suddenly realizing he may have been mistaken in his previous assessment of the situation he decides not to turn around and tell anyone because that's what a smart chaotic neutral guy with a greataxe and a Charisma of 7 would do.

He cues his end credits music and walks slowly off.

Noice. I'm adding that band to my list of Viking/Nordic metal.

Yes I have a list. :)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:

As mentioned earlier Vampires are pretty rare at 3rd and 4th level, even the feral "spawn" ones. Agirran hasn't run into standard vampires before and I'm not sure that he's fought straight up skeletons or even skeletal champions. He did fight some frozen undead once, and a hopping vampire, but beyond that I can't think of anything else that's close. In games with common monsters like goblins for instance I usually drop the DC of the knowledge roll to 5 + CR so even the uneducated know what they are, but again, even if Grelthe had said "Concentrate on the vampire." Agirran would have been wondering if it was hopping vampire, or a vetala.

Anyhow it all worked out in the end.

Yeah I'm sure Grelthe has fought skeletons before, lots of undead already actually, but she mostly just identified the "vampire" from her religious training.

Shamus Shandy wrote:
Ahh. So not a vampire. Interesting. How did we manage to believe it was a vampire?

I think it was mis-identified in character - kinda like Agirran has been saying, like "uhhh... I know it's undead and it has spiky teeth so VAMPIRE, right? At least something in the vampire category?"

DoubleGold wrote:
Chronicles are out, check emails.

Got mine, looks good, thank you! Had a lovely game <3

ALSO: I think it is HILARIOUS that Jim asked Grelthe out. For some reason she is my only character that has romantic-type rendezvous - out of the 7 games I've played the character in (a few outside society as well) this will make the THIRD that she's had something-something LOL
that's like nearly a 50% rate, I don't understand

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
"Spontaneous immolation. It's a scientific fact, ask any alchemist. There's even a spell for it. Besides, sunlight doesn't do that to vampires." Agirran smiles and shakes his head knowingly, before turning back to the catacombs to complete their search. "Vampires. HAH!"

Grelthe jaw hits the floor and she decides Agirran is beyond hope.

LOL

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Yeah I prefer more fashionable options than the t-shirt, so my partner & I had a folio AND a messenger bag for when we played together.

Plus the messenger bag is a great place to keep your faction pins! :)
-> the note about "in-game" vs "meta" rolls make sense

-> I guess that is mostly my bad too for not being more descriptive in character, vampires and skeletons are just such basic undead staples that I'd/she'd assumed most Society Adventurers would be able to at least recognize the general type. I mean the bones at least are a dead giveaway, and by level 4 I would think Agirran has been one or both in battle before.
-> Same deal with calling one "Leader." No matter what character I'm playing, they have some experience in combat, so they aren't a tactical idiot - if there are 2 types of monsters, 2-7x of one type, and a SINGLE creature of the other type - then that ones' obviously the more powerful, especially when we had *just* heard them order the skeletons around.
(shrugs) seemed obvious to me in character, so didn't think it needed over-explanation. Again, I apologize for not being more descriptive in combat, in most of my games it is just assumed that any creature information given by the GM is freely and immediately relayed to the group in game as well, just not slowing down the game to actually roleplay it IC, because it would be the same RP every time, if that makes sense?

Sovereign Court

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alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe will politely request Agirran accompany her and the corpse outside into the sunlight (she would much more impolitely drag him out herself if he were any less physically imposing) - and then watch him try to explain away the bursting into flames thing with a smirk.

She will then accompany Jim to his pixie burial, incredibly curious about fey funerary practices.

When he asks her out on a date, she is obviously surprised and flushes a deep green and uncharacteristically stutters for a few moments before she shyly agrees.

She in entirely unused to gentlemanly behavior - at least geared toward her, in a romantic context. But has a surprisingly lovely time :) During which of course she has to challenge Jim to a speed/distance swimming challenge. :D

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

oh, I didn't realize you can use your reroll for end of game rolls as well?

I never used my messenger bag reroll, IDK if I can use that on the boon roll or not, but just out of curiousity:

Boon #2 try?: 1d20 ⇒ 13
meh wouldn't have mattered anyway

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Boon: 1d20 ⇒ 4
Kn.Nobility Faction Goal (instead of Day Job/Downtime): 1d20 + 3 ⇒ (15) + 3 = 18
"Forgo your downtime to reinforce your political connections" Sovereign Court DC15+level=18

Honestly I'm really regretting switching my faction to Sovereign Court, none of my adventures have been anywhere close to fulfilling any of the goals so far :(

Thank you for running, GM DoubleGold!

