Just want to pitch in here, I had the same idea as OP, to run Jade Regent with an all goblin party. Here's why: WE BE GOBLINS IS LISTED AS A STRAIGHT PREQUEL TO JADE REGENT!!! I ran my group through We Be Goblins and they loved it. When I told them it was the Prequel to Jade Regent, they immediately demanded that I buy it and let them run it with their We Be Goblins goblins. Come on, guys! There has to be a way to make this work!
CalebTGordan wrote:
I have 2 house rules for situations like this (yes, they come up so often in my games, we needed whole new house rules). First: If you succeed on a grapple against something 2+ size categories different from you, something fun happens; if you grapple a smaller foe, you do not gain the grappled condition, but loose the use of one hand (similar to the Grab special ability); if you grapple a larger foe, it does not gain the grappled condition, but is instead slowed. Whilst grappling an opponent 2+ size categories larger than you, you can move one square on said opponent after succeeding a maintaining grapple attempt. Also, because the opponent isn't grappled, he doesn't have to try and pull you off. He can just attack you. Unless you move around to it's back, then it needs to dislodge you before it can attack you (kinda like having to escape a pin before attempting any other grapple-countering maneuvers).Second: Attacks from an opponent 2+ size categories larger than you still risk hitting you if they missed by the size penalty on attack rolls (after taking into account your own size penalty to AC; if you are small sized (+1 AC) and a Huge elemental misses you, it would have to miss by 3 (2+1) or less to trigger this. For a gargantuan to trigger this against a Large creature, it would have to miss by 3 also (4-1). The attack then becomes a Reflex save, DC = the attack roll that missed. This is because a Titan's Hammer has a head larger than a square on a grid, so we like to treat it like an area attack in certain circumstances. |