Race |
F: +14, R: +11, W: +14 | Perc +15 (Low-Light Vision) | Stealth +11 | |
Classes/Levels |
25 ft | Hero 1/3 | FP 2/2 | Spells 3rd: 2/2, 4th: 2/2 | ◆ | ◇ | ↺ | Active Conditions: |
Gender |
Leshy Summoner (Geomancer) 7 | HP: 91/91 | AC 22 | |
About Greenbrier
Character Name: Greenbrier
Age: ???
Ancestry: Vine Leshy
Background: Plant Whisperer
Class: Summoner (Geomancer Dedication)
Level: 7
Size Small
Languages: Common, Fey
---------------------
Ability Scores
---------------------
STR +1, DEX +2, CON +3
INT +0, WIS +3, CHA +4
---------------------
Senses
---------------------
Perception (E): +15
Special Senses: Low-Light Vision
---------------------
Defenses
---------------------
Hit Points: 91/91
Armor Class (Unarmored Defense): 22
Fortitude (E): +14
Reflex (T): +11
Will (E): +14
---------------------
Offense
---------------------
Class DC: 23
Speed: 25 ft.
Melee Strikes
{weapon} (traits)
[dice=weapon (UTEML)]1d20+#[/dice]
[dice=damage type]1d#+#[/dice]
Ranged Strikes
{weapon} (traits) (range # ft)
[dice=weapon (UTEML)]1d20+#[/dice]
[dice=damage type]1d#+#[/dice]
Weapon Proficiencies
Simple (T)
Unarmed (T)
---------------------
Magic
---------------------
Spell Attack Roll: +13
Spell DC: 23
Spell Slots per Day
Cantrips: Unlimited
3rd: 2
4th: 2
Spells Memorized/Repertoire
Cantrips - Frostbite, Gale Blast, Healing Plaster, Ignition, Stabilize
Focus - Boost Eidolon, Evolution Surge, Extend Boost
3rd - Heal (3rd), Envenom Companion, Haste
4th - Murderous Vine, Stoneskin
---------------------
Skills
---------------------
Acrobatics (T): +11
Crafting (T): +9
Diplomacy (T): +13
Leshy Lore (M): +13
Nature (E): +15
Occultism (T): +9
Plant Lore (M): +14
Society (T): +9
Stealth (T): +11
Survival (T): +12
---------------------
Feats
---------------------
Ancestry Feats and Abilities
Ancestry Ability: Plant Nourishment
Heritage Ability: Vine Leshy
1st: Leshy Lore
5th: Speak with Kindred
Skill Feats
Background: Natural Medicine
2nd: Recognize Spell
4th: Steady Balance
6th: Unmistakable Lore
General Feats
3rd: Diehard
7th: Incredible Initiative
Class Feats and Abilities
1st: Advanced Weaponry (Evolution Feat)
2nd: Extend Boost
4th: Tandem Movement
6th: Eidolon's Opportunity
Free Archetype Feats
2nd: Geomancer Dedication
4th: Attunement Shift
6th: Shared Attunement
---------------------
Equipment
---------------------
Held Items:
Worn Items:
Stowed Items:
Bulk: 5 (Encumbered: 6; Maximum: 11)
Coins: 168 gp, 8 sp, 3 cp