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe pulls out her morningstar this time instead and steps forward to attack the last skeleton between her & Shamus.
Morningstar 2H PA attack (w/ flank): 1d20 + 6 - 1 + 2 ⇒ (3) + 6 - 1 + 2 = 10
Morningstar 2H PA damage: 1d8 + 9 ⇒ (2) + 9 = 11
...and whiffs

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe follows Rogarch's suggestion - having the same thought herself based on her knowledge of vamps.

Not sure if I can do a coup de grace this turn when I also need to retrieve the weapon? If not, then I need to roll the attack anyway, right (see spoiler)?

Spoiler:
A helpless character takes a –4 penalty to AC against melee attacks. In addition, a helpless character is treated as having a Dexterity of 0, giving him a –5 penalty to AC against both melee and ranged attacks (for a total of –9 against melee and –5 against ranged). A helpless character is also flat-footed.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
DoubleGold wrote:
someone made a religion check against the vampire, so I'll give him the means of forever destroying one.

Sorry yes, Grelthe did make a Religion check earlier, she would have shared anything she remembered, which was only:

"Defensive Abilities: channel resistance +2; DR 5/silver"

Rogarch wrote:
@Grelthe - I would appreciate it if you would Coup De Gras the vampire. It is an automatic critical and should definitely take her out of the fight.
DoubleGold wrote:
Shooting a vampire while it is down to 0 HP does nothing, so we will say this is a readied action. Reducing a vampire’s hit points to 0 or lower incapacitates it but doesn’t always destroy it (see fast healing). However, certain attacks can slay vampires...

Sooo... I'm guessing Coup De Grace would not work either then? Even if I spent the extra time to slice off it's head or impale a javelin spear through it's heart?

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
DoubleGold wrote:

Reducing a vampire’s hit points to 0 or lower incapacitates it but doesn’t always destroy it (see fast healing). However, certain attacks can slay vampires. Exposing any vampire to direct sunlight staggers it on the first round of exposure and destroys it utterly on the second consecutive round of exposure if it does not escape. Each round of immersion in running water inflicts damage on a vampire equal to one-third of its maximum hit points—a vampire reduced to 0 hit points in this manner is destroyed. Driving a wooden stake through a helpless vampire’s heart instantly slays it (this is a full-round action). However, it returns to life if the stake is removed, unless the head is also severed and anointed with holy water.

It is still daylight outside, but that would require dragging the vampire's body there.

Grelthe also has Holy Water in an accessible belt pouch, and a "wooden stake" by way of javelin handle, and method for severing heads (longsword).

However since outside is far enough away, and Grelthe is so slow, by my count it will take 10 turns for HER to drag the vamp out.

Shamus DID ATTEMPT to summon running water over the vampire earlier? (I think it was round 3 before Grelthe's 2nd attack?)

Shamus Shandy wrote:

"Hey. Wait a moment."

Shamus mumbles in thought.
"Aren't vampires hurt by running water?"
Shamus conjures a spout of running water above the vampire (create water), pouring a good amount similar to the spout of a water well pump. He moves the water back and forth to immerse the vampire in running water.

Similar to the water coming out of the pump in this video.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Even in the midst of battle, Grelthe gives a hearty guffaw at Agirran's insults of the vampire, and steps to give Rogarch flank.

Longsword 2H PA attack (w/ flank, vs prone Vamp I think?): 1d20 + 6 - 1 + 2 ⇒ (18) + 6 - 1 + 2 = 25 (Weal's Champion?*)
Longsword 2H PA damage: 1d8 + 9 ⇒ (5) + 9 = 14 (Weal's Champion?*)

Longsword 2H PA AoO attack: 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
Longsword 2H PA AoO damage: 1d8 + 9 ⇒ (8) + 9 = 17

*Weal's Champion text says it is up for "one round" so IDK if it would also count for this round (for me) or not? - if so then +2 to hit and +1 damage on the attack on my turn (but not the AoO)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
Whomever it is that everyone says is a vampire (but really looks like a goth of undermined gender and only seems capable of tripping over themselves). I think only Grelthe actually identified it/him/her as anything more than potentially very emo, and she only identified it/him/her as "the leader", so whoever that is.
Rogarch wrote:

"Agirran stop fooling around with those rift-raft. There is a vampire over here and not a necromancer."

