Krun Thuul

Grautak's page

131 posts. Alias of Jrcmarine (RPG Superstar 2014 Top 16).


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Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

You are too hard on yourself Thron. Although the pace was slow, I still enjoyed the game thoroughly.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Strength Check: 1d20 + 4 ⇒ (4) + 4 = 8
Disable Device: 1d20 + 8 ⇒ (19) + 8 = 27

Grautak tries to force the trap open with brute strength before pulling out his tools and picking the lock on the trap. He frees Dagru first then moves onto Gird.

Disable Device: 1d20 + 8 ⇒ (17) + 8 = 25


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

I thought there was a small mirror for shaving that came in the mess kit. Looking at it, Paizo classifies a mess kit as eating utensils. Hmmm I guess I should have read more about that when I created the character. If you will allow, I would have purchased a small mirror specifically for shaving. It wouldn't be the mirror listed in the guide. It is a very small mirror that would let you see your face, possibly not even all of your face. Like I said it is for shaving. If not then.... I don't have a mirror!


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Trying to think of what a fairy would consider a treasure, Grautak wonders if they are as fascinated by themselves as humans seemed to be. He rummages through his saddlebags for a few minutes and then pulls out a small mirror.

Keeping his voice low in case the fairies are nearby, Grautak speaks softly with Gird.

Spoiler:
"Gird, do fairies fancy looking at themselves? Would this mirror grab their interest?"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak removes his crap-covered boots and begins to wash his feet."Gird, would you mind cleansing my boots as well?" Looking around at the group, Grautak realizes Gird may be correct. Although his dealings with fairies was limited, he thought he did remember something about them liking shiny objects.

"Alright everyone, empty out your pockets and let's see what we can offer as a gift to our fairy friends."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Gird, would you mind telling your friends we mean them no harm." Grautak thinks for a few seconds before continuing in a hushed voice. "Perhaps these fairies know a bit about the forest and its... inhabitants. Maybe we could persuade them to share what information they have."

Unfortunately we'll have to rely on the Dandy for this one. I hope he is as good as he thinks he is with these fairy folk.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Dagru and I have buried items before and then returned later for them. Perhaps this is such a cache." Grautak dismounts Whisper and prepares to help dig.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

For the next two weeks I am on military training. I will still be able to post but it may be short and/or sporadic.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Let me aid on your survival checks. I give +3 instead of +2.

"That tree looks a might suspicious. Let's check it out.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Smiling mischievously, Grautak responds to Durnim's last comment. "Does that offer include trumpets and tubas? Har, har, har! Welcome aboard Hornblower, we'll be glad to have you."

Grautak then stands up from the table and walks over to Oleg & Svetlana.

Oleg:
Grautak walks toward Oleg & Svetlana with a smile on his face. "Oleg, Svetlana, I want to thank you for everything you have done for our little band. In particular, I want to thank you for your treatment of me and my brother. As you can guess, most people don't accept us and would rather spit in our face than offer a handshake. The two of you have done much more and for that I thank you. To help the two of you get back on your feet I would like to do more than just clear out this area. I am going to give you my share of any of the equipment I don't plan on using myself that we find while we are out. That includes weapons, armor, animals, camping gear and other things I haven't thought of at this time. Do me a favor and don't tell the others. The last thing I need is for them to think I'm soft." He turns to go back to the stables and check on Whisper, but then pauses, turns his head and says, "Oh and Ms. Svetlana, that was some mighty fine soup. I can't wait to see what else you got cooking. Me and Dagru ain't eat this good for a long time." And with that said Grautak continues to the stable and Whisper.

