Perception: +5
Initiative: - 1
Speed: 20ft, even if in heavy armour.
Vision: Dark (see 60 feet in pitch-dark)
Languages: Dwarven, Common, Undercommon, Orc
Stonecunning: (+2 on perception checks regarding stonework; automatic check if passing in ten feet)
Other:
Craft_1: +2
Craft_2: +2
Craft_3: +2
Perform_1: +1
Perform_2: +1
Perform_3: +1
Perfrom_4: +1
Perform_5: +1
Clerical Jazz:
Domains: Community & Knowledge (treat all Knowledge skills as class skills.)
Energy: Positive 1d6 (Healing/Damages Undead, Will DC 12)
First-level Cleric spells: 3 (2 + 1) per day + 1 from a domain.
Racial Funk:
Stonecunning: (+ 2 on perception checks regarding stonework; automatic check if passing in ten feet)
All dwarves are proficient with battleaxes, heavy picks, and warhammers.
+4 to avoid being bullrushed / tripped while standing on ground
+2 racial bonus on saves vs. poison
+2 racial bonus on saves vs. spells / spell-like abilities
+1 racial bonus to hit orcs and goblinoids
+4 dodge bonus on AC against giants
+2 racial bonus on appraise checks if stone/metal