Now Agirran knows in character as well. :)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Lol I feel like I cursed this combat by messing up my movement (and therefore action) on round 1

none of the other combat have been this awkwardly confusing and retcon-y LOL

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Yes, Grelthe's Weal's Champion boost will be up THIS round instead.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Updated Grelthe's header with her speed so I don't forget again :)
And her temp lowered AC from two-handing the weapon instead of having her shield out.

Rogarch wrote:
@Greithe - Not to worry. I highly recommend that you pick up a wand of Longstrider which you can UMD if not now then next level. 20 foot movement speed for a front-liner is an issue and you will spend many rounds of combat just trying to keep up. I have seen it before and I call it the Paladin crawl. :)

As nice as that spell would be, since it isn't on her spell lists, Grelthe's intelligence and # of skill ranks are far too low for UMD to be of much use. I have yet to use that skill effectively even with my high INT rogue.

I like that phrase "Paladin Crawl" though.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
"Riiight! So where's this 'leader' at?" he shouts looking around, his glowing greataxe raised. It's probably one of these three liches. That pasty wuss over there looks like their anemic accountant.

Grelthe looks stunned for a second, then gestures with her weapon toward the vampire.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

OOF sorry I thought I moved my token already. And Rogarch, you're right, I'm so used to every other character I play moving 30' so I don't think I can reach the vamp this turn - sorry if that f&+#s up everyone else's turn :( If you'd like we can use her earlier declaration for round 2? Or just ignore it completely? ((Shrug))

~*[RETCON]*~
Grelthe moves up into the center of the room, and requires an attack against whatever enemies moves within distance of her weapon.

In response to Jim's query: "Silver, if you've got it!"

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Kn.Religion: 1d20 + 3 ⇒ (16) + 3 = 19 (If Shizuru holy symbols (+5) or consecration (+10) adds to this, it's not included yet)
(If the knowledge roll reveals this is a stronger than usual vampire, or reveals any damage resistance vulnerabilities that she can switch weapons for, she will do so. Stats are the same for Morningstar as Longsword, javelins are cold iron.

Grelthe shoulders her way into the room, then pauses for a moment, trying to decide if she should immediately go after the biggest threat, or use her newfound cleave ability on the skeletons mooks.

Hearing the Vamp direct the skeletons makes the decision for her.
Longsword Weal's Champion 2H PA attack: 1d20 + 6 - 1 + 2 ⇒ (14) + 6 - 1 + 2 = 21
Longsword Weal's Champion 2H PA damage: 1d8 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Assuming that hits so everyone gets the Weal's Champion +1 to hit and damage: She yells out "Focus fire on the leader! Your attacks will be more effective, but only for a moment. Take advantage!"

Weal’s Champion rulestext:
Weal’s Champion (modified Smite Evil attack; 1/day, lasts 1 rounds) Once per day as swift action, a holy tactician can call on the powers of good to aid her against evil. Against evil targets, the holy tactician gains her Charisma bonus (+2) on her attack rolls against evil creatures, and if she hits, she adds 1/2 her paladin level (+1) on her weapon damage rolls as well. These bonuses last for 1 round for every two paladin levels the holy tactician has attained (minimum 1 round). In addition, for 1 round after the holy tactician successfully strikes an evil creature, all non-evil allies within 30 feet of her gain a competence bonus on attack rolls equal to 1/2 her Charisma bonus (+1) against that creature as well as a +1 competence bonus on damage rolls.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe sniggers at Agirran's joke, and then calls out to Rogarch "Why don't we cycle around the rest of the southwest side before heading up to the north end? There's another hall through this room heading south."

She checks her eyebrows after Shamus' healing, and thanks him.

I don't remember if I ever made that religion check about the water in 13 or not?

Perception Room 10-west: 1d20 + 5 ⇒ (8) + 5 = 13

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Rogarch wrote:
^It looks like the website posted the same post twice so we can go with the original (good) post. :)

Yeah, thanks, just noticed and deleted the duplicate. I've been having lots of issues with the paizo website recently, unfortunately. :(

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Although she is still smoking from Shamus's helpful spell, she grins back at him, quips a quick "Thanks" before leaping in to assist Agirran in freeing poor Jim.

