Having some minor issues as a PC in a campaign and thought I'd seek some advice from the boards. I'm in a 6th, almost 7th level campaign playing a Human Witch.
The campaign significantly features Dark Creepers, Dark Stalkers, and now the new Dark Slayer (I think) from the Bestiary II.
I'm starting to become a bit frustrated with the witch class in this campaign. The last few sessions, between passed saves (luck can't be helped), immunities, and deeper darkness, I've been fairly useless. This previous session I actually spent a majority of the time in a portable hole trying to be less of a liability.
I've been using Heroism and Lightning Bolt both 1/day, with my third 3rd level spell being Fly. I have the Fortune hex, but combats in the last couple sessions have been fairly mobile or spread out. So its hard to keep it up on my allies, and on top of that, after one combat I've fortuned everyone the one time limit.
From my understanding, deeper darkness blocks line of sight, which means no targeting spells (or hexes) into it. The groups Druid and Inquisitor have been using Scent effectively, and the Arcane Trickster still does decent melee damage and sneak attacks when he is able.
My other hexes are Sleep, Misfortune, Cauldron (Which I regret taking), Fortune, and Cackle.
TL;DR: Witch with deeper darkness problems, suggestions?