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I'm just going to throw this out there. I've been super excited for this since it was first announced. I've read through about 80% of the AP and I've got 2 major observations.
: At least, that's what's going to happen when I run this.
Why couldn't the drift leeches at least be maneuvering around a grav field or space mines or anything that has the least bit of Starship Ops? 2. The main antagonists are PF races. We've got 3 (going on 4) Alien Archives. I play PF. I enjoy it. But I certainly want my Starfinder experience to be different, not PF with lasers. Given these, my head is exploding with ideas to turn this into something much more science fiction/starfindery. My question is, how far can I go before I lose sanctioning. Don't get me wrong. The story is good, encounters well written and have options. I was just expecting more than a dungeon crawl in offices and warehouses. Especially when Fly Free or Die is the theme.....where's the Flying? Other than downtime in the Drift?
On the bottom of the left column of page 3, there is missing text. It ends with ".....Fitch has stepped" Looking at the top of the right column, it starts with a new heading (Summary) and paragraph. It may be one little word, "in", but thought I should bring this up in case there's more to that explanation. Flyteach |