Moving forward, Grautak will make sure to take his portion of the treasure, rather than add it to party gold. Any mundane equipment he will give to Oleg & Svetlana for free. All actual gold and jewelry he will keep for himself and any gear he plans on using himself he will keep. If you need additional clarification, PM me.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

This message is for all of my PBPs- I apologize for not posting over the past few days. Unfortunately my Grandmother passed away and I have been helping to take care of some of the details. Her viewing is this weekend and the funeral is this Monday. I will try and post if time becomes available. Please feel free to BOT me for encounters until my return. I expect to return home Monday evening and resume normal posting by Tuesday evening. Once again, I apologize for the inconvenience. Please do not take my recent lack of posting as "flakiness".


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Ahh Svetlana, this is the feast we've been dreaming of while out in the woods! We'll have to keep an eye out for more radishes during our next expedition." Grautak, surprisingly, was not exaggerating. The soup was quite delicious and the ale very refreshing. Glancing at his brother he could see Dagru felt the same about the food. This trading post had a lot going for it. Grautak and Dagru would need to make sure Oleg & Svetlana remained safe.

Grautak takes a pensive minute to examine the two newcomers to Oleg's. The Dwarf seemed typical of that race. He stank and already he was suspicious of Grautak and Dagru.... figures. "Well I was wrong about the Dandy, so maybe I'll be wrong about the dwarf." The priest looked a bit out of place. It seemed a bit strange that a priest would arrive at the trading post with no real reason for being there or wandering in this part of the country.

Ignoring the priest for later, let the others figure his story out, Grautak instead decided to take the measure of the dwarf.

"So you're a smith, Hornblower? What's your specialty, trumpets? Har har, har! Did you hear that, Dagru? Trumpets?! Har, har, har!" Grautak takes a very big gulp of ale, tosses a hunk of venison over his shoulder toward Whisper, and waits to see the dwarf's reaction.

Thron:
I have RP specifically for Oleg. Let me know if you want it here or PM'd.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Welcome!


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

No worries. I am working up some requests and role plays once we return to Oleg's.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Perhaps we should see if Oleg can procure some better quality weapons for us. It seems we may be putting them to use often out here in the wilds."

If the group was amenable, he thought they might be able to accrue a fair bit of cash from the wanted posters and they should focus their attention on those tasks.. Grautak felt that should be a priority. He also wanted to know more about this... Tuskgutter he had heard about from some of the trappers at Oleg's. It was always wise to have multiple mounts ready for action. He expected to be riding Whisper for quite some time, but this Tuskgutter sounded like the kind of beast he preferred and would make a great replacement in the event Whisper fell wounded or dead.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Hmm It wouldn't let me edit my post. I must have waited too long.

+1 Level Cavalier (Fell Rider)
+1 BAB; +4 Skill points; +1 Skill Point Favored Class; +1 Fort Save
Skill Point Allocation:
Handle Animal +1 Rank [+7; 2 Ranks Total]
Intimidate +1 Rank [+10; 2 Ranks Total]
Knowledge (nature) +1 Rank [+1; 1 Rank Total]
Ride +1 Rank [+11 (+6); 2 Ranks Total] No Penalty w/Whisper
Survival +1 Rank [+3; 1 Rank Total]

New Abilities:
Level 2 Order of the Dragon: Aid Allies


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Another Cavalier level
HP Roll: 1d10 + 1 ⇒ (9) + 1 = 10
+1 BAB- will post and update the rest tonight... actually doing it now via HeroLab. I will be lurking on Roll20 later on tonight also.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Woo hoo!


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Haven't heard back from my friend yet, so go ahead and open it up. I'll talk to him tomorrow but at this point he can just apply through the recruiting thread.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak looks at Gird. "Hmmm, that's a good idea, Gird." Perhaps the Dandy would pull his weight after all. This group may succeed despite their diverse views. Of course, Dagru and he would have to discuss the matter further.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Will do!


