My first post as Paizo.com. Gods help me:
I'm planning an adventure plot where a noblewoman's alcoholic drink is poisoned. This event is not intended to happen offstage where the heroes cannot stop it. The poisoning is survivable even if the victim does not save. Assume for our purpose that the victim is drinking expressly to get drunk, and pounding down the drinks as fast as they can be served. Also assume that the noblewoman is incapable of spellcasting (fighter / Aristocrat type) and has no magical items to warn her.
1. Since alcohol can be considered a poison, would that cause issues with Detect / Delay / Neutralize Poison spells?
Is it reasonable to assuming that the presence of alcohol means that any alcoholic drink detects as poison to the detection spell, the effects can be delayed with the delay spell and hangovers cured with Neutralize Poison.
2. If alcohol does not detect as a poison, I'm thinking of a second idea: a binary poison. Two substances, in and of themselves and in isolation completely harmless and edible. Drink both of them them in succession and they form a nasty two-plus dose ingested poison.
If there are any rules or resources this side of a medical text I'm not considering, I'm looking for pointers, hints, ideas, sneaky bits, etc.
Thanks each and every one of you in advance!