Xaven

Greg Kilberger's page

Organized Play Member. 51 posts (56 including aliases). No reviews. 1 list. 1 wishlist. 3 Organized Play characters.



Scarab Sages

Okay,I have a (hopefully) quick question.

I have no problems with a character casting fly and then getting hasted, allowing their fly speed to be affected by the haste spell.
But, what happens if the character is hasted and then casts fly. Does the haste affect this new mode of travel, or would the haste only affect the modes of movement the target had when haste was originally cast?

Opinions?

Scarab Sages

can freedom of movement prevent the pull special attack - like from a roper? It is not grappled, and it does not do a combat maneuver check that references pin or grapple.

Scarab Sages

A few questions arose in our weekly game.

Can you critical with a ranged touch spell (like ray of enfeeblement) that has been maximized and empowered, and if so.... does it double both effects?

can you take improved critical(ray) like you can weapon focus?

Our guesses were yes (it can crit) yes (it doubles both) and no (not listed as option in feat description) but opinions/ official lines are appreciated.

Scarab Sages

As per the Guide for Organized Play, it states under reporting events that
"The coordinator can download convention tracking sheets from paizo.com/
pathfindersociety and then hand those out to each GM."

Anyone know where these magical sheets are actually located, so I can download them? It would make my life as a coordinator that much easier.

Scarab Sages

Can someone explain this to me?
Here is what it says in the Bestiary (and the PRD)

Flyby Attack

This creature can make an attack before and after it moves while flying.

Prerequisite: Fly speed.

Benefit: When flying, the creature can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.

Normal: Without this feat, the creature takes a standard action either before or after its move.

The creature can ATTACK before and after a move? Wasn't this always a creature can MOVE before and after an attack? I just keep scratching my head when i read this entry. Please help, my scalp is getting sore.

Scarab Sages

Under the smite evil ability, this statement is made: "Regardless of the
target, smite evil attacks automatically bypass any DR the creature might possess."
The question that arose in our game is- does this only count against the DR a creature normally possesses, or does it also include DR from things like stoneskin.

Scarab Sages

2 people marked this as FAQ candidate. 1 person marked this as a favorite.

I have had a question come up that I would love to hear an "official" answer for. One of my players is a Mystic Theurge (cleric/sorcerer). He had a question regarding the Spells per Day of the Theurge and how they effect the sorcerer side; specifically in regards to bloodlines.

I understand that the MT class would not grant any of the bloodline feats/powers, but does it allow the character to gain the bloodline bonus spells? His reasoning is that they are spells he would have gained as a sorcerer, and since the prestige class specifically states that only spells are gained from other casting classes, I think this seems to fit the bill.

Scarab Sages

The 4th installment is finally up here.
So far nothing jumps out at me as "whoa why did they do that?" or "whoa how did they do that?", although one question did arise.
On the summon nature's ally list, there are ants (drone and soldier) but it doesn't say "giant". I certainly hope the ranger isn't wasting his time to summon an ordinary ant.

Scarab Sages

I really think we need a list or a notation in the feat descriptions letting everyone clearly know which ranged feats can be used on things like spell rays.
Perhaps simply an added asterisk in the feat list and a footnote declaring "these feats can be applied to attacks with rays"

Otherwise, I have to keep explaining why "precise shot" can work with your ray of enfeeblement, but "rapid shot" cannot.

Scarab Sages

I was preparing Bloodlines from Issue 94 for our next game, when i realized there are several player handouts....handouts that cover several pages....
I also noticed that the list for download items go back only as far as issue 97. Any chance that these player handouts are hidden somewhere? And if they are hidden, what is the secret password, handshake or url needed to find these elusive items?

Thanks anyone who helps, and anyone who thought about helping... but just got too tired.
Silly, ain't he?