Carver Hastings

Gregoth Paalus's page

171 posts. Alias of Hawthwile.


Race

HP 314 | AC 39 (-1 Rage, +2 Shield) | F +32 [L] R +30 [M] W +30 [M] | Perc +28 |

Classes/Levels

Speed 40 ft | Hero Points: 1 | SG: 1/1 | NtD: 1/1 | BB: 1/1 | Active Conditions: None

Gender

LN M Human Barbarian 18 |

About Gregoth Paalus

I shouldn’t be alive.

Ancestry: Human (skilled)
Background: Lastwall Survivor
Class: Barbarian Level: 18
Size/Traits: Medium humanoid
Alignment: LN
Languages: Common,

Perception: +28 [M]
Special Senses: None
Speed: 40 ft

ABILITY SCORES
STR 20, DEX 18, CON 18, INT 10, WIS 18, CHA 16

Defense:

HIT POINTS: 314

ARMOR CLASS
AC: 39 [E] (-1 Rage, +2 Shield)
Unarmored: [E], Light: [E], Medium [E]

RESISTANCES:
Negative: 7 (while raging)
Undead: 7 (while raging)

SAVING THROWS
Fortitude: 32 [L] (Success => Critical Success, Critical Failure => Failure, Failure => Half damage)
Reflex: 30 [M]
Will: 30 [M] (Success => Critical Success)
Notes: +2 vs spells if shield raised

Offense:

Class DC: 27 [E]

Melee Strikes
Longsword +32 [M] 3d8+11 [P or S] +1d6 [Fire] (2d10 persistent Fire damage on crit) (+13 [Positive or Negative])
Unarmed Strike +29 [M] d4+11 [Bl] Agile, Finesse, Nonlethal (+6 [Positive or Negative])

Ranged Strikes
Wisp Rush +31 [M] 4d8+4 [Positive or Negative] - 120 ft)

Weapon Proficiencies
Simple: [M], Martial: [M], Unarmed: [M]

Skills:

Acrobatics: +28 [M]
Arcana: +0 [U]
Athletics: +33 [L]
Crafting: +20 [T] (+1 to Repair)
Deception: +25 [E]
Diplomacy: +23 [T]
Intimidation: +31 [L]
Lore (undead): +20 [T]
Medicine: +30 [M]
Nature: +4 [U]
Occultism: +0 [U]
Performance: +3 [U]
Religion: +4 [U]
Society: +0 [U]
Stealth: +24 [T]
Survival: +24 [T]
Thievery: +24 [T] (+1 to Disable Devices and Pick Locks)

Item Bonuses:
+2 Athletics
+2 Intimidation
+2 Medicine
+1 Crafting to Repair
+1 Thievery to Disable Devices and Pick Locks

Feats:

Ancestry Feats and Abilities
Heritage: Skilled
1st: Natural Ambition
5th: Natural Skill
9th: Multitalented
13th: Bounce Back
17th: Heroic Presence

Skill Feats
Background: Battle Medicine
Bonus 1st: Intimidating Glare
2nd: Titan Wrestler
4th: Group Coercion
6th: Quick Coercion
8th: Intimidating Prowess
Bonus 9th: Quick Jump
10th: Powerful Leap
12th: Godless Healing
14th: Kip Up
Bonus 14th: Continual Recovery
Bonus 15th: Scare to Death
16th: Terrified Retreat
18th: Cloud Jump

Class Feats and Abilities
Feature 1st: Rage
Feature 1st: Spirit Instinct
1st: Raging Intimidation
Bonus 1st: Sudden Charge
2nd: Shake It Off
4th: Spiritual Guides
6th: Attack of Opportunity
8th: Spirit’s Interference
10th: Inner Strength
Feature 11th: Mighty Rage
12th: Spirit’s Wrath
17th: Quick Rage
18th: Perfect Clarity

Archetype Feats
Bonus 9th: Rogue Dedication
Feature 9th: Surprise Attack
14th: Skill Mastery
16th: Evasiveness

General Feats
3rd: Toughness
7th: Diehard
11th: Numb to Death
15th: Fleet

Equipment:

Bulk: 9 B 1 L (Encumbered: 10, Maximum: 15)
Investure: 6/10
Gold: 558
Combat Gear: +3 Greater Striking Greater Flaming Longsword, +2 Greater Resilient Fortification Breastplate, Spellguard Shield
Magic Items: Armbands of Athleticism, Bag of Holding (Type II), Eye of Fortune, Greater Boots of Bounding, Greater Healer’s Gloves, Mask of the Banshee
Other Gear: Backpack, Bedroll, Belt Pouch (2), Chalk (10), Flint and Steel, Healers’ Tools, Infiltrator Thieves’ Tools, Replacement Infiltrator Picks (5), Rope (50 ft), Rations (2 weeks), Soap, Superb Repair Kit, Torch (5), Waterskin

Backstory:

I shouldn’t be alive. It’s not possible.

An explosion. An impossibly bright light like a thousand suns that pours through the cracks in the stone wall beside him as if it was made of paper. A roar like a thousand dragons feels almost too quiet at first before swelling rapidly to a deafening howl. A heat like a thousand furnaces sears his face, his hands, as if he’d put his whole body inside the oven alongside the bread and opened the flue vents wide. Through the pain he sees the steeple of the cathedral, rising proudly above the rooftops of Vigil like the Inheritor’s sword itself. Through the pain he watches the spire break off, watches it fall, watches it land in the street, watches it crush a cart piled high with onions and potatoes to be sold at the market. Through the pain he watches as Saarah and Mikel turn back towards the bakery, watches as their clothes dissolve, watches as their flesh dissolves, watches as the love of his life and the light of his life are vaporized by a wall of brilliant fire. Through the pain he watches as the wall of his shop starts to sway, starts to rock, starts to fall towards him. Through the pain he watches as stones blot out the sight of the burning sky.

I shouldn’t be alive. It’s not fair.

It’s a miracle he survived, they tell him. It must have been the rocks and the earthen walls of his cellar that protected him from the worst of the blast, they say. He’s lucky to be here with a broken leg and the buttons of his apron seared into his chest. But they don’t seem to hear the whispers. They don’t flinch at the shadows, the shades that cling to the outlines on the scorched walls. They don’t listen to his pleas to go back, to look for Saarah and Mikel, to let him go back and find them. They don’t let him get up off the stretcher, push him back down when he tries, pull the strips of burnt kitchen towels and tattered shirts tighter around his limbs. They don’t listen as he begs, cries, screams, rages at them. They don’t look at him as his eyes turn bone-white and the shadows darken the air around him.

They don’t look up from where they lie on the ground as he hobbles away, ghosts trailing behind him like smoke from a smoldering candlestick.

I shouldn’t be alive. It’s not right.

Somehow he made it out of the ruins of the once-proud city. He didn’t keep track of how many days he stayed, scrabbling helplessly at broken buildings and weeping in empty streets. Nor did he keep track of how many undead creatures he choked with his bare hands, decapitated with a length of broken metal, bludgeoned with pieces of wood and rocks and rubble and brilliant white flames that ran up his burned arms as if to catch the tears running down his face. But eventually the tears ended. Eventually the sun rose again. Eventually he followed the Path River out of the Gravelands and into Caliphas. But he would never be the same - even after a priest of Pharasma set his leg, even after his skin sloughed off and regrew. He would never open that pastry shop he had dreamed about with Saarah. He would never get to watch Mikel grow into a fine man with his mother’s hands and his father’s heart. He would never settle in one place for more than a few months before things got too comfortable, too familiar, too safe. He didn’t need such things, didn’t want such things, didn’t deserve such things and feelings.

Instead he threw himself time and time and time again into danger. Take me, there’s no loss if I don’t come back. Let me go alone, you’re too young to be throwing your life away like that. And yet somehow he survived every time. Sometimes he learned new tricks, new skills. Sometimes he saw the ghosts of Vigil through his tears, striking down his foes. Sometimes they spoke to him, whispered to him. That was how he had learned of Galt, of the Grey Gardeners, and of their final blades. That was why he had accepted what was most certainly a suicide mission.

I shouldn’t be alive.