Longsword 1-h attack: 1d20 + 6 ⇒ (18) + 6 = 24
Longsword 1-h damage: 1d8 + 4 ⇒ (2) + 4 = 6

After the threat is passed, Grelthe will look over Jim's wounds - she steps back and makes sure he's still able to stand and walk by himself without affecting his balance.
Heal: 1d20 + 0 ⇒ (15) + 0 = 15
...but determines that none of the spells she knows can help, and it would take long-term term to recover naturally, even with her assistance. "It looks like maybe 3 or 4 days with normal activity to recover naturally, or maybe 2 nights and one day of intensive medical assistance and daytime rest as well. Unless..." she looks to Shamus. "You have anything?"

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe would have started to enter the room from the hall during the time between the phantom & the stirges, I was just unsure of how far she realistically could have moved, due to not knowing the exact timing? So I only moved her forward like 2 or 3 squares.

Since Grelthe does not have the "immunity to diseases" paladin feature, she will allow the burning hands, yes
Reflex save Burning Hands: 1d20 + 3 ⇒ (7) + 3 = 10
...and take the full 9 damage. Not sure if that happens before or after my turn? I think *after* since I am bottom of initiative. If *before* then Grelthe would move forward to use that attack on a stirge attacking a teammate instead.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

lolol very true, but if Grelthe had a theme song, it probably would :D

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

(I don't think I get an AoO because my first turn was after the Stirges)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

~**EARLIER**~

DoubleGold wrote:

You walk up and a Phantom appears. Those of you who can't see it, can at least hear it and know where its general location is.

"Who dares enter? I fought loyally at Samurai's side. Prepare to die
Agirran the Fury wrote:

Agirran searches for the cause of all the shouting.

Upon finding it he mutters to himself "Well, you don't see that every day."
"YO, WISPY! WHAT'RE YOU DOING WITH MY FRIEND THERE!?" he growls through clenched teeth.
Intimidate = 44
DoubleGold wrote:
With Agirran's words it stops and responds yes, I just need to be in peace. Looks like my work here is done

Before Grelthe can even enter the room to see the Phantom, Agirran has apparently successfully scared it off. She states into the empty air after it departs for good measure "We were not here to disturb your peace, spirit. Rest well and soundly."

~**NOW**~
Directly after she speaks, Jim irritates a bunch of creepy-looking giant insects the fly over to attach themselves to her! She is taken aback and takes a moment of shock before responding.
"GET. OFF! ...filthy creatures."

Longsword attack 1: 1d20 + 6 ⇒ (9) + 6 = 15
Longsword damage: 1d8 + 4 ⇒ (1) + 4 = 5
Longsword attack 2 (Cleave - assuming the 1st hits): 1d20 + 6 ⇒ (14) + 6 = 20
Longsword damage: 1d8 + 4 ⇒ (6) + 4 = 10

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe doesn't care if you take the belt and boots, just if you took EVERYTHING - because sharing is caring! lol

She would gladly take one of those Potions of Aid though, if no one else claimed them?

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

@Aggiran - I don't care to argue about who keeps the symbols, so... high roller wins?
lucky holy symbols: 1d20 ⇒ 14

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Sorry for the posting delay, Mondays & Tuesdays are my IRL gaming day, one of which I DM for so I'm always a bit over busy.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
Technically, without resorting to another buff that would give him an additional +4, Agirran has a +26 to the check as is (+11 base, +10 'stuff', +5 holy symbol, not sure if aiding another would help), so slightly better than even odds.

..I thought you declined the Holy Symbols, so we gave them to Grelthe (see below)? Doesn't matter in this case cause that check was AMAZING but Grelthe would have very much complained about you taking ALL THREE of the neat items we found for yourself - she wouldn't really benefit much from the acrobatics stuff, but there are other party members that would. Also I need to know for sure before I make my check to know if I have the +5 or not

previous post:
Grelthe, the singing Paladin wrote:
Agirran the Fury wrote:
"I look ridiculous in these things all the bangles, ostrich feathers, and strawberry cheesecake. And the holy underwear is riding up something fierce. It's just too much. And what the heck is this? A unicorn horn? A codpiece? What?"