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Hmm I think Full Arcane OR Warpriest OR Full Cleric. I am still contemplating a level or two of Ranger for Grautak. I do have a friend that might be interested in playing. If you want I can have him apply.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Wiping the blood from his blade, Grautak looks over the "offering" from the kobolds and sniffs in derision. "Looks like more fodder for Oleg. Let's pack it up." Glancing around the clearing, Grautak sees the berries and takes a closer look. "Brother, are these the berries the crazy man was looking for?" He gives Dagru a handful of the berries for inspection.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak's Attack Roll: 1d20 + 6 ⇒ (19) + 6 = 25
Confirm: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 2d8 + 8 ⇒ (6, 4) + 8 = 18

Whisper's Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d6 + 7 ⇒ (1) + 7 = 8

Grautak and Whisper slash and hack their way through the kobolds.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Ahhhh- so those were our attacks. I gotcha. I am lurking on Roll20 btw. My monday night game is going on roll20 right now.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Did my AC change? I have a 20 AC so I didn't think they hit me with a 13. Whisper's is normally 14 so he definitely was hit.

Grautak's Attack on Red: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Whisper's Attack on Green: 1d20 + 5 ⇒ (4) + 5 = 9


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak and Whisper charge into the clearing and attack the Rear most Kobold.

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 3 ⇒ (1) + 3 = 4


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak did share the info with the entire party. FFR, I will always spoiler or PM stuff I want private, which won't be too many things. Once Grautak accepts someone, they are good... unless they doublecross him, in which case it's bad... very bad...

Grautak motions Dagru to the left to sneak out wide and enter the clearing from a different angle to flank any potential enemies or discover any possible ambushes. He and Whisper then move to the right. If anyone has guidance, please cast it on Grautak/Whisper before they move off into the woods. "Keep moving forward. Dagru and I will come in from the sides and surprise them if this ends up being an ambush. Be ready for anything."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Sorry my posting has lagged a bit all. We had three employees walk out last month, so in addition to interviewing and hiring new employees, I have had to pick up all of the receptionist's job duties. Many many long days at work this past month. Things are starting to slow down a bit so I should be back to normal within a week or two.

Also I have military duty from May 1st through the 15th. I will have my ipad and my phone with me but I have no idea what service will be available. If I have service, then I should be able to post regularly at night, unless we are in the field. I will post if I can, but during that time feel free to bot me if need be.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Perhaps it wasn't as fruitless as we feared. Brother, it looks like a map fell out of the corpse's boot." Grautak points to the piece of paper.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak grabs the rope and secures it for his brother.

Sorry, guys. I had drill this weekend and we were in the field with no internet. Looks like we macked the spider easily though.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Grautak slashes at the spider and misses.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Although his brother's voice sounded at ease, Grautak still felt slightly paranoid. As the rest of the group moved to the small hut, Grautak and Whisper sauntered off behind a tree, keeping the hut in plain sight while observing the rest of the forest for possible ambush.

Let Dagru and the Dandy handle this one. I got a bad feeling about this for some reason.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |
Vianella Orlovsky wrote:
...Feel free to bot me...

I didn't think Vianella was that kind of lady! ;)


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |
Dagru wrote:

Dagru riding along with his brother talking about the good ole days when they both served the Numerian Hammer. Gold, women, laughter...

"Ah, wish we would find something more exciting than trees and grass brother. These days are long and my flask grows short of Ale."

Just noticing the smoke he perks up.

"Look ahead brother, the smoke. Looks like our excitement may be ahead of us."

"Perhaps the owner of this hut has some brew we can share, brother. As we move forward, go around back and be wary of any surprises."

Grautak rides up next to Gird and Lady Orlovsky as they approach the hut. "I sent Dagru around back to check for any surprises."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Horses should be able to graze. Gird, since you are tracking party treasure, do you mind also tracking rations? I will keep track of mapping and associated quests. I am considering picking up a level or two of ranger at some point after exploring. I think it fits thematically and that will help with the survival aspects of the campaign.

