Chaleb Sazomal

Gregor Blackmane's page

62 posts. Organized Play character for Dooser.


Full Name

Gregor Blackmane

Race

Human

Classes/Levels

Cleric (Warpriest) 1

Stats:
HP: 16/16 | AC:18/20 | F: +5 | R: +4 | W: +9 |Perc: +9 |Hero: 1/3 |

Gender

Male

About Gregor Blackmane

Male Andoran Priest 1
NG, Medium, Human, Humanoid
Perception (E) +9
Languages: Common, Jotun, Kelish
Description: Shoulder length black hair with a close cropped black beard.
Speed: 25 feet

--------------------
AC: 18 (20 with Shield); Fort +5; Ref +4; Will +9
HP 16 Hero Points 1
--------------------

Str 16 (+3), Dex 12 (+1), Con 10 (+0), Int 12 (+1), Wis 18 (+4), Cha 16 (+3)

Melee [1] Scimitar +6 / +1 (+2 w/Sweep) / -4 (Forceful, Sweep), Damage 1d6+3 Slsh (+1 Forceful w/ 2nd Attack)
Melee [1] Shield Bash +3 / -1 / -7, Damage 1d4+3 Bldg.
Ranged [1] None

Skills Acrobatics +1, Arcana +1, Athletics +3, Crafting +4 (T), Deception +3, Diplomacy +3, Intimidation +3, Library Lore +4 (T), Medicine +7 (T), Nature +7 (T), Occultism +1, Performance +3, Religion +7 (T), Society +4 (T), Stealth +1, Survival +7 (T), Warfare Lore +4 (T).

Items Chain Mail, Wooden Shield embossed with holy symbol, Scimitar, Backpack, Bandolier, Bedroll, Belt Pouch, Chalk, Climbing Kit, Crowbar, Flint & Steel, Healer's Tools, Minor Healing Potion, Rations-1 Week, Soap, Torch, Waterskin, Basic Crafter's Book - Alchemist (Antidote, Antiplague, Elixir of Life, Minor Healing Potion), Purse (2 sp; 2 cp)

Feats Alchemy Crafting, Canny Acumen-Perception, Shield Block, Skill Feat-Battle Medicine (1 action attempt a DC 15 Medicine check to regain [[2d8]] HP.).

Other Abilities Background-Field Medic, Heritage-Versatile Heritage, Divine Font, Warpriest, General Training, Swords School (3), Radiant Oath Champion

Priest Spells DC 17, Attack +7;
Cantrips
Detect Magic
Divine Lance
Guidance
Light
Stablize

1st Level (2)(4 Heal from Font)
(___)(___)(___)(___)Heal
(___)(___)Bless
(___)(___)Burning Hands

Sarenrae's Anathema: create undead, lie, deny a repentant creature an opportunity for redemption, fail to strike down evil.
The Dawnflower
NG goddess of healing, honesty, redemption, and the sun

Devotee Benefits
Follower Alignments: CG, LG, NG
Divine Font: Heal
Divine Ability: Constitution or Wisdom
Divine Skill: Medicine
Domains: Fire, Healing, Sun, Truth
Alternate Domains: Repose
Cleric Spells: 1st: burning hands, 3rd: fireball, 4th: wall of fire
Edicts: destroy the Spawn of Rovagug, protect allies, provide aid to the sick and wounded, seek and allow redemption
Anathema: create undead, lie, deny a repentant creature an opportunity for redemption, fail to strike down evil
Favored Weapon: Scimitar