Grelthe smirks but represses laughing out loud at Agirran's flippant dismissal of the not-at-all-as-garish-and-ostentatious-as-he-described-it holy symbols, interpreting it as his own way of saying he agrees with Shamus & Jim that she should wear them. (Shizuran's holy symbol is a Katana in front of the sun, lol)

So Grelthe puts the holy symbols of Shizuran on herself instead, and then moves into the northern room alongside Jim. She curiously inspects the ophidian elf statue to the East, but doesn't recognize it as any sort of symbolic religious deity. (Not trained in Kn.Planes)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Yeah, Grelthe can and will attempt a Kn. Religion check
(base skill +3, consecrate +10, holy symbols +5, aid +2 = +20)
so there's a 25% chance but IF THAT FAILS then she can assist Agirran in Intimidate since even without the holy symbols he has a slightly better chance
(his base skill +11, consecrate +10, aid +2 = +23)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Shamus Shandy wrote:

Shamus offered a prayer to Pharasma, but didn't make a religion check.

Knowledge (religion)=12

Ditto

Kn.Religion: 1d20 + 3 ⇒ (17) + 3 = 20

So Shamus & I would be coming from 5, but would have met up with everyone else in EAST 10 (backpack room), and we would have no way of knowing if the bottom route connected, so... probably would all be filing down that same hallway?

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Oh, Grelthe is definitely staying within eyesight of at least 1 if not 2 other members of the party at all times, just to ensure everyone is safe even if spread out. She assumes the others are doing the same. But she could be wrong, she can't see all of them right now. and we didn't make plans :)

Once she realizes he is asking as a fellow interest athlete she will happily chat away about the impressive athletic benefits of swimming and tell him stories about the sirens and mer-creatures she'd run into during her time on the sea. But still like, kinda quiet - don't want to alert the whole "dungeon." When she gets too excited though, her volume does tend to creep up a bit.

If Jim starts to move past Grelthe she will attempt to block his way ] with a stout arm across the hall (but not actually stop him if he continues to "push" past). "Might be a trap. Best reconvene with the others to choose where to move to. Wouldn't want to start another fight with an invisible thing with use all so spread out. Besides, I want to see what the others scouted."

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
"I look ridiculous in these things all the bangles, ostrich feathers, and strawberry cheesecake. And the holy underwear is riding up something fierce. It's just too much. And what the heck is this? A unicorn horn? A codpiece? What?"

Grelthe smirks but represses laughing out loud at Agirran's flippant dismissal of the not-at-all-as-garish-and-ostentatious-as-he-described-it holy symbols, interpreting it as his own way of saying he agrees with Shamus & Jim that she should wear them. (Shizuran's holy symbol is a Katana in front of the sun, lol)

So Grelthe puts the holy symbols of Shizuran on herself instead, and then moves into the northern room alongside Jim. She curiously inspects the ophidian elf statue to the East, but doesn't recognize it as any sort of symbolic religious deity. (Not trained in Kn.Planes) She shrugs and starts to move away from the statue when Jim asks her...

Jim Harkness wrote:
So ... you swim a lot? he casually asks Grethe

She is caught off-guard by the question when it seems such an obvious fact to her. "Uhm, yes? I'd be a pretty poor sailor if I didn't know how to swim." but she appreciates him being friendly so flashes a tusky grin before moving off towards the west side of the room to check the other exit.

As she passes the opening to the previous she calls out "I don't recognize the statue. Maybe someone with different training wants to check it out? Maybe Shamus?"

And peeks down the hall (towards 10) just to make sure nothing is on it's way to ambush them from that direction.

The layout of this dungeon bugs her - it's impossible to prevent yourself from being flanked by unknown assailants.

Once we are done with room 9, Grelthe will want to run into the Pharasman shrine room for a quick prayer before continuing up north into the large room 13. She was just curious about the statue.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe blushes a deep and furious green at Jim & Shamus's heartfelt compliments. "Aww... you!.." this is the first time you've seen her too flustered for words, and after much stuttering she finally gets out a simple "...thank you."
Such cute RP! ...though me the player is concerned we'll die with Grelthe wearing it but I always assume the worst so C'EST LA VIE! too cute <3
She will wait for Agirran's response though (just in case) before actually putting the symbols on herself.

Grelthe's ears perk up and her flush fades as she hears there's a shrine to Pharasma. "Ooh, neat! That could definitely be useful, though we haven't run into any undead so far, they are a common nuisance in abandoned areas. I'll check it out in a minute - I want to see what that statue is all about!"