I am also considering hiring a cartographer at some point to accurately map what we explore. Whether this individual comes with us or not will depend on the hireling. I am thinking a henchman of some sort but that won't be for a few levels. I do plan on taking the Leadership feat at 6th level so it may be one of those henchman.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Yes, journey out to the hexes closest to Oleg's in an east to west pattern, moving out from there. So the first hexes we would explore would all be adjacent to Oleg's. And then move out to the next row and so on. This ensures an ever growing "security" zone surrounding Oleg's and gives us a safer passage than if we just went to random hexes.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Thinking about the journey ahead, Grautak wonders if Oleg may be able to acquire higher quality items. If they encountered more bandit camps or worse then the group was going to need much better equipment. Before the Brevoy houses ran them off, the Numerian Hammer had the best equipment. Grautak wandered over to Oleg to see what could be done.

"I hope the return of some of your goods will help you recover some. We plan on bringing you more as we rid the land of these bandits. Oleg, do you have any better quality weapons or armor in stock? I am concerned about the condition of our current equipment."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

As I mentioned above, methodical. I say we start in the hex immediately to the east of Oleg's and make our way west. How large is each hex and how long does it take us to accurately map and explore each hex?


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

I say we explore in an orderly fashion, methodically. Ultimately our charter requires us to accurately map the area. I figure as we do this, the quest targets will fall in our laps.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak motions for Dagru to lower his bow. "Brother, lower your bow. We are in no danger here." He then bids Gird to walk aside with him.

Gird:
"Gird, I have no quarrel with you. That bandit's spine was made of tougher stuff than the other's and he wasn't going to cooperate. We were going to hang him anyway, so why not use his death to our advantage? Although he didn't deserve the quick death I gave him, the suddenness and violence of it may convince the other to give up the information. As for my brother, he can sometimes be a bit overprotective."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

After Trent spits the racial epithet at Grautak, the hobgoblin spins around drawing his sword and beheads Trent. He then walks over to the other bandit. "You ready to give up the info or do you want to end up like Trent?"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Sorry for the brief and few postings this past week. We had three employees resign and so I have been picking up the slack as well as performing the interviewing process at work. Has made for some very long days.

We have hired one replacement but until I hire a new receptionist, my workload is doubled. After this week I should be back to normal, although I of course, will still post everyday.

On a different note, is it safe to assume Whisper has also been healed? If not Grautak would ask for healing for him.


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Walking over to the prisoner, Grautak stares at him hard. He leans in closer, right in the man's face.

"The proof is in the pudding. Give us the information, we check it out and if it is good then you get to keep your life. If it ain't...."

He then turns and walks back to the group, pondering this new bit of information about the "Stag Lord".

"Sounds like someone else is trying to claim this land for themselves. Also seems like this "Stag Lord" has gathered a bunch of bandits to do his bidding. Any of you ever hear of this "Stag Lord" before today?"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Let's head back to Oleg's and drop these two off. Then we can head southwest to this 'sycamore' and recover some this loot."


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Thank you for the healing, Gird. Let's split some of me brother's finest in celebration!"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Sweet! Thank you sir!


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

"Let's take'em back to Olegs. We can decide what todo with them there. The ride back gives them time to talk".


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak leans down and puts his bloodied face right in front of the bandit.
"And where is this Sycamore?"


Male Hobgoblin Fell Rider 2
Combat:
Long Sword +5 (1d8+3) | Short Bow +5 (1d6) | Whisper's Bite Attack +6 (1d6+6)
skills:
Disable Device +8, Handle Animal +7, Intimidate +10 (+11), Knowledge (nature) +1, Perception +5, Ride +11, Survival +3
Vitals:
HP 21/21 | AC:20, T:13, F:17 | CMD:18, CMB:+5 | Save (F+4, R+3, W-1) | Init:+3 | Perc: +5 |

Grautak thumbs through the book and grunts. "Looks like the simpleton has found a better home with Oleg. As for a trading post? We got too many other things we gotta take care of. Let's make a deal with Oleg to give him all the items we find and don't want for a percentage of the profits. As for this crap here, let's just give it to him. Most of it is probably his anyway"

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