Kellid

Gregor/Dane's page

81 posts. Alias of bigrin42.


Classes/Levels

Half-Ettin Barbarian 2 | max HP: 24 | AC 16/12/14| F:+5 R:+2 W:+1 (+2 vs. disease or poison) | Init: +3 Per:+6

blight sense:
automatically knows if abberations, oozes, blighted fey, or fungal creatures are w/in 30'

About Gregor/Dane

[spoiler=round X status]
hp: 24/24
conditions:
magical effects:

USED:
rage rounds: 0/8
heart of the fields: 0/1
[/spoiler]

HeroLab Stat Block:

Greger/Dane
Human barbarian 2
CG Medium humanoid (human)
Init +3; Senses Perception +6
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 24 (2d12+5)
Fort +5, Ref +2, Will +1; +2 trait bonus vs. Disease
Defensive Abilities uncanny dodge
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Offense
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Speed 40 ft.
Melee dagger +6 (1d4+4/19-20) or
. . greataxe +6 (1d12+6/×3)
Ranged javelin +4 (1d6+4)
Special Attacks rage (8 rounds/day), rage power (surprise accuracy +1)
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Statistics
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Str 18, Dex 14, Con 14, Int 10, Wis 12, Cha 8
Base Atk +2; CMB +7 (+9 sunder); CMD 18 (20 vs. sunder)
Feats Improved Sunder, Power Attack
Traits blight-burned, bloody-minded, bred for war (shoanti)
Skills Acrobatics +4 (+8 to jump), Climb +6, Craft (leather) +3, Intimidate +5, Perception +6, Survival +6
Languages Common
SQ fast movement, forgetful, heart of the fields[APG]
Combat Gear acid; Other Gear chain shirt, dagger, greataxe, javelin, backpack, bedroll, belt pouch, blanket[APG], chalk (3), crowbar, flint and steel, grappling hook, hemp rope (50 ft.), mess kit[UE], powder[APG] (2), soap, torch (10), trail rations (5), waterskin, 4 gp, 5 sp, 4 cp
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Special Abilities
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Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Forgetful DC 10 Wis check to avoid leaving something behind somewhere you've been over an hour.
Heart of the Fields +1 (Craft [leather], 1/day) 1/day, ignore an effect that would make you fatigued or exhausted. +1/2 character level to the selected Craft or Profession skill.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (8 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Surprise Accuracy +1 (1/rage) (Ex) One attack per rage gets listed bonus to hit.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.

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appearance:

Standing nearly seven feet tall at almost 300 pounds of rock-hard muscle, Gregor and Dane make quite the statement. Of course, so does the fact that they are two heads on the same body. Gregor is ruggedly handsome, with a broad jaw, dark hair, and piercing green eyes. Dane's head is somewhat thin and sickly-looking, with blind staring eyes, and wispy light brown hair. When he smiles, though, Dane can light up a room.

background:

Most people scream "monster!" when they see Gregor and Dane coming. Well, they scream a lot of things, but "monster" is one of the most common. Not too surprising, given their half-ettin heritage. Gregor and Dane's Ma was one of those Fangwood unfortunates that got caught up in the Troubles, about 20 year or so back. Got herself in the family way in the unconventional sense, that being she was raped in an attack on the family farmstead - the same attack that killed her husband.

Molly Figlet didn't care that the boys she raised were born in the same body. She barely survived the birth, but was determined to raise them right. She raised Gregor and Dane alone in the Fangwood, asking no help from her neighbors - though she would have received little enough, being "that crazy Molly Figlet raising that moster". She taught Gregor and Dane early on to see the wonder in life, the love and joy and peace of the world around them, and to be kind to each other and to the other children.

Children were the worst. Adults would glare and spit and walk on the other side of the path when Gregor and Dane came into town with their mother, but the children would spit at them. And call them names. And say all the things their parents said behind closed doors. It got worse as Gregr and Dane grew into their father's size and strength. At 8, Gregor and Dane were nearly as tall as Ricket Farmen, the tallest woodcutter in the village, and stronger, even. The boys were mirror images of each other, with boyish good looks quickly growing into manhood.

That was when the Darkblight hit. It took their neighbors, and their livestock. When the blighted fey attacked, there was hardly anybody left to fight them off, and Gregor, Dane and their Ma ran for it, along with some of the few villagers from Harner's Mill that could escape. Molly was sick with the blight, and the others shunned both her and the boys. Dane came down with it too, and his fevered coughing wore away at his vitality and strength. The blight took Dane's eyes, and a bit of his mind away. When Molly spent their last coin for a sorcerer to heal them both, it was in desperation. The warlock took the coin and cast his spell...and Molly shrieked liked the damned as her soul was stripped from her body to feed the sorcerer's pet demon. Gregor leaped up, enraged, grabbed the nearby woodaxe, and lopped the mage's head from his body.

And that was that. Molly was dead, and Dane was out of his mind with fever. Gregor tried to care for them both as best he could, and eventually he found enough odd jobs that they survived the winter. And then the one after that. They stayed in the region of their childhood, growing up in a harsh world where they always stood out as different, both in their size and the number of heads. Dane's mind never really recovered, and at the age of 22 he still had the mind and naivete of a child. Gregor encouraged this mindset, explaining the world around them to his brother in the best possible terms, preserving that innocence that he had lost those many years ago. Normally, Dane's appearance was offputting to most people, but when he smiled, he could light up a room. Gregor wanted to preserve that at all costs...and sometimes that cost was high indeed.

Eventually someone suggested that Gregor and Dane hire themselves out as caravan guards or mercenary adventurers, given the boys' size and strength. The idea seemed good enough, and Gregor and Dane took their axe to see the world, meet interesting new people, and chat with them awhile. And if the chat got rough, then yeah, they'd kill them.