And heads up to the northern room (9) with Jim to inspect the statue in the East.
Perception aid: 1d20 + 5 ⇒ (6) + 5 = 11
Mostly she's trying to identify what it's meant to be a figure of, but also to make sure it isn't trapped before approaching within... say 15 feet.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

nice! Jim must smell lovely

It looks like Jim has trained Sleight of Hand, is that right? Maybe he could clean the statue

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
...Does anyone have soap? ;)

I realize you are probably joking, but Grelthe does actually have soap in her Paladin kit! Gotta learn to clean up pretty after the ultra-violence to convince nobles of anything.

Sovereign Court

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alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Jim Harkness wrote:

Jim does offer the holy symbol to Grelthe first and show her the note

Sooo .. who do you think should wear this when we run into this ... free ranging spirit?

Grelthe takes the holy symbols excitedly "Oooh, the Empress of Heaven! She's *wonderful*!" Her eyes glaze over a bit as she fangirls out for a moment.

Then she looks around at her companions to consider everyone's strengths - Agirran & Jim were BOTH more physically menacing than herself, despite her Orcish heritage. But then again Shamus was much wiser than everyone when it came to religious knowledge.
Agirran Intimidate +11, Jim Intimidate +5, Shamus Kn.Religion +6. So literally everyone is better than me at these things, but I'm the only one with both - though I don't think that matters in this case.

Grelthe sighed with disappointment. Though she *wishes* it could be her - that she could be the most worthy person to bear Shizuran's holy symbols - she shamefully admits to herself it is simply not so.

"Truly, any of us could use it. I think Shamus has the most in common with what Shizuran values - you both hold ancestors as very important, for example. However, since it's a..." she checks the note again "...'unfettered phantom'? Perhaps it would be better for Agirran to attempt to discourage the aggression of the spirit through his natural air of menace?" She tilts her head and inspects him more closely, as though looking through to his soul. "Although... the Empress of Heaven also values honor... do you consider yourself to be 'honorable,' Agirran? I know the life of a pirate is generally not... encouraging to that moral value."

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
DoubleGold wrote:
Agirran you look into the room, you see a dirty monument to the Yohanatotsus’ ancestors. There is a note on the monument, clean me and the unfettered phantom might decide not to attack you. Careful, I'm fragile. You need a disable device or sleight hand check dc 15 to do so.

Is this room 9? Because you also said earlier that Agirran can't see much in room 5, so I'm confused.

Perception: 1d20 + 5 ⇒ (6) + 5 = 11
Grelthe will notice how fragile the statue looks and think "Nope, not me." and leave it for the more dextrous of the group to deal with instead. (No ranks in either *trained only* skill)

DoubleGold wrote:
Jim, you look into the room, you see a loose floor board, you lift it up and find a holy symbols of Shizuru. There is a note here. This will make your fight against the unfettered phantom easier, present this and he might decide not to attack you. No check needed. The character with the highest religion or intimidate should wear this.

I would like to say that should probably be Grelthe, since she's an honorable Paladin and all, seems like a good fit... but also... Her Intimidate is only +2 (switched out 'Intimidating' racial feat for 'Skilled') and her Kn.Religion is only +3 (her INT is negative)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Shamus Shandy wrote:
Grelthe, Shamus is a shaman (oracle/witch hybrid from ACG), not a wizard.

Sorry, yes, I realized that, I just misread WHO was saying it - I was referencing Agirran.

Grelthe doesn't care who takes it - she'd rather have her hands free for weapons anyhow

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

oh yeah, I should probably do a few of those myself

perception aid (rm 6): 1d20 + 5 ⇒ (4) + 5 = 9
perception aid (rm 9 or whatever room we agree is next): 1d20 + 5 ⇒ (17) + 5 = 22

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran wrote:
"Damn it Shamus, I'm a sailor not a druid."

Didn't know we were playing with Leonard McCoy, here!

LOLOL love a good Star Trek reference.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Agirran the Fury wrote:
Shamus Shandy wrote:

Shamus notices Grelthe eyeing the wand of Vanish.

"Ah! That's a fun little spell."
He remarks.
"Unfortunately, it's not part of my tradition of magic. I might be able to trick the wand into letting me activate it. I'm pretty good with activating items not of my tradition." (UMD). I'll take the wand if nobody else wants it.
"Hey old man, I already had dibs on the useless junk wand if Red here didn't want it."

I believe Vanish is already on the Wizard list, so you wouldn't need UMD.

When Agirran says ..."if Red here didn't want it." She looks slightly confused for a moment, looking around at her companions to see who is red. Then she realizes he means her hair and smiles slightly sheepishly while handing it over to him.

Well I expected that combat to be a bit more intense so I feel silly wasting a spell :) ah well

Grelthe does feel they should check the remainder of the southern room out (room 6) from this side before continuing further just to make sure nothing comes up from behind.
She is slightly more curious about that weird statue in the northern room (room 9) than what the western plant was guarding (room 5).

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Ah, ok cool. I just wanted to make sure I wasn't missing something that would make my javelin useless :)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Shamus Shandy wrote:
DoubleGold wrote:
Yeah, if Agirran was going for special defenses, Immune electricity, plant traits; Resist cold 10 and fire 10.
Thank you. I was wondering if I should use crossbow (piercing) or sling (bludgeoning). Sling it is.

Hmm why is piercing bad? I don't see it on the list of plant traits either?

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None
Rogarch wrote:
^This is mostly right. In the case of damage it is better to add the morale bonus to strength (and double it if you expend the Moment of Greatness) and then add it to your character's native strength score. This may be relevant for two-handed or off-hand weapons.

I'm confused by what you mean? ...it automatically gets added to BOTH Strength AND Constitution, so ALL those things happen at once, it's not optional? Or do you mean the order of operations? *(Because +4 to your ability score = +2 to the bonus no matter what order you do, regardless if your base ability score is even or odd. It should only matter if you have ANOTHER thing that changes your base score as well?)*

[[I edited the above post to make it more clear where the bonuses come from?]]

Rogarch wrote:
...Also the increase in Constitution will provide a +1 bonus to Fortitude saves.

THANK YOU for the Fort save! I knew I missed something - adding to my notes :)

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

OK, looks like Agirran has some thrown weapons too.

Raging Song/Inspired Rage:

If a raging song affects allies, when the skald begins a raging song and at the start of each ally’s turn in which they can hear the raging song, the skald’s allies must decide whether to accept or refuse its effects. This is not an action.
- Inspired Rage (Su) At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald [b]cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration[b].
Unlike the barbarian’s rage ability, those affected are not fatigued after the song ends. If an ally has her own rage class ability (such as barbarian’s rage, bloodrager’s bloodrage, or skald’s inspired rage), she may use the Strength, Constitution, and Will saving throw bonuses, as well as AC penalties, based on her own ability and level instead of those from the skald (still suffering no fatigue afterward). However, inspired rage does not allow the ally to activate abilities dependent on other rage class abilities, such as rage powers, blood casting, or bloodrager bloodlines; the ally must activate her own rage class ability in order to use these features.

TL,DR: This results in an effective:
+1 to Climb & Swim checks*
+1 to melee attack rolls* (& damage* for melee and thrown weapons)
+1hp/level^
+1 to all CMB/CMD*
-1 to all AC, &
+1 to Fort save^ & Will save.
* = due to STR increase
^ = due to CON increase

The spell I am casting will DOUBLE that on 1 roll/check within 1 minute.

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe will start humming quietly to herself as she makes sure her ammentums are wrapped nicely around the javelins, casting a spell on everyone that makes you feel slightly more... heroic/lucky/inspired. (Moment of Greatness lasts 1 min, then Raging Song, but they are both standard actions)
Perform(sing): 1d20 + 6 ⇒ (17) + 6 = 23
Once she can tell everyone is ready her sotto voce humming will burst forth full-throatedly about an intelligent tactical ambush making quick work of the unaware combatants - it's a rousing, exhilarating, inspiring war tune!

Sovereign Court

alternate portrait | Female Half-Orc Paladin (Holy Tactician) 2 / Skald (Dragon Skald) 1 | HP:24*/24* | AC:21*/11*/20* | CMD:17*/16* (+1 vs grapple) | Saves: F8*/R3/W7* (+2 vs fear effects; additional +2 to 1st fear save/day) | Init:1 | Senses: Darkvision, Perception:5 | Sense Motive:4 | Speed in Armor: 20' | Raging Songs 5/5 | Lvl.1 Spells 2/2 | Messenger bag reroll 1/1 | Faction Pin 1/1 | Active Conditions: None

Grelthe looks around and asks if it would be helpful for others for her to sing again?
(I know ranged attacks are mostly DEX & magic, but i still use STR for my Javelin, so....? Don't wanna waste it if no one else will benefit this time though.)

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